AtomicNET : AtomicEngine Namespace

DynamicNavigationMesh Class

Documentation for this section has not yet been entered.

Syntax

public class DynamicNavigationMesh : NavigationMesh

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from NavigationMesh.

Public Constructors

Documentation for this section has not yet been entered.
Constructor.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AgentHeight float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
AgentMaxClimb float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
AgentMaxSlope float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
AgentRadius float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
AnimationEnabled bool . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
AnimationTime float . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[read-only]
BoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
CellHeight float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
CellSize float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
DetailSampleDistance float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
DetailSampleMaxError float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
DrawNavAreas bool . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
DrawObstacles bool . Documentation for this section has not yet been entered.
DrawOffMeshConnections bool . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
EdgeMaxError float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
EdgeMaxLength float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
Enabled bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EnabledEffective bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
ID uint . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
Initialized bool . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
MaxLayers uint . Documentation for this section has not yet been entered.
MaxObstacles uint . Documentation for this section has not yet been entered.
MeshName string . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
Node Node . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
NumAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumNetworkAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumTiles IntVector2 . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
ObjectAnimation ObjectAnimation . Documentation for this section has not yet been entered. (Inherited from Animatable.)
Padding Vector3 . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
PartitionType NavmeshPartitionType . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
RandomPoint Vector3 . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
RegionMergeSize float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
RegionMinSize float . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
Scene Scene . Documentation for this section has not yet been entered. (Inherited from Component.)
Temporary bool . Documentation for this section has not yet been entered. (Inherited from Serializable.)
TileSize int . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
WorldBoundingBox BoundingBox . Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)

