AtomicNET

AtomicEngine Namespace

Namespace

Documentation for this section has not yet been entered.

Type Description
Animatable Base class for animatable object, an animatable object can be set animation on it's attributes, or can be set an object animation to it.
AnimatedModel Animated model component.
AnimatedSprite2D Animated sprite component, it uses to play animation created by Spine (http://www.esotericsoftware.com) and Spriter (http://www.brashmonkey.com/).
Animation Skeletal animation resource.
AnimationBlendMode Documentation for this section has not yet been entered.
AnimationController %Component that drives an AnimatedModel's animations.
AnimationFinishedEvent Documentation for this section has not yet been entered.
AnimationSet2D Spriter animation set, it includes one or more animations, for more information please refer to http://www.esotericsoftware.com and http://www.brashmonkey.com/spriter.htm.
AnimationState %Animation instance.
AnimationTriggerEvent Documentation for this section has not yet been entered.
AObject Base class for objects with type identification, subsystem access and event sending/receiving capability.
AppBase Documentation for this section has not yet been entered.
AppDelegate Documentation for this section has not yet been entered.
Application Base class for creating applications which initialize the Urho3D engine and run a main loop until exited.
AppOptions Application options, see full description at: http://urho3d.github.io/documentation/1.5/_running.html
AppOptions.OrientationType Documentation for this section has not yet been entered.
AsyncExecFinishedEvent Documentation for this section has not yet been entered.
AsyncLoadFinishedEvent Documentation for this section has not yet been entered.
AsyncLoadProgressEvent Documentation for this section has not yet been entered.
AsyncLoadState Documentation for this section has not yet been entered.
Atomic2DModule Documentation for this section has not yet been entered.
AtomicAppModule Documentation for this section has not yet been entered.
AtomicBuildInfo Documentation for this section has not yet been entered.
AtomicNET Documentation for this section has not yet been entered.
AtomicNETNativeModule Documentation for this section has not yet been entered.
AtomicNETScriptModule Documentation for this section has not yet been entered.
AtomicString Documentation for this section has not yet been entered.
AttributeAnimationAddedEvent Documentation for this section has not yet been entered.
AttributeAnimationRemovedEvent Documentation for this section has not yet been entered.
AttributeAnimationUpdateEvent Documentation for this section has not yet been entered.
Audio %Audio subsystem.
AudioModule Documentation for this section has not yet been entered.
AutoRemoveMode Documentation for this section has not yet been entered.
BeginFrameEvent Documentation for this section has not yet been entered.
BeginRenderingEvent Documentation for this section has not yet been entered.
BeginViewRenderEvent Documentation for this section has not yet been entered.
BeginViewUpdateEvent Documentation for this section has not yet been entered.
BiasParameters Documentation for this section has not yet been entered.
Billboard One billboard in the billboard set.
BillboardSet %Billboard component.
BlendMode Documentation for this section has not yet been entered.
BodyType2D Documentation for this section has not yet been entered.
Bone Documentation for this section has not yet been entered.
BoneHierarchyCreatedEvent Documentation for this section has not yet been entered.
BoundingBox Documentation for this section has not yet been entered.
BufferQueue %Act as a continuous byte buffer which can be appened indefinatly.
Camera %Camera component.
CascadeParameters Documentation for this section has not yet been entered.
ChangeLanguageEvent Documentation for this section has not yet been entered.
ClientConnectedEvent Documentation for this section has not yet been entered.
ClientConnectToGameServerState Documentation for this section has not yet been entered.
ClientDisconnectedEvent Documentation for this section has not yet been entered.
ClientIdentityEvent Documentation for this section has not yet been entered.
ClientSceneLoadedEvent Documentation for this section has not yet been entered.
CollisionBox2D 2D box collision component.
CollisionChain2D 2D chain collision component.
CollisionCircle2D 2D circle collision component.
CollisionEdge2D 2D edge collision component.
CollisionEventMode Documentation for this section has not yet been entered.
CollisionPolygon2D 2D polygon collision component.
CollisionShape Physics collision shape component.
CollisionShape2D 2D collision shape component.
Color Documentation for this section has not yet been entered.
CompareMode Documentation for this section has not yet been entered.
Component Base class for components. Components can be created to scene nodes.
