AtomicNET : AtomicEngine Namespace

StaticModelGroup Class

Renders several object instances while culling and receiving light as one unit. Can be used as a CPU-side optimization, but note that also regular StaticModels will use instanced rendering if possible.

Syntax

public class StaticModelGroup : StaticModel

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from StaticModel.

Public Constructors

Documentation for this section has not yet been entered.
Construct.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AnimationEnabled bool . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
AnimationTime float . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
BasePass uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
BoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from Drawable.)
CastShadows bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Distance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
DrawableFlags byte . Documentation for this section has not yet been entered. (Inherited from Drawable.)
DrawDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Enabled bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EnabledEffective bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
FirstLight Light . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
ID uint . Documentation for this section has not yet been entered. (Inherited from Component.)
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
LightMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Lights Vector<Light> . Documentation for this section has not yet been entered. (Inherited from Drawable.)
LodBias float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
LodDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[write-only]
Material Material . Documentation for this section has not yet been entered. (Inherited from StaticModel.)
MaxLights uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
MaxZ float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
MinZ float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Model Model . Documentation for this section has not yet been entered. (Inherited from StaticModel.)
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
Node Node . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
NumAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumGeometries uint . Documentation for this section has not yet been entered. (Inherited from StaticModel.)
[read-only]
NumInstanceNodes uint . Documentation for this section has not yet been entered.
[read-only]
NumNetworkAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumOccluderTriangles uint . Documentation for this section has not yet been entered.
[read-only]
NumOccluderTriangles uint . Documentation for this section has not yet been entered. (Inherited from StaticModel.)
[read-only]
NumOccluderTriangles uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ObjectAnimation ObjectAnimation . Documentation for this section has not yet been entered. (Inherited from Animatable.)
Occludee bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Occluder bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
OcclusionLodLevel uint . Documentation for this section has not yet been entered. (Inherited from StaticModel.)
[read-only]
Scene Scene . Documentation for this section has not yet been entered. (Inherited from Component.)
ShadowDistance float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ShadowMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
SortValue float . Documentation for this section has not yet been entered. (Inherited from Drawable.)
Temporary bool . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
UpdateGeometryType UpdateGeometryType . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
VertexLights Vector<Light> . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ViewMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
WorldBoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
Zone Zone . Documentation for this section has not yet been entered. (Inherited from Drawable.)
[read-only]
ZoneDirty bool . Documentation for this section has not yet been entered. (Inherited from Drawable.)
ZoneMask uint . Documentation for this section has not yet been entered. (Inherited from Drawable.)