Public Methods

AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
AllocateNetworkState ()
Allocate network attribute state. (Inherited from Serializable.)
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. (Inherited from Serializable.)
override
Build () : bool
Build/rebuild the entire navigation mesh.
Build () : bool
Rebuild the navigation mesh. Return true if successful. (Inherited from NavigationMesh.)
override
Build (BoundingBox) : bool
Build/rebuild a portion of the navigation mesh.
Build (BoundingBox) : bool
Rebuild part of the navigation mesh contained by the world-space bounding box. Return true if successful. (Inherited from NavigationMesh.)
CleanupConnection (Connection)
Clean up all references to a network connection that is about to be removed. (Inherited from Component.)
static
csb_Atomic_DynamicNavigationMesh_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
DrawDebugGeometry (bool)
Add debug geometry to the debug renderer.
DrawDebugGeometry (bool)
Add debug geometry to the debug renderer. (Inherited from NavigationMesh.)
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from NavigationMesh.)
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Component.)
FindNearestPoint (Vector3, Vector3) : Vector3
Find the nearest point on the navigation mesh to a given point. Extents specifies how far out from the specified point to check along each axis. (Inherited from NavigationMesh.)
FindPath (List<Vector3>, Vector3, Vector3) : bool
Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
FindPath (List<Vector3>, Vector3, Vector3, Vector3) : bool
Documentation for this section has not yet been entered. (Inherited from NavigationMesh.)
GetAgentHeight () : float
Return navigation agent height. (Inherited from NavigationMesh.)
GetAgentMaxClimb () : float
Return navigation agent max vertical climb. (Inherited from NavigationMesh.)
GetAgentMaxSlope () : float
Return navigation agent max slope. (Inherited from NavigationMesh.)
GetAgentRadius () : float
Return navigation agent radius. (Inherited from NavigationMesh.)
GetAnimationEnabled () : bool
Return animation enabled. (Inherited from Animatable.)
GetAreaCost (uint) : float
Get the current cost of an area (Inherited from NavigationMesh.)
GetAttributeAnimation (string) : ValueAnimation
Return attribute animation. (Inherited from Animatable.)
GetAttributeAnimationSpeed (string) : float
Return attribute animation speed. (Inherited from Animatable.)
GetAttributeAnimationTime (string) : float
Return attribute animation time position. (Inherited from Animatable.)
GetAttributeAnimationWrapMode (string) : WrapMode
Return attribute animation wrap mode. (Inherited from Animatable.)
GetBoundingBox () : BoundingBox
Return local space bounding box of the navigation mesh. (Inherited from NavigationMesh.)
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetCellHeight () : float
Return cell height. (Inherited from NavigationMesh.)
GetCellSize () : float
Return cell size. (Inherited from NavigationMesh.)
GetComponent (StringHash) : Component
Return component in the same scene node by type. If there are several, returns the first. (Inherited from Component.)
GetComponent<T> (bool) : T
Documentation for this section has not yet been entered. (Inherited from Component.)
GetComponents (Vector<Component>, StringHash)
Return components in the same scene node by type. (Inherited from Component.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDependencyNodes (Vector<Node>)
Return the depended on nodes to order network updates. (Inherited from Component.)
GetDetailSampleDistance () : float
Return detail sampling distance. (Inherited from NavigationMesh.)
GetDetailSampleMaxError () : float
Return detail sampling maximum error. (Inherited from NavigationMesh.)
GetDistanceToWall (Vector3, float, Vector3) : float
Return distance to wall from a point. Maximum search radius must be specified. (Inherited from NavigationMesh.)
GetDrawNavAreas () : bool
Return whether to draw NavArea components. (Inherited from NavigationMesh.)
GetDrawObstacles () : bool
Return whether to draw Obstacles.
GetDrawOffMeshConnections () : bool
Return whether to draw OffMeshConnection components. (Inherited from NavigationMesh.)
GetEdgeMaxError () : float
Return edge max error. (Inherited from NavigationMesh.)
GetEdgeMaxLength () : float
Return edge max length. (Inherited from NavigationMesh.)
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetID () : uint
Return ID. (Inherited from Component.)
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetInterceptNetworkUpdate (string) : bool
Return whether an attribute's network updates are being intercepted. (Inherited from Serializable.)
GetMaxLayers () : uint
Return the maximum number of layers permitted to build.
GetMaxObstacles () : uint
Return the maximum number of obstacles allowed.
GetMeshName () : string
Return the given name of this navigation mesh. (Inherited from NavigationMesh.)
GetNode () : Node
Return scene node. (Inherited from Component.)
GetNumAttributes () : uint
Return number of attributes. (Inherited from Serializable.)
GetNumNetworkAttributes () : uint
Return number of network replication attributes. (Inherited from Serializable.)
GetNumTiles () : IntVector2
Return number of tiles. (Inherited from NavigationMesh.)
GetObjectAnimation () : ObjectAnimation
Return object animation. (Inherited from Animatable.)
GetPadding () : Vector3
Return navigation mesh bounding box padding. (Inherited from NavigationMesh.)
GetPartitionType () : NavmeshPartitionType
Return Partition Type. (Inherited from NavigationMesh.)
GetRandomPoint () : Vector3
Return a random point on the navigation mesh. (Inherited from NavigationMesh.)
GetRandomPointInCircle (Vector3, float, Vector3) : Vector3
Return a random point on the navigation mesh within a circle. The circle radius is only a guideline and in practice the returned point may be further away. (Inherited from NavigationMesh.)
GetRegionMergeSize () : float
Return region merge size. (Inherited from NavigationMesh.)
GetRegionMinSize () : float
Return region minimum size. (Inherited from NavigationMesh.)
GetScene () : Scene
Return the scene the node belongs to. (Inherited from Component.)
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
GetTileSize () : int
Return tile size. (Inherited from NavigationMesh.)
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetWorldBoundingBox () : BoundingBox
Return world space bounding box of the navigation mesh. (Inherited from NavigationMesh.)
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
IsEnabled () : bool
Return whether is enabled. (Inherited from Component.)
IsEnabledEffective () : bool
Return whether is effectively enabled (node is also enabled.) (Inherited from Component.)
IsInitialized () : bool
Return whether has been initialized with valid navigation data. (Inherited from NavigationMesh.)
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsTemporary () : bool
Return whether is temporary. (Inherited from Serializable.)
Load (Deserializer, bool) : bool
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. (Inherited from Serializable.)
override
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Component.)
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Serializable.)
MoveAlongSurface (Vector3, Vector3, Vector3, int) : Vector3
Try to move along the surface from one point to another. (Inherited from NavigationMesh.)
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Component.)
PrepareNetworkUpdate ()
Prepare network update by comparing attributes and marking replication states dirty as necessary. (Inherited from Component.)
Raycast (Vector3, Vector3, Vector3) : Vector3
Perform a walkability raycast on the navigation mesh between start and end and return the point where a wall was hit, or the end point if no walls. (Inherited from NavigationMesh.)
ReadDeltaUpdate (Deserializer) : bool
Read and apply a network delta update. Return true if attributes were changed. (Inherited from Serializable.)
ReadLatestDataUpdate (Deserializer) : bool
Read and apply a network latest data update. Return true if attributes were changed. (Inherited from Serializable.)
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
Remove ()
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. (Inherited from Component.)
RemoveAttributeAnimation (string)
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. (Inherited from Animatable.)
RemoveInstanceDefault ()
Remove instance's default values if they are set previously. (Inherited from Serializable.)
RemoveObjectAnimation ()
Remove object animation. Same as calling SetObjectAnimation with a null pointer. (Inherited from Animatable.)
ResetToDefault ()
Reset all editable attributes to their default values. (Inherited from Serializable.)
override
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Component.)
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Serializable.)
SaveDefaultAttributes () : bool
Return whether should save default-valued attributes into XML. Default false. (Inherited from Serializable.)
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAgentHeight (float)
Set navigation agent height. (Inherited from NavigationMesh.)
SetAgentMaxClimb (float)
Set navigation agent max vertical climb. (Inherited from NavigationMesh.)
SetAgentMaxSlope (float)
Set navigation agent max slope. (Inherited from NavigationMesh.)
SetAgentRadius (float)
Set navigation agent radius. (Inherited from NavigationMesh.)
SetAnimationEnabled (bool)
Set automatic update of animation, default true. (Inherited from Animatable.)
SetAnimationTime (float)
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAreaCost (uint, float)
Set the cost of an area. (Inherited from NavigationMesh.)
SetAttributeAnimation (string, ValueAnimation, WrapMode, float)
Set attribute animation. (Inherited from Animatable.)
SetAttributeAnimationSpeed (string, float)
Set attribute animation speed. (Inherited from Animatable.)
SetAttributeAnimationTime (string, float)
Set attribute animation time position manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimationWrapMode (string, WrapMode)
Set attribute animation wrap mode. (Inherited from Animatable.)
SetCellHeight (float)
Set cell height. (Inherited from NavigationMesh.)
SetCellSize (float)
Set cell size. (Inherited from NavigationMesh.)
SetDetailSampleDistance (float)
Set detail sampling distance. (Inherited from NavigationMesh.)
SetDetailSampleMaxError (float)
Set detail sampling maximum error. (Inherited from NavigationMesh.)
SetDrawNavAreas (bool)
Draw debug geometry for NavArea components. (Inherited from NavigationMesh.)
SetDrawObstacles (bool)
Draw debug geometry for Obstacles.
SetDrawOffMeshConnections (bool)
Draw debug geometry for OffMeshConnection components. (Inherited from NavigationMesh.)
SetEdgeMaxError (float)
Set edge max error. (Inherited from NavigationMesh.)
SetEdgeMaxLength (float)
Set edge max length. (Inherited from NavigationMesh.)
SetEnabled (bool)
Set enabled/disabled state. (Inherited from Component.)
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetInterceptNetworkUpdate (string, bool)
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. (Inherited from Serializable.)
SetMaxLayers (uint)
Set the maximum number of layers that navigation construction can create.
SetMaxObstacles (uint)
Set the maximum number of obstacles allowed.
SetMeshName (string)
Set the name of this navigation mesh. (Inherited from NavigationMesh.)
SetObjectAnimation (ObjectAnimation)
Set object animation. (Inherited from Animatable.)
SetPadding (Vector3)
Set padding of the navigation mesh bounding box. Having enough padding allows to add geometry on the extremities of the navigation mesh when doing partial rebuilds. (Inherited from NavigationMesh.)
SetPartitionType (NavmeshPartitionType)
Set the partition type used for polygon generation. (Inherited from NavigationMesh.)
SetRegionMergeSize (float)
Set region merge size. (Inherited from NavigationMesh.)
SetRegionMinSize (float)
Set region minimum size. (Inherited from NavigationMesh.)
SetTemporary (bool)
Set temporary flag. Temporary objects will not be saved. (Inherited from Serializable.)
SetTileSize (int)
Set tile size. (Inherited from NavigationMesh.)
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)
WriteInitialDeltaUpdate (Serializer, byte)
Write initial delta network update. (Inherited from Serializable.)
WriteLatestDataUpdate (Serializer, byte)
Write a latest data network update. (Inherited from Serializable.)

