AtomicNET : AtomicEngine Namespace

Zone Class

%Component that describes global rendering properties.

Syntax

public class Zone : Drawable

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from Drawable.

Public Constructors

Zone ()
Documentation for this section has not yet been entered.
Construct.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AmbientColor Color . Documentation for this section has not yet been entered.
[read-only]
AmbientEndColor Color . Documentation for this section has not yet been entered.
AmbientGradient bool . Documentation for this section has not yet been entered.
[read-only]
AmbientStartColor Color . Documentation for this section has not yet been entered.
AnimationEnabled bool . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
AnimationTime float . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
BasePass uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[write-only]
BoundingBox BoundingBox . Documentation for this section has not yet been entered.
[read-only]
BoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from Drawable.)
CastShadows bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Distance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
DrawableFlags byte . Documentation for this section has not yet been entered. (Inherited from Drawable.)
DrawDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Enabled bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EnabledEffective bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
FirstLight Light . Documentation for this section has not yet been entered. (Inherited from Drawable.)
FogColor Color . Documentation for this section has not yet been entered.
FogEnd float . Documentation for this section has not yet been entered.
FogHeight float . Documentation for this section has not yet been entered.
FogHeightScale float . Documentation for this section has not yet been entered.
FogStart float . Documentation for this section has not yet been entered.
HeightFog bool . Documentation for this section has not yet been entered.
[read-only]
ID uint . Documentation for this section has not yet been entered. (Inherited from Component.)
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
LightMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Lights Vector<Light> . Documentation for this section has not yet been entered. (Inherited from Drawable.)
LodBias float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
LodDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
MaxLights uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
MaxZ float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
MinZ float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
Node Node . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
NumAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumNetworkAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumOccluderTriangles uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ObjectAnimation ObjectAnimation . Documentation for this section has not yet been entered. (Inherited from Animatable.)
Occludee bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Occluder bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Override bool . Documentation for this section has not yet been entered.
Priority int . Documentation for this section has not yet been entered.
[read-only]
Scene Scene . Documentation for this section has not yet been entered. (Inherited from Component.)
ShadowDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ShadowMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
SortValue float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Temporary bool . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
UpdateGeometryType UpdateGeometryType . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
VertexLights Vector<Light> . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ViewMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
WorldBoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Zone Zone . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
ZoneDirty bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ZoneMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ZoneTexture Texture . Documentation for this section has not yet been entered.