Public Methods

AddInstanceNode (Node)
Add an instance scene node. It does not need any drawable components of its own.
AddLight (Light)
Add a per-pixel light affecting the object this frame. (Inherited from Drawable.)
AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
AddVertexLight (Light)
Add a per-vertex light affecting the object this frame. (Inherited from Drawable.)
AllocateNetworkState ()
Allocate network attribute state. (Inherited from Serializable.)
override
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. (Inherited from Serializable.)
ApplyMaterialList (string)
Apply default materials from a material list file. If filename is empty (default), the model's resource name with extension .txt will be used. (Inherited from StaticModel.)
CleanupConnection (Connection)
Clean up all references to a network connection that is about to be removed. (Inherited from Component.)
static
csb_Atomic_StaticModelGroup_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Drawable.)
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Component.)
GetAnimationEnabled () : bool
Return animation enabled. (Inherited from Animatable.)
GetAttributeAnimation (string) : ValueAnimation
Return attribute animation. (Inherited from Animatable.)
GetAttributeAnimationSpeed (string) : float
Return attribute animation speed. (Inherited from Animatable.)
GetAttributeAnimationTime (string) : float
Return attribute animation time position. (Inherited from Animatable.)
GetAttributeAnimationWrapMode (string) : WrapMode
Return attribute animation wrap mode. (Inherited from Animatable.)
GetBoundingBox () : BoundingBox
Return local space bounding box. May not be applicable or properly updated on all drawables. (Inherited from Drawable.)
GetCastShadows () : bool
Return shadowcaster flag. (Inherited from Drawable.)
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetComponent (StringHash) : Component
Return component in the same scene node by type. If there are several, returns the first. (Inherited from Component.)
GetComponent<T> (bool) : T
Documentation for this section has not yet been entered. (Inherited from Component.)
GetComponents (Vector<Component>, StringHash)
Return components in the same scene node by type. (Inherited from Component.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDependencyNodes (Vector<Node>)
Return the depended on nodes to order network updates. (Inherited from Component.)
GetDistance () : float
Return distance from camera. (Inherited from Drawable.)
GetDrawableFlags () : byte
Return drawable flags. (Inherited from Drawable.)
GetDrawDistance () : float
Return draw distance. (Inherited from Drawable.)
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetFirstLight () : Light
Return the first added per-pixel light. (Inherited from Drawable.)
GetGeometryVisible (string) : bool
Get whether a named submesh is visible (Inherited from StaticModel.)
GetID () : uint
Return ID. (Inherited from Component.)
GetInstanceNode (uint) : Node
Return instance node by index.
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetInterceptNetworkUpdate (string) : bool
Return whether an attribute's network updates are being intercepted. (Inherited from Serializable.)
GetLightMask () : uint
Return light mask. (Inherited from Drawable.)
GetLights () : Vector<Light>
Return per-pixel lights. (Inherited from Drawable.)
GetLodBias () : float
Return LOD bias. (Inherited from Drawable.)
GetLodDistance () : float
Return LOD scaled distance from camera. (Inherited from Drawable.)
GetMaterial (uint) : Material
Return material by geometry index. (Inherited from StaticModel.)
GetMaxLights () : uint
Return maximum number of per-pixel lights. (Inherited from Drawable.)
GetMaxZ () : float
Return the maximum view-space depth. (Inherited from Drawable.)
GetMinZ () : float
Return the minimum view-space depth. (Inherited from Drawable.)
GetModel () : Model
Return model. (Inherited from StaticModel.)
GetNode () : Node
Return scene node. (Inherited from Component.)
GetNumAttributes () : uint
Return number of attributes. (Inherited from Serializable.)
GetNumGeometries () : uint
Return number of geometries. (Inherited from StaticModel.)
GetNumInstanceNodes () : uint
Return number of instance nodes.
GetNumNetworkAttributes () : uint
Return number of network replication attributes. (Inherited from Serializable.)
override
GetNumOccluderTriangles () : uint
Return number of occlusion geometry triangles.
override
GetNumOccluderTriangles () : uint
Return number of occlusion geometry triangles. (Inherited from StaticModel.)
GetNumOccluderTriangles () : uint
Return number of occlusion geometry triangles. (Inherited from Drawable.)
GetObjectAnimation () : ObjectAnimation
Return object animation. (Inherited from Animatable.)
GetOcclusionLodLevel () : uint
Return occlusion LOD level. (Inherited from StaticModel.)
GetScene () : Scene
Return the scene the node belongs to. (Inherited from Component.)
GetShadowDistance () : float
Return shadow draw distance. (Inherited from Drawable.)
GetShadowMask () : uint
Return shadow mask. (Inherited from Drawable.)
GetSortValue () : float
Return sorting value. (Inherited from Drawable.)
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetUpdateGeometryType () : UpdateGeometryType
Return whether a geometry update is necessary, and if it can happen in a worker thread. (Inherited from Drawable.)
GetVertexLights () : Vector<Light>
Return per-vertex lights. (Inherited from Drawable.)
GetViewMask () : uint
Return view mask. (Inherited from Drawable.)
GetWorldBoundingBox () : BoundingBox
Return world-space bounding box. (Inherited from Drawable.)
GetZone () : Zone
Return current zone. (Inherited from Drawable.)
GetZoneMask () : uint
Return zone mask. (Inherited from Drawable.)
HasBasePass (uint) : bool
Return whether has a base pass. (Inherited from Drawable.)
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
HideGeometry (string)
Hide a named submesh (Inherited from StaticModel.)
IsEnabled () : bool
Return whether is enabled. (Inherited from Component.)
IsEnabledEffective () : bool
Return whether is effectively enabled (node is also enabled.) (Inherited from Component.)
IsInside (Vector3) : bool
Determines if the given world space point is within the model geometry. (Inherited from StaticModel.)
IsInsideLocal (Vector3) : bool
Determines if the given local space point is within the model geometry. (Inherited from StaticModel.)
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