Member Details

DynamicNavigationMesh Constructor

Documentation for this section has not yet been entered.

Syntax

public DynamicNavigationMesh ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DynamicNavigationMesh Constructor

Constructor.

Syntax

public DynamicNavigationMesh (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Build Method

Build/rebuild the entire navigation mesh.

Syntax

public override bool Build ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Build Method

Build/rebuild a portion of the navigation mesh.

Syntax

public override bool Build (BoundingBox boundingBox)

Parameters

boundingBox
Documentation for this section has not yet been entered.

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_DynamicNavigationMesh_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_DynamicNavigationMesh_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawDebugGeometry Method

Add debug geometry to the debug renderer.

Syntax

public void DrawDebugGeometry (bool depthTest)

Parameters

depthTest
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawDebugGeometry Method

Visualize the component as debug geometry.

Syntax

public override void DrawDebugGeometry (DebugRenderer debug, bool depthTest)

Parameters

debug
Documentation for this section has not yet been entered.
depthTest
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawObstacles Property

Documentation for this section has not yet been entered.

Syntax

public bool DrawObstacles { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetDrawObstacles Method

Return whether to draw Obstacles.

Syntax

public bool GetDrawObstacles ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMaxLayers Method

Return the maximum number of layers permitted to build.

Syntax

public uint GetMaxLayers ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMaxObstacles Method

Return the maximum number of obstacles allowed.

Syntax

public uint GetMaxObstacles ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

MaxLayers Property

Documentation for this section has not yet been entered.

Syntax

public uint MaxLayers { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

MaxObstacles Property

Documentation for this section has not yet been entered.

Syntax

public uint MaxObstacles { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetDrawObstacles Method

Draw debug geometry for Obstacles.

Syntax

public void SetDrawObstacles (bool enable)

Parameters

enable
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMaxLayers Method

Set the maximum number of layers that navigation construction can create.

Syntax

public void SetMaxLayers (uint maxLayers)

Parameters

maxLayers
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMaxObstacles Method

Set the maximum number of obstacles allowed.

Syntax

public void SetMaxObstacles (uint maxObstacles)

Parameters

maxObstacles
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0