Public Methods

AddLight (Light)
Add a per-pixel light affecting the object this frame. (Inherited from Drawable.)
AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
AddVertexLight (Light)
Add a per-vertex light affecting the object this frame. (Inherited from Drawable.)
AllocateNetworkState ()
Allocate network attribute state. (Inherited from Serializable.)
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. (Inherited from Serializable.)
CleanupConnection (Connection)
Clean up all references to a network connection that is about to be removed. (Inherited from Component.)
static
csb_Atomic_Zone_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Drawable.)
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Component.)
GetAmbientColor () : Color
Return zone's own ambient color, disregarding gradient mode.
GetAmbientEndColor () : Color
Return ambient end color. Not safe to call from worker threads due to possible octree query.
GetAmbientGradient () : bool
Return whether ambient gradient mode is enabled.
GetAmbientStartColor () : Color
Return ambient start color. Not safe to call from worker threads due to possible octree query.
GetAnimationEnabled () : bool
Return animation enabled. (Inherited from Animatable.)
GetAttributeAnimation (string) : ValueAnimation
Return attribute animation. (Inherited from Animatable.)
GetAttributeAnimationSpeed (string) : float
Return attribute animation speed. (Inherited from Animatable.)
GetAttributeAnimationTime (string) : float
Return attribute animation time position. (Inherited from Animatable.)
GetAttributeAnimationWrapMode (string) : WrapMode
Return attribute animation wrap mode. (Inherited from Animatable.)
GetBoundingBox () : BoundingBox
Return local space bounding box. May not be applicable or properly updated on all drawables. (Inherited from Drawable.)
GetCastShadows () : bool
Return shadowcaster flag. (Inherited from Drawable.)
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetComponent (StringHash) : Component
Return component in the same scene node by type. If there are several, returns the first. (Inherited from Component.)
GetComponent<T> (bool) : T
Documentation for this section has not yet been entered. (Inherited from Component.)
GetComponents (Vector<Component>, StringHash)
Return components in the same scene node by type. (Inherited from Component.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDependencyNodes (Vector<Node>)
Return the depended on nodes to order network updates. (Inherited from Component.)
GetDistance () : float
Return distance from camera. (Inherited from Drawable.)
GetDrawableFlags () : byte
Return drawable flags. (Inherited from Drawable.)
GetDrawDistance () : float
Return draw distance. (Inherited from Drawable.)
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetFirstLight () : Light
Return the first added per-pixel light. (Inherited from Drawable.)
GetFogColor () : Color
Return fog color.
GetFogEnd () : float
Return fog end distance.
GetFogHeight () : float
Return fog height distance relative to the scene node's world position.
GetFogHeightScale () : float
Return fog height scale.
GetFogStart () : float
Return fog start distance.
GetHeightFog () : bool
Return whether height fog mode is enabled.
GetID () : uint
Return ID. (Inherited from Component.)
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetInterceptNetworkUpdate (string) : bool
Return whether an attribute's network updates are being intercepted. (Inherited from Serializable.)
GetLightMask () : uint
Return light mask. (Inherited from Drawable.)
GetLights () : Vector<Light>
Return per-pixel lights. (Inherited from Drawable.)
GetLodBias () : float
Return LOD bias. (Inherited from Drawable.)
GetLodDistance () : float
Return LOD scaled distance from camera. (Inherited from Drawable.)
GetMaxLights () : uint
Return maximum number of per-pixel lights. (Inherited from Drawable.)
GetMaxZ () : float
Return the maximum view-space depth. (Inherited from Drawable.)
GetMinZ () : float
Return the minimum view-space depth. (Inherited from Drawable.)
GetNode () : Node
Return scene node. (Inherited from Component.)
GetNumAttributes () : uint
Return number of attributes. (Inherited from Serializable.)
GetNumNetworkAttributes () : uint
Return number of network replication attributes. (Inherited from Serializable.)
GetNumOccluderTriangles () : uint
Return number of occlusion geometry triangles. (Inherited from Drawable.)
GetObjectAnimation () : ObjectAnimation
Return object animation. (Inherited from Animatable.)
GetOverride () : bool
Return whether override mode is enabled.
GetPriority () : int
Return zone priority.
GetScene () : Scene
Return the scene the node belongs to. (Inherited from Component.)
GetShadowDistance () : float
Return shadow draw distance. (Inherited from Drawable.)
GetShadowMask () : uint
Return shadow mask. (Inherited from Drawable.)
GetSortValue () : float
Return sorting value. (Inherited from Drawable.)
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetUpdateGeometryType () : UpdateGeometryType
Return whether a geometry update is necessary, and if it can happen in a worker thread. (Inherited from Drawable.)
GetVertexLights () : Vector<Light>
Return per-vertex lights. (Inherited from Drawable.)
GetViewMask () : uint
Return view mask. (Inherited from Drawable.)
GetWorldBoundingBox () : BoundingBox
Return world-space bounding box. (Inherited from Drawable.)
GetZone () : Zone
Return current zone. (Inherited from Drawable.)
GetZoneMask () : uint
Return zone mask. (Inherited from Drawable.)
GetZoneTexture () : Texture
Return zone texture.
HasBasePass (uint) : bool
Return whether has a base pass. (Inherited from Drawable.)
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
IsEnabled () : bool
Return whether is enabled. (Inherited from Component.)
IsEnabledEffective () : bool
Return whether is effectively enabled (node is also enabled.) (Inherited from Component.)
IsInside (Vector3) : bool
Check whether a point is inside.
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
IsInView () : bool
Return whether is in view this frame from any viewport camera. Excludes shadow map cameras. (Inherited from Drawable.)
IsInView (Camera) : bool
Return whether is in view of a specific camera this frame. Pass in a null camera to allow any camera, including shadow map cameras. (Inherited from Drawable.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsOccludee () : bool
Return occludee flag. (Inherited from Drawable.)
IsOccluder () : bool
Return occluder flag. (Inherited from Drawable.)