IsInView () : bool
Return whether is in view this frame from any viewport camera. Excludes shadow map cameras. (Inherited from Drawable.)
IsInView (Camera) : bool
Return whether is in view of a specific camera this frame. Pass in a null camera to allow any camera, including shadow map cameras. (Inherited from Drawable.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsOccludee () : bool
Return occludee flag. (Inherited from Drawable.)
IsOccluder () : bool
Return occluder flag. (Inherited from Drawable.)
IsTemporary () : bool
Return whether is temporary. (Inherited from Serializable.)
IsZoneDirty () : bool
Return whether current zone is inconclusive or dirty due to the drawable moving. (Inherited from Drawable.)
LimitLights ()
Sort and limit per-pixel lights to maximum allowed. Convert extra lights into vertex lights. (Inherited from Drawable.)
LimitVertexLights (bool)
Sort and limit per-vertex lights to maximum allowed. (Inherited from Drawable.)
Load (Deserializer, bool) : bool
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. (Inherited from Serializable.)
MarkForUpdate ()
Mark for update and octree reinsertion. Update is automatically queued when the drawable's scene node moves or changes scale. (Inherited from Drawable.)
MarkInView (uint)
Mark in view without specifying a camera. Used for shadow casters. (Inherited from Drawable.)
override
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Component.)
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Serializable.)
override
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Drawable.)
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Component.)
PrepareNetworkUpdate ()
Prepare network update by comparing attributes and marking replication states dirty as necessary. (Inherited from Component.)
ReadDeltaUpdate (Deserializer) : bool
Read and apply a network delta update. Return true if attributes were changed. (Inherited from Serializable.)
ReadLatestDataUpdate (Deserializer) : bool
Read and apply a network latest data update. Return true if attributes were changed. (Inherited from Serializable.)
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
Remove ()
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. (Inherited from Component.)
RemoveAllInstanceNodes ()
Remove all instance scene nodes.
RemoveAttributeAnimation (string)
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. (Inherited from Animatable.)
RemoveInstanceDefault ()
Remove instance's default values if they are set previously. (Inherited from Serializable.)
RemoveInstanceNode (Node)
Remove an instance scene node.
RemoveObjectAnimation ()
Remove object animation. Same as calling SetObjectAnimation with a null pointer. (Inherited from Animatable.)
ResetToDefault ()
Reset all editable attributes to their default values. (Inherited from Serializable.)
override
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Component.)
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Serializable.)
SaveDefaultAttributes () : bool
Return whether should save default-valued attributes into XML. Default false. (Inherited from Serializable.)
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAnimationEnabled (bool)
Set automatic update of animation, default true. (Inherited from Animatable.)
SetAnimationTime (float)
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimation (string, ValueAnimation, WrapMode, float)
Set attribute animation. (Inherited from Animatable.)
SetAttributeAnimationSpeed (string, float)
Set attribute animation speed. (Inherited from Animatable.)
SetAttributeAnimationTime (string, float)
Set attribute animation time position manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimationWrapMode (string, WrapMode)
Set attribute animation wrap mode. (Inherited from Animatable.)
SetBasePass (uint)
Set base pass flag for a batch. (Inherited from Drawable.)
SetCastShadows (bool)
Set shadowcaster flag. (Inherited from Drawable.)
SetDrawDistance (float)
Set draw distance. (Inherited from Drawable.)
SetEnabled (bool)
Set enabled/disabled state. (Inherited from Component.)
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetInterceptNetworkUpdate (string, bool)
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. (Inherited from Serializable.)
SetLightMask (uint)
Set light mask. Is and'ed with light's and zone's light mask to see if the object should be lit. (Inherited from Drawable.)
SetLodBias (float)
Set LOD bias. (Inherited from Drawable.)
SetMaterial (Material)
Set material on all geometries. (Inherited from StaticModel.)
SetMaterial (uint, Material) : bool
Set material on one geometry. Return true if successful. (Inherited from StaticModel.)
SetMaxLights (uint)
Set maximum number of per-pixel lights. Default 0 is unlimited. (Inherited from Drawable.)
SetMinMaxZ (float, float)
Set view-space depth bounds. (Inherited from Drawable.)
SetModel (Model)
Set model. (Inherited from StaticModel.)
SetObjectAnimation (ObjectAnimation)
Set object animation. (Inherited from Animatable.)
SetOccludee (bool)
Set occludee flag. (Inherited from Drawable.)
SetOccluder (bool)
Set occlusion flag. (Inherited from Drawable.)
SetOcclusionLodLevel (uint)
Set occlusion LOD level. By default (M_MAX_UNSIGNED) same as visible. (Inherited from StaticModel.)
SetShadowDistance (float)
Set shadow draw distance. (Inherited from Drawable.)
SetShadowMask (uint)
Set shadow mask. Is and'ed with light's light mask and zone's shadow mask to see if the object should be rendered to a shadow map. (Inherited from Drawable.)
SetSortValue (float)
Set sorting value. (Inherited from Drawable.)
SetTemporary (bool)
Set temporary flag. Temporary objects will not be saved. (Inherited from Serializable.)
SetViewMask (uint)
Set view mask. Is and'ed with camera's view mask to see if the object should be rendered. (Inherited from Drawable.)
SetZone (Zone, bool)
Set new zone. Zone assignment may optionally be temporary, meaning it needs to be re-evaluated on the next frame. (Inherited from Drawable.)
SetZoneMask (uint)
Set zone mask. Is and'ed with zone's zone mask to see if the object should belong to the zone. (Inherited from Drawable.)
ShowGeometry (string)
Show a named submesh (Inherited from StaticModel.)
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)
WriteInitialDeltaUpdate (Serializer, byte)
Write initial delta network update. (Inherited from Serializable.)
WriteLatestDataUpdate (Serializer, byte)
Write a latest data network update. (Inherited from Serializable.)

