AtomicNET : AtomicEngine Namespace

Engine Class

Urho3D engine. Creates the other subsystems.

Syntax

public class Engine : AObject

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from AObject.

Public Constructors

Engine ()
Documentation for this section has not yet been entered.
Construct.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AutoExit bool . Documentation for this section has not yet been entered.
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
DebugBuild bool . Documentation for this section has not yet been entered.
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Exiting bool . Documentation for this section has not yet been entered.
[read-only]
Fps uint . Documentation for this section has not yet been entered.
[read-only]
Headless bool . Documentation for this section has not yet been entered.
[read-only]
Initialized bool . Documentation for this section has not yet been entered.
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
MaxFps int . Documentation for this section has not yet been entered.
MaxInactiveFps int . Documentation for this section has not yet been entered.
MinFps int . Documentation for this section has not yet been entered.
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
NextTimeStep float . Documentation for this section has not yet been entered.
Paused bool . Documentation for this section has not yet been entered.
PauseMinimized bool . Documentation for this section has not yet been entered.
RunNextPausedFrame bool . Documentation for this section has not yet been entered.
TimeStepSmoothing int . Documentation for this section has not yet been entered.
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)

Public Methods

AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
ApplyFrameLimit ()
Get the timestep for the next frame and sleep for frame limiting if necessary.
static
csb_Atomic_Engine_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
DumpMemory ()
Dump information of all memory allocations to the log. Supported in MSVC debug mode only.
DumpProfiler ()
Dump profiling information to the log.
DumpResources (bool)
Dump information of all resources to the log.
Exit ()
Close the graphics window and set the exit flag. No-op on iOS, as an iOS application can not legally exit.
GetAutoExit () : bool
Return whether to exit automatically on exit request.
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDebugBuild () : bool
Documentation for this section has not yet been entered.
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetFps () : uint
Return the engine's current framerate (updated at 1/2 second intervals)
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetMaxFps () : int
Return the maximum frames per second.
GetMaxInactiveFps () : int
Return the maximum frames per second when the application does not have input focus.
GetMinFps () : int
Return the minimum frames per second.
GetNextTimeStep () : float
Get timestep of the next frame. Updated by ApplyFrameLimit().
GetPauseMinimized () : bool
Return whether to pause update events and audio when minimized.
GetRunNextPausedFrame () : bool
Return whether to run the next frame even if paused (for stepping frame by frame)
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
GetTimeStepSmoothing () : int
Return how many frames to average for timestep smoothing.
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
IsExiting () : bool
Return whether exit has been requested.
IsHeadless () : bool
Return whether the engine has been created in headless mode.
IsInitialized () : bool
Return whether engine has been initialized.
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsPaused () : bool
Return whether the engine is paused.
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
Render ()
Render after frame update.
RunFrame ()
Run one frame.
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAutoExit (bool)
Set whether to exit automatically on exit request (window close button.)
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetMaxFps (int)
Set maximum frames per second. The engine will sleep if FPS is higher than this.
SetMaxInactiveFps (int)
Set maximum frames per second when the application does not have input focus.
SetMinFps (int)
Set minimum frames per second. If FPS goes lower than this, time will appear to slow down.
SetNextTimeStep (float)
Override timestep of the next frame. Should be called in between RunFrame() calls.
SetPaused (bool)
Set whether the engine is paused.
SetPauseMinimized (bool)
Set whether to pause update events and audio when minimized.
SetRunNextPausedFrame (bool)
Set whether to run the next frame even if paused (for stepping frame by frame)
SetTimeStepSmoothing (int)
Set how many frames to average for timestep smoothing. Default is 2. 1 disables smoothing.
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
Update ()
Send frame update events.
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)

Member Details

Engine Constructor

Documentation for this section has not yet been entered.

Syntax

public Engine ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Engine Constructor

Construct.

Syntax

public Engine (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ApplyFrameLimit Method

Get the timestep for the next frame and sleep for frame limiting if necessary.

Syntax

public void ApplyFrameLimit ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

AutoExit Property

Documentation for this section has not yet been entered.

Syntax

public bool AutoExit { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_Engine_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_Engine_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DebugBuild Property

Documentation for this section has not yet been entered.

Syntax

public bool DebugBuild { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DumpMemory Method

Dump information of all memory allocations to the log. Supported in MSVC debug mode only.

Syntax

public void DumpMemory ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DumpProfiler Method

Dump profiling information to the log.

Syntax

public void DumpProfiler ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DumpResources Method

Dump information of all resources to the log.

