AtomicNET : AtomicEngine Namespace

SoundSource3D Class

%Sound source component with three-dimensional position.

Syntax

public class SoundSource3D : SoundSource

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from SoundSource.

Public Constructors

Documentation for this section has not yet been entered.
Construct.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AnimationEnabled bool . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
AnimationTime float . Documentation for this section has not yet been entered. (Inherited from Animatable.)
Attenuation float . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
AutoRemoveMode AutoRemoveMode . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
Enabled bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EnabledEffective bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
FarDistance float . Documentation for this section has not yet been entered.
Frequency float . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
Gain float . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[read-only]
ID uint . Documentation for this section has not yet been entered. (Inherited from Component.)
InnerAngle float . Documentation for this section has not yet been entered.
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
NearDistance float . Documentation for this section has not yet been entered.
[read-only]
Node Node . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
NumAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumNetworkAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
ObjectAnimation ObjectAnimation . Documentation for this section has not yet been entered. (Inherited from Animatable.)
OuterAngle float . Documentation for this section has not yet been entered.
Panning float . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[read-only]
Playing bool . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[write-only]
PlayingAttr bool . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
PositionAttr int . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[write-only]
RolloffFactor float . Documentation for this section has not yet been entered.
[read-only]
Scene Scene . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
Sound Sound . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
SoundType string . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
Temporary bool . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
TimePosition float . Documentation for this section has not yet been entered. (Inherited from SoundSource.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)

