AtomicNET : AtomicEngine Namespace

CollisionShape Class

Physics collision shape component.

Syntax

public class CollisionShape : Component

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Members

See Also: Inherited members from Component.

Public Constructors

Documentation for this section has not yet been entered.
Construct.

Public Fields

nativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)

Public Properties

AnimationEnabled bool . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[write-only]
AnimationTime float . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[read-only]
Category string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
Context Context . Documentation for this section has not yet been entered. (Inherited from AObject.)
Enabled bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EnabledEffective bool . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
EventSender AObject . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
ID uint . Documentation for this section has not yet been entered. (Inherited from Component.)
InstantiationType InstantiationType . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
LodLevel uint . Documentation for this section has not yet been entered.
Margin float . Documentation for this section has not yet been entered.
Model Model . Documentation for this section has not yet been entered.
[read-only]
NativeInstance IntPtr . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
Node Node . Documentation for this section has not yet been entered. (Inherited from Component.)
[read-only]
NumAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[read-only]
NumNetworkAttributes uint . Documentation for this section has not yet been entered. (Inherited from Serializable.)
ObjectAnimation ObjectAnimation . Documentation for this section has not yet been entered. (Inherited from Animatable.)
[read-only]
PhysicsWorld PhysicsWorld . Documentation for this section has not yet been entered.
Position Vector3 . Documentation for this section has not yet been entered.
Rotation Quaternion . Documentation for this section has not yet been entered.
[read-only]
Scene Scene . Documentation for this section has not yet been entered. (Inherited from Component.)
ShapeType ShapeType . Documentation for this section has not yet been entered.
Size Vector3 . Documentation for this section has not yet been entered.
Temporary bool . Documentation for this section has not yet been entered. (Inherited from Serializable.)
[write-only]
Terrain uint . Documentation for this section has not yet been entered.
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
TypeName string . Documentation for this section has not yet been entered. (Inherited from RefCounted.)
[read-only]
TypeNameStatic string . Documentation for this section has not yet been entered. (Inherited from AObject.)
[read-only]
WorldBoundingBox BoundingBox . Documentation for this section has not yet been entered.