ComponentAddedEvent Documentation for this section has not yet been entered.
ComponentClonedEvent Documentation for this section has not yet been entered.
ComponentEnabledChangedEvent Documentation for this section has not yet been entered.
ComponentRemovedEvent Documentation for this section has not yet been entered.
CompressedFormat Documentation for this section has not yet been entered.
ConnectFailedEvent Documentation for this section has not yet been entered.
Connection %Connection to a remote network host.
ConnectToMasterState Documentation for this section has not yet been entered.
ConsoleCommandEvent Documentation for this section has not yet been entered.
Constants Documentation for this section has not yet been entered.
Constraint Physics constraint component. Connects two rigid bodies together, or one rigid body to a static point.
Constraint2D 2D physics constraint component.
ConstraintDistance2D 2D distance constraint component.
ConstraintFriction2D 2D friction constraint component.
ConstraintGear2D 2D gear constraint component.
ConstraintMotor2D 2D motor constraint component.
ConstraintMouse2D 2D mouse constraint component.
ConstraintPrismatic2D 2D prismatic constraint component.
ConstraintPulley2D 2D pulley constraint component.
ConstraintRevolute2D 2D revolute constraint component.
ConstraintRope2D 2D rope constraint component.
ConstraintType Documentation for this section has not yet been entered.
ConstraintWeld2D 2D weld constraint component.
ConstraintWheel2D 2D wheel constraint component.
ContainerModule Documentation for this section has not yet been entered.
Context Urho3D execution context. Provides access to subsystems, object factories and attributes, and event receivers.
Controls Documentation for this section has not yet been entered.
CoreModule Documentation for this section has not yet been entered.
CreateMode Documentation for this section has not yet been entered.
CrowdAgent Crowd agent component, requires a CrowdManager component in the scene. When not set explicitly, agent's radius and height are defaulted to navigation mesh's agent radius and height, respectively.
CrowdAgentFailureEvent Documentation for this section has not yet been entered.
CrowdAgentFormationEvent Documentation for this section has not yet been entered.
CrowdAgentNodeFailureEvent Documentation for this section has not yet been entered.
CrowdAgentNodeFormationEvent Documentation for this section has not yet been entered.
CrowdAgentNodeRepositionEvent Documentation for this section has not yet been entered.
CrowdAgentNodeStateChangedEvent Documentation for this section has not yet been entered.
CrowdAgentRepositionEvent Documentation for this section has not yet been entered.
CrowdAgentRequestedTarget Documentation for this section has not yet been entered.
CrowdAgentState Documentation for this section has not yet been entered.
CrowdAgentStateChangedEvent Documentation for this section has not yet been entered.
CrowdAgentTargetState Documentation for this section has not yet been entered.
CrowdManager Crowd manager scene component. Should be added only to the root scene node.
CrowdObstacleAvoidanceParams Documentation for this section has not yet been entered.
CSComponent Documentation for this section has not yet been entered.
CSComponentAssembly NET Assembly resource.
CSComponentAssemblyChangedEvent Documentation for this section has not yet been entered.
CSComponentAssemblyReferenceEvent Documentation for this section has not yet been entered.
CSComponentClassChangedEvent Documentation for this section has not yet been entered.
CSComponentCore Documentation for this section has not yet been entered.
CSComponentLoadEvent Documentation for this section has not yet been entered.
CubeMapFace Documentation for this section has not yet been entered.
CubeMapLayout Documentation for this section has not yet been entered.
CullMode Documentation for this section has not yet been entered.
CurveType Documentation for this section has not yet been entered.
CustomGeometry Custom geometry component.
CustomGeometryVertex Documentation for this section has not yet been entered.
DebugHudProfileMode Documentation for this section has not yet been entered.
DebugRenderer Debug geometry rendering component. Should be added only to the root scene node.
DecalSet %Decal renderer component.
DeferredLightPSVariation Documentation for this section has not yet been entered.
DeferredLightVSVariation Documentation for this section has not yet been entered.
Deserializer Abstract stream for reading.
DeviceLostEvent Documentation for this section has not yet been entered.
DeviceResetEvent Documentation for this section has not yet been entered.
DirectionalLight2D Documentation for this section has not yet been entered.