Public Methods

AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
AllocateNetworkState ()
Allocate network attribute state. (Inherited from Serializable.)
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. (Inherited from Serializable.)
CalculateAttenuation ()
Calculate attenuation and panning based on current position and listener position.
CleanupConnection (Connection)
Clean up all references to a network connection that is about to be removed. (Inherited from Component.)
static
csb_Atomic_SoundSource3D_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry.
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Component.)
GetAnimationEnabled () : bool
Return animation enabled. (Inherited from Animatable.)
GetAttenuation () : float
Return attenuation. (Inherited from SoundSource.)
GetAttributeAnimation (string) : ValueAnimation
Return attribute animation. (Inherited from Animatable.)
GetAttributeAnimationSpeed (string) : float
Return attribute animation speed. (Inherited from Animatable.)
GetAttributeAnimationTime (string) : float
Return attribute animation time position. (Inherited from Animatable.)
GetAttributeAnimationWrapMode (string) : WrapMode
Return attribute animation wrap mode. (Inherited from Animatable.)
GetAutoRemoveMode () : AutoRemoveMode
Return automatic removal mode on sound playback completion. (Inherited from SoundSource.)
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetComponent (StringHash) : Component
Return component in the same scene node by type. If there are several, returns the first. (Inherited from Component.)
GetComponent<T> (bool) : T
Documentation for this section has not yet been entered. (Inherited from Component.)
GetComponents (Vector<Component>, StringHash)
Return components in the same scene node by type. (Inherited from Component.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDependencyNodes (Vector<Node>)
Return the depended on nodes to order network updates. (Inherited from Component.)
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetFarDistance () : float
Return far distance.
GetFrequency () : float
Return frequency. (Inherited from SoundSource.)
GetGain () : float
Return gain. (Inherited from SoundSource.)
GetID () : uint
Return ID. (Inherited from Component.)
GetInnerAngle () : float
Return inner angle in degrees.
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetInterceptNetworkUpdate (string) : bool
Return whether an attribute's network updates are being intercepted. (Inherited from Serializable.)
GetNearDistance () : float
Return near distance.
GetNode () : Node
Return scene node. (Inherited from Component.)
GetNumAttributes () : uint
Return number of attributes. (Inherited from Serializable.)
GetNumNetworkAttributes () : uint
Return number of network replication attributes. (Inherited from Serializable.)
GetObjectAnimation () : ObjectAnimation
Return object animation. (Inherited from Animatable.)
GetOuterAngle () : float
Return outer angle in degrees.
GetPanning () : float
Return stereo panning. (Inherited from SoundSource.)
GetPositionAttr () : int
Return sound position attribute. (Inherited from SoundSource.)
GetScene () : Scene
Return the scene the node belongs to. (Inherited from Component.)
GetSound () : Sound
Return sound. (Inherited from SoundSource.)
GetSoundType () : string
Return sound type, determines the master gain group. (Inherited from SoundSource.)
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
GetTimePosition () : float
Return playback time position. (Inherited from SoundSource.)
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
IsEnabled () : bool
Return whether is enabled. (Inherited from Component.)
IsEnabledEffective () : bool
Return whether is effectively enabled (node is also enabled.) (Inherited from Component.)
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsPlaying () : bool
Return whether is playing. (Inherited from SoundSource.)
IsTemporary () : bool
Return whether is temporary. (Inherited from Serializable.)
Load (Deserializer, bool) : bool
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. (Inherited from Serializable.)
override
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Component.)
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Serializable.)
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Component.)
Play (Sound)
Play a sound. (Inherited from SoundSource.)
Play (Sound, float)
Play a sound with specified frequency. (Inherited from SoundSource.)
Play (Sound, float, float)
Play a sound with specified frequency and gain. (Inherited from SoundSource.)
Play (Sound, float, float, float)
Play a sound with specified frequency, gain and panning. (Inherited from SoundSource.)
PrepareNetworkUpdate ()
Prepare network update by comparing attributes and marking replication states dirty as necessary. (Inherited from Component.)
ReadDeltaUpdate (Deserializer) : bool
Read and apply a network delta update. Return true if attributes were changed. (Inherited from Serializable.)
ReadLatestDataUpdate (Deserializer) : bool
Read and apply a network latest data update. Return true if attributes were changed. (Inherited from Serializable.)
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
Remove ()
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. (Inherited from Component.)
RemoveAttributeAnimation (string)
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. (Inherited from Animatable.)
RemoveInstanceDefault ()
Remove instance's default values if they are set previously. (Inherited from Serializable.)
RemoveObjectAnimation ()
Remove object animation. Same as calling SetObjectAnimation with a null pointer. (Inherited from Animatable.)
ResetToDefault ()
Reset all editable attributes to their default values. (Inherited from Serializable.)
RollAngleoffFactor () : float
Return rolloff power factor.
override
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Component.)
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Serializable.)
SaveDefaultAttributes () : bool
Return whether should save default-valued attributes into XML. Default false. (Inherited from Serializable.)
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAngleAttenuation (float, float)
Set angle attenuation parameters.
SetAnimationEnabled (bool)
Set automatic update of animation, default true. (Inherited from Animatable.)
SetAnimationTime (float)
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttenuation (float)
Set attenuation. 1.0 is unaltered. Used for distance attenuated playback. (Inherited from SoundSource.)
SetAttributeAnimation (string, ValueAnimation, WrapMode, float)
Set attribute animation. (Inherited from Animatable.)
SetAttributeAnimationSpeed (string, float)
Set attribute animation speed. (Inherited from Animatable.)
SetAttributeAnimationTime (string, float)
Set attribute animation time position manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimationWrapMode (string, WrapMode)
Set attribute animation wrap mode. (Inherited from Animatable.)
SetAutoRemoveMode (AutoRemoveMode)
/ Set to remove either the sound source component or its owner node from the scene automatically on sound playback completion. Disabled by default. (Inherited from SoundSource.)
SetDistanceAttenuation (float, float, float)
Set attenuation parameters.
SetEnabled (bool)
Set enabled/disabled state. (Inherited from Component.)
SetFarDistance (float)
Set far distance. Outside this range sound will be completely attenuated.
SetFrequency (float)
Set frequency. (Inherited from SoundSource.)
SetGain (float)
Set gain. 0.0 is silence, 1.0 is full volume. (Inherited from SoundSource.)
SetInnerAngle (float)
Set inner angle in degrees. Inside this angle sound will not be attenuated.By default 360, meaning direction never has an effect.
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetInterceptNetworkUpdate (string, bool)
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. (Inherited from Serializable.)
SetNearDistance (float)
Set near distance. Inside this range sound will not be attenuated.
SetObjectAnimation (ObjectAnimation)
Set object animation. (Inherited from Animatable.)
SetOuterAngle (float)
Set outer angle in degrees. Outside this angle sound will be completely attenuated. By default 360, meaning direction never has an effect.
SetPanning (float)
Set stereo panning. -1.0 is full left and 1.0 is full right. (Inherited from SoundSource.)
SetPlayingAttr (bool)
Set sound playing attribute (Inherited from SoundSource.)
SetPositionAttr (int)
Set sound position attribute. (Inherited from SoundSource.)
SetRolloffFactor (float)
Set rolloff power factor, defines attenuation function shape.
SetSoundType (string)
Set sound type, determines the master gain group. (Inherited from SoundSource.)
SetTemporary (bool)
Set temporary flag. Temporary objects will not be saved. (Inherited from Serializable.)
Stop ()
Stop playback. (Inherited from SoundSource.)
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
override
Update (float)
Update sound source.
Update (float)
Update the sound source. Perform subclass specific operations. Called by Audio. (Inherited from SoundSource.)
UpdateMasterGain ()
Update the effective master gain. Called internally and by Audio when the master gain changes. (Inherited from SoundSource.)
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)
WriteInitialDeltaUpdate (Serializer, byte)
Write initial delta network update. (Inherited from Serializable.)
WriteLatestDataUpdate (Serializer, byte)
Write a latest data network update. (Inherited from Serializable.)