Public Methods

AddRef ()
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
AddRefSilent ()
Increment reference count. Do not call any lifetime book keeping (Inherited from RefCounted.)
AllocateNetworkState ()
Allocate network attribute state. (Inherited from Serializable.)
override
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
ApplyAttributes ()
Apply attribute changes that can not be applied immediately. Called after scene load or a network update. (Inherited from Serializable.)
CleanupConnection (Connection)
Clean up all references to a network connection that is about to be removed. (Inherited from Component.)
static
csb_Atomic_CollisionShape_GetClassIDStatic () : IntPtr
Documentation for this section has not yet been entered.
override
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry.
DrawDebugGeometry (DebugRenderer, bool)
Visualize the component as debug geometry. (Inherited from Component.)
GetAnimationEnabled () : bool
Return animation enabled. (Inherited from Animatable.)
GetAttributeAnimation (string) : ValueAnimation
Return attribute animation. (Inherited from Animatable.)
GetAttributeAnimationSpeed (string) : float
Return attribute animation speed. (Inherited from Animatable.)
GetAttributeAnimationTime (string) : float
Return attribute animation time position. (Inherited from Animatable.)
GetAttributeAnimationWrapMode (string) : WrapMode
Return attribute animation wrap mode. (Inherited from Animatable.)
GetCategory () : string
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. (Inherited from AObject.)
GetComponent (StringHash) : Component
Return component in the same scene node by type. If there are several, returns the first. (Inherited from Component.)
GetComponent<T> (bool) : T
Documentation for this section has not yet been entered. (Inherited from Component.)
GetComponents (Vector<Component>, StringHash)
Return components in the same scene node by type. (Inherited from Component.)
GetContext () : Context
Return execution context. (Inherited from AObject.)
GetDependencyNodes (Vector<Node>)
Return the depended on nodes to order network updates. (Inherited from Component.)
GetEventSender () : AObject
Return active event sender. Null outside event handling. (Inherited from AObject.)
GetID () : uint
Return ID. (Inherited from Component.)
GetInstantiationType () : InstantiationType
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetInterceptNetworkUpdate (string) : bool
Return whether an attribute's network updates are being intercepted. (Inherited from Serializable.)
GetLodLevel () : uint
Return model LOD level.
GetMargin () : float
Return collision margin.
GetModel () : Model
Return triangle mesh / convex hull model.
GetNode () : Node
Return scene node. (Inherited from Component.)
GetNumAttributes () : uint
Return number of attributes. (Inherited from Serializable.)
GetNumNetworkAttributes () : uint
Return number of network replication attributes. (Inherited from Serializable.)
GetObjectAnimation () : ObjectAnimation
Return object animation. (Inherited from Animatable.)
GetPhysicsWorld () : PhysicsWorld
Return physics world.
GetPosition () : Vector3
Return offset position.
GetRotation () : Quaternion
Return offset rotation.
GetScene () : Scene
Return the scene the node belongs to. (Inherited from Component.)
GetShapeType () : ShapeType
Return shape type.
GetSize () : Vector3
Return shape size.
GetSubsystem (StringHash) : AObject
Return subsystem by type. (Inherited from AObject.)
override
GetTypeName () : string
Return type name. (Inherited from AObject.)
GetTypeName () : string
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
GetWorldBoundingBox () : BoundingBox
Return world-space bounding box.
HasEventHandlers () : bool
Return whether has subscribed to any event. (Inherited from AObject.)
HasSubscribedToEvent (StringHash) : bool
Return whether has subscribed to an event without specific sender. (Inherited from AObject.)
HasSubscribedToEvent (AObject, StringHash) : bool
Return whether has subscribed to a specific sender's event. (Inherited from AObject.)
IsEnabled () : bool
Return whether is enabled. (Inherited from Component.)
IsEnabledEffective () : bool
Return whether is effectively enabled (node is also enabled.) (Inherited from Component.)
IsInstanceOf (StringHash) : bool
Check current instance is type of specified type. (Inherited from AObject.)
override
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from AObject.)
IsObject () : bool
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
IsTemporary () : bool
Return whether is temporary. (Inherited from Serializable.)
Load (Deserializer, bool) : bool
Load from binary data. When setInstanceDefault is set to true, after setting the attribute value, store the value as instance's default value. Return true if successful. (Inherited from Serializable.)
override
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Component.)
MarkNetworkUpdate ()
Mark for attribute check on the next network update. (Inherited from Serializable.)
NotifyRigidBody (bool)
Update the new collision shape to the RigidBody.
override
OnSetEnabled ()
Handle enabled/disabled state change.
OnSetEnabled ()
Handle enabled/disabled state change. (Inherited from Component.)
PrepareNetworkUpdate ()
Prepare network update by comparing attributes and marking replication states dirty as necessary. (Inherited from Component.)
ReadDeltaUpdate (Deserializer) : bool
Read and apply a network delta update. Return true if attributes were changed. (Inherited from Serializable.)
ReadLatestDataUpdate (Deserializer) : bool
Read and apply a network latest data update. Return true if attributes were changed. (Inherited from Serializable.)
Refs () : int
Return reference count. (Inherited from RefCounted.)
ReleaseRef ()
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. (Inherited from RefCounted.)
ReleaseShape ()
Release the collision shape.
Remove ()
Remove from the scene node. If no other shared pointer references exist, causes immediate deletion. (Inherited from Component.)
RemoveAttributeAnimation (string)
Remove attribute animation. Same as calling SetAttributeAnimation with a null pointer. (Inherited from Animatable.)
RemoveInstanceDefault ()
Remove instance's default values if they are set previously. (Inherited from Serializable.)
RemoveObjectAnimation ()
Remove object animation. Same as calling SetObjectAnimation with a null pointer. (Inherited from Animatable.)
ResetToDefault ()
Reset all editable attributes to their default values. (Inherited from Serializable.)
override
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Component.)
Save (Serializer) : bool
Save as binary data. Return true if successful. (Inherited from Serializable.)
SaveDefaultAttributes () : bool
Return whether should save default-valued attributes into XML. Default false. (Inherited from Serializable.)
SendEvent (string, ScriptVariantMap)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SetAnimationEnabled (bool)
Set automatic update of animation, default true. (Inherited from Animatable.)
SetAnimationTime (float)
Set time position of all attribute animations or an object animation manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimation (string, ValueAnimation, WrapMode, float)
Set attribute animation. (Inherited from Animatable.)
SetAttributeAnimationSpeed (string, float)
Set attribute animation speed. (Inherited from Animatable.)
SetAttributeAnimationTime (string, float)
Set attribute animation time position manually. Automatic update should be disabled in this case. (Inherited from Animatable.)
SetAttributeAnimationWrapMode (string, WrapMode)
Set attribute animation wrap mode. (Inherited from Animatable.)
SetBox (Vector3, Vector3, Quaternion)
Set as a box.
SetCapsule (float, float, Vector3, Quaternion)
Set as a capsule.
SetCone (float, float, Vector3, Quaternion)
Set as a cone.
SetConvexHull (Model, uint, Vector3, Vector3, Quaternion)
Set as a convex hull from Model.
SetCustomConvexHull (CustomGeometry, Vector3, Vector3, Quaternion)
Set as a convex hull from CustomGeometry.
SetCustomTriangleMesh (CustomGeometry, Vector3, Vector3, Quaternion)
Set as a triangle mesh from CustomGeometry.
SetCylinder (float, float, Vector3, Quaternion)
Set as a cylinder.
SetEnabled (bool)
Set enabled/disabled state. (Inherited from Component.)
SetInstantiationType (InstantiationType)
Documentation for this section has not yet been entered. (Inherited from RefCounted.)
SetInterceptNetworkUpdate (string, bool)
Enable interception of an attribute from network updates. Intercepted attributes are sent as events instead of applying directly. This can be used to implement client side prediction. (Inherited from Serializable.)
SetLodLevel (uint)
Set model LOD level.
SetMargin (float)
Set collision margin.
SetModel (Model)
Set triangle mesh / convex hull model.
SetObjectAnimation (ObjectAnimation)
Set object animation. (Inherited from Animatable.)
SetPosition (Vector3)
Set offset position.
SetRotation (Quaternion)
Set offset rotation.
SetShapeType (ShapeType)
Set shape type.
SetSize (Vector3)
Set shape size.
SetSphere (float, Vector3, Quaternion)
Set as a sphere.
SetStaticPlane (Vector3, Quaternion)
Set as a static plane.
SetTemporary (bool)
Set temporary flag. Temporary objects will not be saved. (Inherited from Serializable.)
SetTerrain (uint)
Set as a terrain. Only works if the same scene node contains a Terrain component.
SetTransform (Vector3, Quaternion)
Set offset transform.
SetTriangleMesh (Model, uint, Vector3, Vector3, Quaternion)
Set as a triangle mesh from Model. If you update a model's geometry and want to reapply the shape, call physicsWorld->RemoveCachedGeometry(model) first.
SubscribeToEvent (string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, string, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent (AObject, uint, EventDelegate)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
SubscribeToEvent<T> (AObject, NativeEventDelegate<T>)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromAllEvents ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (StringHash)
Unsubscribe from an event. (Inherited from AObject.)
UnsubscribeFromEvent (uint)
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEvent (AObject, StringHash)
Unsubscribe from a specific sender's event. (Inherited from AObject.)
UnsubscribeFromEvent<T> ()
Documentation for this section has not yet been entered. (Inherited from AObject.)
UnsubscribeFromEventReceiver (AObject)
Unsubscribe from event for specific receiver (where the event handler isn't necessarily in the subscribed object) (Inherited from AObject.)
UnsubscribeFromEvents (AObject)
Unsubscribe from a specific sender's events. (Inherited from AObject.)
WeakRefs () : int
Return weak reference count. (Inherited from RefCounted.)
WriteInitialDeltaUpdate (Serializer, byte)
Write initial delta network update. (Inherited from Serializable.)
WriteLatestDataUpdate (Serializer, byte)
Write a latest data network update. (Inherited from Serializable.)