DragBeginEvent Documentation for this section has not yet been entered.
DragEndedEvent Documentation for this section has not yet been entered.
DragEnterWidgetEvent Documentation for this section has not yet been entered.
DragExitWidgetEvent Documentation for this section has not yet been entered.
Drawable Base class for visible components.
Drawable2D Base class for 2D visible components.
DropFileEvent Documentation for this section has not yet been entered.
DynamicNavigationMesh Documentation for this section has not yet been entered.
EmitterType Documentation for this section has not yet been entered.
EmitterType2D Documentation for this section has not yet been entered.
EndFrameEvent Documentation for this section has not yet been entered.
EndRenderingEvent Documentation for this section has not yet been entered.
EndViewRenderEvent Documentation for this section has not yet been entered.
EndViewUpdateEvent Documentation for this section has not yet been entered.
Engine Urho3D engine. Creates the other subsystems.
EngineModule Documentation for this section has not yet been entered.
EnvironmentModule Documentation for this section has not yet been entered.
EventDelegate Documentation for this section has not yet been entered.
EventDispatchDelegate Documentation for this section has not yet been entered.
ExitRequestedEvent Documentation for this section has not yet been entered.
FaceCameraMode Documentation for this section has not yet been entered.
File %File opened either through the filesystem or from within a package file.
FileChangedEvent Documentation for this section has not yet been entered.
FileMode Documentation for this section has not yet been entered.
FileSystem Subsystem for file and directory operations and access control.
FileWatcher Watches a directory and its subdirectories for files being modified.
FillMode Documentation for this section has not yet been entered.
FocusParameters Documentation for this section has not yet been entered.
Frustum Documentation for this section has not yet been entered.
FrustumPlane Documentation for this section has not yet been entered.
GeometryType Documentation for this section has not yet been entered.
GestureInputEvent Documentation for this section has not yet been entered.
GestureRecordedEvent Documentation for this section has not yet been entered.
Graphics %Graphics subsystem. Manages the application window, rendering state and GPU resources.
GraphicsModule Documentation for this section has not yet been entered.
HttpRequest An HTTP connection with response data stream.
HttpRequestState Documentation for this section has not yet been entered.
IAtomicSDLSurface Documentation for this section has not yet been entered.
Image %Image resource.
Input %Input subsystem. Converts operating system window messages to input state and events.
InputBeginEvent Documentation for this section has not yet been entered.
InputEndEvent Documentation for this section has not yet been entered.
InputFocusEvent Documentation for this section has not yet been entered.
InputModule Documentation for this section has not yet been entered.
InspectorAttribute Documentation for this section has not yet been entered.
InstantiationType Documentation for this section has not yet been entered.
InterceptNetworkUpdateEvent Documentation for this section has not yet been entered.
InterpMethod Documentation for this section has not yet been entered.
InterpolationMode Documentation for this section has not yet been entered.
Intersection Documentation for this section has not yet been entered.
IntRect Documentation for this section has not yet been entered.
IntVector2 Represents a 2D vector using two single-precision inting-point numbers.
IOModule Documentation for this section has not yet been entered.
IPC Documentation for this section has not yet been entered.
IPCClientApp Documentation for this section has not yet been entered.
IPCCmdEvent Documentation for this section has not yet been entered.
IPCCmdResultEvent Documentation for this section has not yet been entered.
IPCInitializeEvent Documentation for this section has not yet been entered.
IPCJSErrorEvent Documentation for this section has not yet been entered.
IPCMessageEvent Documentation for this section has not yet been entered.
IPCModule Documentation for this section has not yet been entered.
IPCPlayerApp Documentation for this section has not yet been entered.
IPCPlayerExitRequestEvent Documentation for this section has not yet been entered.
IPCPlayerPauseResumeRequestEvent Documentation for this section has not yet been entered.
IPCPlayerPauseStepRequestEvent Documentation for this section has not yet been entered.
IPCPlayerUpdatesPausedResumedEvent Documentation for this section has not yet been entered.
IPCPlayerWindowChangedEvent Documentation for this section has not yet been entered.
IPCWorkerExitEvent Documentation for this section has not yet been entered.
IPCWorkerLogEvent Documentation for this section has not yet been entered.