Member Details

SoundSource3D Constructor

Documentation for this section has not yet been entered.

Syntax

public SoundSource3D ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SoundSource3D Constructor

Construct.

Syntax

public SoundSource3D (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

CalculateAttenuation Method

Calculate attenuation and panning based on current position and listener position.

Syntax

public void CalculateAttenuation ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_SoundSource3D_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_SoundSource3D_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawDebugGeometry Method

Visualize the component as debug geometry.

Syntax

public override void DrawDebugGeometry (DebugRenderer debug, bool depthTest)

Parameters

debug
Documentation for this section has not yet been entered.
depthTest
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

FarDistance Property

Documentation for this section has not yet been entered.

Syntax

public float FarDistance { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFarDistance Method

Return far distance.

Syntax

public float GetFarDistance ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetInnerAngle Method

Return inner angle in degrees.

Syntax

public float GetInnerAngle ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetNearDistance Method

Return near distance.

Syntax

public float GetNearDistance ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetOuterAngle Method

Return outer angle in degrees.

Syntax

public float GetOuterAngle ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

InnerAngle Property

Documentation for this section has not yet been entered.

Syntax

public float InnerAngle { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

NearDistance Property

Documentation for this section has not yet been entered.

Syntax

public float NearDistance { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

OuterAngle Property

Documentation for this section has not yet been entered.

Syntax

public float OuterAngle { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RollAngleoffFactor Method

Return rolloff power factor.

Syntax

public float RollAngleoffFactor ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RolloffFactor Property

Documentation for this section has not yet been entered.

Syntax

public float RolloffFactor { set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetAngleAttenuation Method

Set angle attenuation parameters.

Syntax

public void SetAngleAttenuation (float innerAngle, float outerAngle)

Parameters

innerAngle
Documentation for this section has not yet been entered.
outerAngle
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetDistanceAttenuation Method

Set attenuation parameters.

Syntax

public void SetDistanceAttenuation (float nearDistance, float farDistance, float rolloffFactor)

Parameters

nearDistance
Documentation for this section has not yet been entered.
farDistance
Documentation for this section has not yet been entered.
rolloffFactor
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetFarDistance Method

Set far distance. Outside this range sound will be completely attenuated.

Syntax

public void SetFarDistance (float distance)

Parameters

distance
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetInnerAngle Method

Set inner angle in degrees. Inside this angle sound will not be attenuated.By default 360, meaning direction never has an effect.

Syntax

public void SetInnerAngle (float angle)

Parameters

angle
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetNearDistance Method

Set near distance. Inside this range sound will not be attenuated.

Syntax

public void SetNearDistance (float distance)

Parameters

distance
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetOuterAngle Method

Set outer angle in degrees. Outside this angle sound will be completely attenuated. By default 360, meaning direction never has an effect.

Syntax

public void SetOuterAngle (float angle)

Parameters

angle
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetRolloffFactor Method

Set rolloff power factor, defines attenuation function shape.

Syntax

public void SetRolloffFactor (float factor)

Parameters

factor
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Update Method

Update sound source.

Syntax

public override void Update (float timeStep)

Parameters

timeStep
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0