Member Details

CollisionShape Constructor

Documentation for this section has not yet been entered.

Syntax

public CollisionShape ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

CollisionShape Constructor

Construct.

Syntax

public CollisionShape (IntPtr native)

Parameters

native
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ApplyAttributes Method

Apply attribute changes that can not be applied immediately. Called after scene load or a network update.

Syntax

public override void ApplyAttributes ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

csb_Atomic_CollisionShape_GetClassIDStatic Method

Documentation for this section has not yet been entered.

Syntax

public static IntPtr csb_Atomic_CollisionShape_GetClassIDStatic ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

DrawDebugGeometry Method

Visualize the component as debug geometry.

Syntax

public override void DrawDebugGeometry (DebugRenderer debug, bool depthTest)

Parameters

debug
Documentation for this section has not yet been entered.
depthTest
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetLodLevel Method

Return model LOD level.

Syntax

public uint GetLodLevel ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetMargin Method

Return collision margin.

Syntax

public float GetMargin ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetModel Method

Return triangle mesh / convex hull model.

Syntax

public Model GetModel ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetPhysicsWorld Method

Return physics world.

Syntax

public PhysicsWorld GetPhysicsWorld ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetPosition Method

Return offset position.

Syntax

public Vector3 GetPosition ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetRotation Method

Return offset rotation.

Syntax

public Quaternion GetRotation ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetShapeType Method

Return shape type.

Syntax

public ShapeType GetShapeType ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetSize Method

Return shape size.

Syntax

public Vector3 GetSize ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

GetWorldBoundingBox Method

Return world-space bounding box.

Syntax

public BoundingBox GetWorldBoundingBox ()

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

LodLevel Property

Documentation for this section has not yet been entered.

Syntax

public uint LodLevel { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Margin Property

Documentation for this section has not yet been entered.

Syntax

public float Margin { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Model Property

Documentation for this section has not yet been entered.

Syntax

public Model Model { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

NotifyRigidBody Method

Update the new collision shape to the RigidBody.