Syntax

public void DumpResources (bool dumpFileName)

Parameters

dumpFileName
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Exit Method

Close the graphics window and set the exit flag. No-op on iOS, as an iOS application can not legally exit.

Syntax

public void Exit ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Exiting Property

Documentation for this section has not yet been entered.

Syntax

public bool Exiting { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Fps Property

Documentation for this section has not yet been entered.

Syntax

public uint Fps { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetAutoExit Method

Return whether to exit automatically on exit request.

Syntax

public bool GetAutoExit ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetDebugBuild Method

Documentation for this section has not yet been entered.

Syntax

public bool GetDebugBuild ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetFps Method

Return the engine's current framerate (updated at 1/2 second intervals)

Syntax

public uint GetFps ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMaxFps Method

Return the maximum frames per second.

Syntax

public int GetMaxFps ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMaxInactiveFps Method

Return the maximum frames per second when the application does not have input focus.

Syntax

public int GetMaxInactiveFps ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMinFps Method

Return the minimum frames per second.

Syntax

public int GetMinFps ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetNextTimeStep Method

Get timestep of the next frame. Updated by ApplyFrameLimit().

Syntax

public float GetNextTimeStep ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetPauseMinimized Method

Return whether to pause update events and audio when minimized.

Syntax

public bool GetPauseMinimized ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetRunNextPausedFrame Method

Return whether to run the next frame even if paused (for stepping frame by frame)

Syntax

public bool GetRunNextPausedFrame ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetTimeStepSmoothing Method

Return how many frames to average for timestep smoothing.

Syntax

public int GetTimeStepSmoothing ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Headless Property

Documentation for this section has not yet been entered.

Syntax

public bool Headless { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Initialized Property

Documentation for this section has not yet been entered.

Syntax

public bool Initialized { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

IsExiting Method

Return whether exit has been requested.

Syntax

public bool IsExiting ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

IsHeadless Method

Return whether the engine has been created in headless mode.

Syntax

public bool IsHeadless ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

IsInitialized Method

Return whether engine has been initialized.

Syntax

public bool IsInitialized ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

IsPaused Method

Return whether the engine is paused.

Syntax

public bool IsPaused ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

MaxFps Property

Documentation for this section has not yet been entered.

Syntax

public int MaxFps { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

MaxInactiveFps Property

Documentation for this section has not yet been entered.

Syntax

public int MaxInactiveFps { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

MinFps Property

Documentation for this section has not yet been entered.

Syntax

public int MinFps { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

NextTimeStep Property

Documentation for this section has not yet been entered.

Syntax

public float NextTimeStep { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Paused Property

Documentation for this section has not yet been entered.

Syntax

public bool Paused { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

PauseMinimized Property

Documentation for this section has not yet been entered.

Syntax

public bool PauseMinimized { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Render Method

Render after frame update.

Syntax

public void Render ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RunFrame Method

Run one frame.

Syntax

public void RunFrame ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

RunNextPausedFrame Property

Documentation for this section has not yet been entered.

Syntax

public bool RunNextPausedFrame { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetAutoExit Method

Set whether to exit automatically on exit request (window close button.)

Syntax

public void SetAutoExit (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMaxFps Method

Set maximum frames per second. The engine will sleep if FPS is higher than this.

Syntax

public void SetMaxFps (int fps)

Parameters

fps
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMaxInactiveFps Method

Set maximum frames per second when the application does not have input focus.

Syntax

public void SetMaxInactiveFps (int fps)

Parameters

fps
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMinFps Method

Set minimum frames per second. If FPS goes lower than this, time will appear to slow down.

Syntax

public void SetMinFps (int fps)

Parameters

fps
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetNextTimeStep Method

Override timestep of the next frame. Should be called in between RunFrame() calls.

Syntax

public void SetNextTimeStep (float seconds)

Parameters

seconds
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetPaused Method

Set whether the engine is paused.

Syntax

public void SetPaused (bool paused)

Parameters

paused
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetPauseMinimized Method

Set whether to pause update events and audio when minimized.

Syntax

public void SetPauseMinimized (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetRunNextPausedFrame Method

Set whether to run the next frame even if paused (for stepping frame by frame)

Syntax

public void SetRunNextPausedFrame (bool run)

Parameters

run
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetTimeStepSmoothing Method

Set how many frames to average for timestep smoothing. Default is 2. 1 disables smoothing.

Syntax

public void SetTimeStepSmoothing (int frames)

Parameters

frames
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

TimeStepSmoothing Property

Documentation for this section has not yet been entered.

Syntax

public int TimeStepSmoothing { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Update Method

Send frame update events.

Syntax

public void Update ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0