Member Details

StaticModelGroup Constructor

Documentation for this section has not yet been entered.

Syntax

public StaticModelGroup ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

StaticModelGroup Constructor

Construct.

Syntax

public StaticModelGroup (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AddInstanceNode Method

Add an instance scene node. It does not need any drawable components of its own.

Syntax

public void AddInstanceNode (Node node)

Parameters

node
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ApplyAttributes Method

Apply attribute changes that can not be applied immediately. Called after scene load or a network update.

Syntax

public override void ApplyAttributes ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_StaticModelGroup_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_StaticModelGroup_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetInstanceNode Method

Return instance node by index.

Syntax

public Node GetInstanceNode (uint index)

Parameters

index
Documentation for this section has not yet been entered.

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetNumInstanceNodes Method

Return number of instance nodes.

Syntax

public uint GetNumInstanceNodes ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetNumOccluderTriangles Method

Return number of occlusion geometry triangles.

Syntax

public override uint GetNumOccluderTriangles ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

NumInstanceNodes Property

Documentation for this section has not yet been entered.

Syntax

public uint NumInstanceNodes { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

NumOccluderTriangles Property

Documentation for this section has not yet been entered.

Syntax

public uint NumOccluderTriangles { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RemoveAllInstanceNodes Method

Remove all instance scene nodes.

Syntax

public void RemoveAllInstanceNodes ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RemoveInstanceNode Method

Remove an instance scene node.

Syntax

public void RemoveInstanceNode (Node node)

Parameters

node
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0