Syntax

public void NotifyRigidBody (bool updateMass)

Parameters

updateMass
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

OnSetEnabled Method

Handle enabled/disabled state change.

Syntax

public override void OnSetEnabled ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

PhysicsWorld Property

Documentation for this section has not yet been entered.

Syntax

public PhysicsWorld PhysicsWorld { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Position Property

Documentation for this section has not yet been entered.

Syntax

public Vector3 Position { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ReleaseShape Method

Release the collision shape.

Syntax

public void ReleaseShape ()

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Rotation Property

Documentation for this section has not yet been entered.

Syntax

public Quaternion Rotation { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetBox Method

Set as a box.

Syntax

public void SetBox (Vector3 size, Vector3 position, Quaternion rotation)

Parameters

size
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetCapsule Method

Set as a capsule.

Syntax

public void SetCapsule (float diameter, float height, Vector3 position, Quaternion rotation)

Parameters

diameter
Documentation for this section has not yet been entered.
height
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetCone Method

Set as a cone.

Syntax

public void SetCone (float diameter, float height, Vector3 position, Quaternion rotation)

Parameters

diameter
Documentation for this section has not yet been entered.
height
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetConvexHull Method

Set as a convex hull from Model.

Syntax

public void SetConvexHull (Model model, uint lodLevel, Vector3 scale, Vector3 position, Quaternion rotation)

Parameters

model
Documentation for this section has not yet been entered.
lodLevel
Documentation for this section has not yet been entered.
scale
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetCustomConvexHull Method

Set as a convex hull from CustomGeometry.

Syntax

public void SetCustomConvexHull (CustomGeometry custom, Vector3 scale, Vector3 position, Quaternion rotation)

Parameters

custom
Documentation for this section has not yet been entered.
scale
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetCustomTriangleMesh Method

Set as a triangle mesh from CustomGeometry.

Syntax

public void SetCustomTriangleMesh (CustomGeometry custom, Vector3 scale, Vector3 position, Quaternion rotation)

Parameters

custom
Documentation for this section has not yet been entered.
scale
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetCylinder Method

Set as a cylinder.

Syntax

public void SetCylinder (float diameter, float height, Vector3 position, Quaternion rotation)

Parameters

diameter
Documentation for this section has not yet been entered.
height
Documentation for this section has not yet been entered.
position
Documentation for this section has not yet been entered.
rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetLodLevel Method

Set model LOD level.

Syntax

public void SetLodLevel (uint lodLevel)

Parameters

lodLevel
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetMargin Method

Set collision margin.

Syntax

public void SetMargin (float margin)

Parameters

margin
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetModel Method

Set triangle mesh / convex hull model.

Syntax

public void SetModel (Model model)

Parameters

model
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetPosition Method

Set offset position.

Syntax

public void SetPosition (Vector3 position)

Parameters

position
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetRotation Method

Set offset rotation.

Syntax

public void SetRotation (Quaternion rotation)

Parameters

rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetShapeType Method

Set shape type.

Syntax

public void SetShapeType (ShapeType type)

Parameters

type
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetSize Method

Set shape size.

Syntax

public void SetSize (Vector3 size)

Parameters

size
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Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetSphere Method

Set as a sphere.

Syntax

public void SetSphere (float diameter, Vector3 position, Quaternion rotation)

Parameters

diameter
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position
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rotation
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Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetStaticPlane Method

Set as a static plane.

Syntax

public void SetStaticPlane (Vector3 position, Quaternion rotation)

Parameters

position
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rotation
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Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetTerrain Method

Set as a terrain. Only works if the same scene node contains a Terrain component.

Syntax

public void SetTerrain (uint lodLevel)

Parameters

lodLevel
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Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetTransform Method

Set offset transform.

Syntax

public void SetTransform (Vector3 position, Quaternion rotation)

Parameters

position
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rotation
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Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

SetTriangleMesh Method

Set as a triangle mesh from Model. If you update a model's geometry and want to reapply the shape, call physicsWorld->RemoveCachedGeometry(model) first.

Syntax

public void SetTriangleMesh (Model model, uint lodLevel, Vector3 scale, Vector3 position, Quaternion rotation)

Parameters

model
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lodLevel
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scale
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position
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rotation
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

ShapeType Property

Documentation for this section has not yet been entered.

Syntax

public ShapeType ShapeType { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Size Property

Documentation for this section has not yet been entered.

Syntax

public Vector3 Size { get; set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

Terrain Property

Documentation for this section has not yet been entered.

Syntax

public uint Terrain { set; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0

WorldBoundingBox Property

Documentation for this section has not yet been entered.

Syntax

public BoundingBox WorldBoundingBox { get; }

Value

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: AtomicEngine
Assembly: AtomicNET (in AtomicNET.dll)
Assembly Versions: 1.0.0.0