IsTemporary () : bool
Return whether is temporary. (Inherited from Serializable.)
IsZoneDirty () : bool
Return whether current zone is inconclusive or dirty due to the drawable moving. (Inherited from Drawable.)
LimitLights ()
Sort and limit per-pixel lights to maximum allowed. Convert extra lights into vertex lights. (Inherited from Drawable.)
LimitVertexLights (bool)
Sort and limit per-vertex lights to maximum allowed. (Inherited from Drawable.)
Load (Deserializer, bool) : bool
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. (Inherited from Serializable.)
MarkForUpdate ()
Mark for update and octree reinsertion. Update is automatically queued when the drawable's scene node moves or changes scale. (Inherited from Drawable.)
MarkInView (uint)
Mark in view without specifying a camera. Used for shadow casters. (Inherited from Drawable.)
override
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Component.)
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Serializable.)
override
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Drawable.)
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Component.)
PrepareNetworkUpdate ()
Prepare network update by comparing attributes and marking replication states dirty as necessary. (Inherited from Component.)
ReadDeltaUpdate (Deserializer) : bool
Read and apply a network delta update. Return true if attributes were changed. (Inherited from Serializable.)
ReadLatestDataUpdate (Deserializer) : bool
Read and apply a network latest data update. Return true if attributes were changed. (Inherited from Serializable.)
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
Remove ()
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. (Inherited from Component.)
RemoveAttributeAnimation (string)
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. (Inherited from Animatable.)
RemoveInstanceDefault ()
Remove instance's default values if they are set previously. (Inherited from Serializable.)
RemoveObjectAnimation ()
Remove object animation. Same as calling SetObjectAnimation with a null pointer. (Inherited from Animatable.)
ResetToDefault ()
Reset all editable attributes to their default values. (Inherited from Serializable.)
override
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Component.)
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Serializable.)
SaveDefaultAttributes () : bool
Return whether should save default-valued attributes into XML. Default false. (Inherited from Serializable.)
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAmbientColor (Color)
Set ambient color
SetAmbientGradient (bool)
Set ambient gradient mode. In gradient mode ambient color is interpolated from neighbor zones.
SetAnimationEnabled (bool)
Set automatic update of animation, default true. (Inherited from Animatable.)
SetAnimationTime (float)
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimation (string, ValueAnimation, WrapMode, float)
Set attribute animation. (Inherited from Animatable.)
SetAttributeAnimationSpeed (string, float)
Set attribute animation speed. (Inherited from Animatable.)
SetAttributeAnimationTime (string, float)
Set attribute animation time position manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimationWrapMode (string, WrapMode)
Set attribute animation wrap mode. (Inherited from Animatable.)
SetBasePass (uint)
Set base pass flag for a batch. (Inherited from Drawable.)
SetBoundingBox (BoundingBox)
Set local-space bounding box. Will be used as an oriented bounding box to test whether objects or the camera are inside.
SetCastShadows (bool)
Set shadowcaster flag. (Inherited from Drawable.)
SetDrawDistance (float)
Set draw distance. (Inherited from Drawable.)
SetEnabled (bool)
Set enabled/disabled state. (Inherited from Component.)
SetFogColor (Color)
Set fog color.
SetFogEnd (float)
Set fog end distance.
SetFogHeight (float)
Set fog height distance relative to the scene node's world position. Effective only in height fog mode.
SetFogHeightScale (float)
Set fog height scale. Effective only in height fog mode.
SetFogStart (float)
Set fog start distance.
SetHeightFog (bool)
Set height fog mode.
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetInterceptNetworkUpdate (string, bool)
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. (Inherited from Serializable.)
SetLightMask (uint)
Set light mask. Is and'ed with light's and zone's light mask to see if the object should be lit. (Inherited from Drawable.)
SetLodBias (float)
Set LOD bias. (Inherited from Drawable.)
SetMaxLights (uint)
Set maximum number of per-pixel lights. Default 0 is unlimited. (Inherited from Drawable.)
SetMinMaxZ (float, float)
Set view-space depth bounds. (Inherited from Drawable.)
SetObjectAnimation (ObjectAnimation)
Set object animation. (Inherited from Animatable.)
SetOccludee (bool)
Set occludee flag. (Inherited from Drawable.)
SetOccluder (bool)
Set occlusion flag. (Inherited from Drawable.)
SetOverride (bool)
Set override mode. If camera is inside an override zone, that zone will be used for all rendered objects instead of their own zone.
SetPriority (int)
Set zone priority. If an object or camera is inside several zones, the one with highest priority is used.
SetShadowDistance (float)
Set shadow draw distance. (Inherited from Drawable.)
SetShadowMask (uint)
Set shadow mask. Is and'ed with light's light mask and zone's shadow mask to see if the object should be rendered to a shadow map. (Inherited from Drawable.)
SetSortValue (float)
Set sorting value. (Inherited from Drawable.)
SetTemporary (bool)
Set temporary flag. Temporary objects will not be saved. (Inherited from Serializable.)
SetViewMask (uint)
Set view mask. Is and'ed with camera's view mask to see if the object should be rendered. (Inherited from Drawable.)
SetZone (Zone, bool)
Set new zone. Zone assignment may optionally be temporary, meaning it needs to be re-evaluated on the next frame. (Inherited from Drawable.)
SetZoneMask (uint)
Set zone mask. Is and'ed with zone's zone mask to see if the object should belong to the zone. (Inherited from Drawable.)
SetZoneTexture (Texture)
Set zone texture. This will be bound to the zone texture unit when rendering objects inside the zone. Note that the default shaders do not use it.
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)
WriteInitialDeltaUpdate (Serializer, byte)
Write initial delta network update. (Inherited from Serializable.)
WriteLatestDataUpdate (Serializer, byte)
Write a latest data network update. (Inherited from Serializable.)

Member Details

Zone Constructor

Documentation for this section has not yet been entered.

Syntax

public Zone ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Zone Constructor

Construct.

Syntax

public Zone (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AmbientColor Property

Documentation for this section has not yet been entered.

Syntax

public Color AmbientColor { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AmbientEndColor Property

Documentation for this section has not yet been entered.

Syntax

public Color AmbientEndColor { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AmbientGradient Property

Documentation for this section has not yet been entered.

Syntax

public bool AmbientGradient { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AmbientStartColor Property

Documentation for this section has not yet been entered.

Syntax

public Color AmbientStartColor { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

BoundingBox Property

Documentation for this section has not yet been entered.

Syntax

public BoundingBox BoundingBox { set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_Zone_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_Zone_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawDebugGeometry Method

Visualize the component as debug geometry.

Syntax

public override void DrawDebugGeometry (DebugRenderer debug, bool depthTest)

Parameters

debug
Documentation for this section has not yet been entered.
depthTest
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FogColor Property

Documentation for this section has not yet been entered.

Syntax

public Color FogColor { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FogEnd Property

Documentation for this section has not yet been entered.

Syntax

public float FogEnd { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FogHeight Property

Documentation for this section has not yet been entered.

Syntax

public float FogHeight { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FogHeightScale Property

Documentation for this section has not yet been entered.

Syntax

public float FogHeightScale { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FogStart Property

Documentation for this section has not yet been entered.

Syntax

public float FogStart { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetAmbientColor Method

Return zone's own ambient color, disregarding gradient mode.

Syntax

public Color GetAmbientColor ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetAmbientEndColor Method

Return ambient end color. Not safe to call from worker threads due to possible octree query.

Syntax

public Color GetAmbientEndColor ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetAmbientGradient Method

Return whether ambient gradient mode is enabled.

Syntax

public bool GetAmbientGradient ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetAmbientStartColor Method

Return ambient start color. Not safe to call from worker threads due to possible octree query.

Syntax

public Color GetAmbientStartColor ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFogColor Method

Return fog color.

Syntax

public Color GetFogColor ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFogEnd Method

Return fog end distance.

Syntax

public float GetFogEnd ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFogHeight Method

Return fog height distance relative to the scene node's world position.

Syntax

public float GetFogHeight ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFogHeightScale Method

Return fog height scale.

Syntax

public float GetFogHeightScale ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFogStart Method

Return fog start distance.

Syntax

public float GetFogStart ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetHeightFog Method

Return whether height fog mode is enabled.

Syntax

public bool GetHeightFog ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetOverride Method

Return whether override mode is enabled.

Syntax

public bool GetOverride ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetPriority Method

Return zone priority.

Syntax

public int GetPriority ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetZoneTexture Method

Return zone texture.

Syntax

public Texture GetZoneTexture ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

HeightFog Property

Documentation for this section has not yet been entered.

Syntax

public bool HeightFog { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

IsInside Method

Check whether a point is inside.

Syntax

public bool IsInside (Vector3 point)

Parameters

point
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Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Override Property

Documentation for this section has not yet been entered.

Syntax

public bool Override { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Priority Property

Documentation for this section has not yet been entered.

Syntax

public int Priority { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetAmbientColor Method

Set ambient color

Syntax

public void SetAmbientColor (Color color)

Parameters

color
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetAmbientGradient Method

Set ambient gradient mode. In gradient mode ambient color is interpolated from neighbor zones.

Syntax

public void SetAmbientGradient (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetBoundingBox Method

Set local-space bounding box. Will be used as an oriented bounding box to test whether objects or the camera are inside.

Syntax

public void SetBoundingBox (BoundingBox box)

Parameters

box
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFogColor Method

Set fog color.

Syntax

public void SetFogColor (Color color)

Parameters

color
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFogEnd Method

Set fog end distance.

Syntax

public void SetFogEnd (float end)

Parameters

end
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFogHeight Method

Set fog height distance relative to the scene node's world position. Effective only in height fog mode.

Syntax

public void SetFogHeight (float height)

Parameters

height
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFogHeightScale Method

Set fog height scale. Effective only in height fog mode.

Syntax

public void SetFogHeightScale (float scale)

Parameters

scale
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFogStart Method

Set fog start distance.

Syntax

public void SetFogStart (float start)

Parameters

start
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetHeightFog Method

Set height fog mode.

Syntax

public void SetHeightFog (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetOverride Method

Set override mode. If camera is inside an override zone, that zone will be used for all rendered objects instead of their own zone.

Syntax

public void SetOverride (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetPriority Method

Set zone priority. If an object or camera is inside several zones, the one with highest priority is used.

Syntax

public void SetPriority (int priority)

Parameters

priority
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetZoneTexture Method

Set zone texture. This will be bound to the zone texture unit when rendering objects inside the zone. Note that the default shaders do not use it.

Syntax

public void SetZoneTexture (Texture texture)

Parameters

texture
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ZoneTexture Property

Documentation for this section has not yet been entered.

Syntax

public Texture ZoneTexture { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0