IPCWorkerStartEvent Documentation for this section has not yet been entered.
JavascriptModule Documentation for this section has not yet been entered.
JoystickAxisMoveEvent Documentation for this section has not yet been entered.
JoystickButtonDownEvent Documentation for this section has not yet been entered.
JoystickButtonUpEvent Documentation for this section has not yet been entered.
JoystickConnectedEvent Documentation for this section has not yet been entered.
JoystickDisconnectedEvent Documentation for this section has not yet been entered.
JoystickHatMoveEvent Documentation for this section has not yet been entered.
JoystickState Documentation for this section has not yet been entered.
JSComponent JavaScript component
JSComponentFile Script document resource.
JSErrorEvent Documentation for this section has not yet been entered.
JSEventHelper Documentation for this section has not yet been entered.
JSONFile JSON document resource.
JSONNumberType Documentation for this section has not yet been entered.
JSONValueType Documentation for this section has not yet been entered.
JSPrintEvent Documentation for this section has not yet been entered.
KeyDownEvent Documentation for this section has not yet been entered.
KeyUpEvent Documentation for this section has not yet been entered.
LegacyVertexElement Documentation for this section has not yet been entered.
Light %Light component.
Light2D Documentation for this section has not yet been entered.
Light2DGroup Documentation for this section has not yet been entered.
LightPSVariation Documentation for this section has not yet been entered.
LightType Documentation for this section has not yet been entered.
LightType2D Documentation for this section has not yet been entered.
LightVSVariation Documentation for this section has not yet been entered.
LoadFailedEvent Documentation for this section has not yet been entered.
LoadMode Documentation for this section has not yet been entered.
LockState Documentation for this section has not yet been entered.
Log Logging subsystem.
LogMessageEvent Documentation for this section has not yet been entered.
LoopMode Documentation for this section has not yet been entered.
LoopMode2D Documentation for this section has not yet been entered.
MasterConnectionFailedEvent Documentation for this section has not yet been entered.
MasterConnectionReadyEvent Documentation for this section has not yet been entered.
MasterServerClient Client for master server, see Script/AtomicMasterServer for example master server implementation
MasterServerMessageEvent Documentation for this section has not yet been entered.
Material Describes how to render 3D geometries.
MathHelper Contains common mathematical functions and constants.
MathModule Documentation for this section has not yet been entered.
Matrix3 Documentation for this section has not yet been entered.
Matrix3x4 Documentation for this section has not yet been entered.
Matrix4 Represents a 4x4 Matrix
Metrics Metrics subsystem
MetricsModule Documentation for this section has not yet been entered.
MetricsSnapshot Documentation for this section has not yet been entered.
Model 3D model resource.
MouseButtonDownEvent Documentation for this section has not yet been entered.
MouseButtonUpEvent Documentation for this section has not yet been entered.
MouseMode Documentation for this section has not yet been entered.
MouseModeChangedEvent Documentation for this section has not yet been entered.
MouseMoveEvent Documentation for this section has not yet been entered.
MouseVisibleChangedEvent Documentation for this section has not yet been entered.
MouseWheelEvent Documentation for this section has not yet been entered.
MultiGestureEvent Documentation for this section has not yet been entered.
NativeBone Documentation for this section has not yet been entered.
NativeCore Documentation for this section has not yet been entered.
NativeEventData Documentation for this section has not yet been entered.
NativeEventDelegate Documentation for this section has not yet been entered.
NativeEventDelegate<T> Documentation for this section has not yet been entered.
NativeEvents Documentation for this section has not yet been entered.
NativeType Documentation for this section has not yet been entered.
NavArea Documentation for this section has not yet been entered.
Navigable Component which tags geometry for inclusion in the navigation mesh. Optionally auto-includes geometry from child nodes.
NavigationAreaRebuiltEvent Documentation for this section has not yet been entered.
NavigationMesh Navigation mesh component. Collects the navigation geometry from child nodes with the Navigable component and responds to path queries.
NavigationMeshRebuiltEvent Documentation for this section has not yet been entered.
NavigationModule Documentation for this section has not yet been entered.
NavigationObstacleAddedEvent Documentation for this section has not yet been entered.
NavigationObstacleRemovedEvent Documentation for this section has not yet been entered.
NavigationPathPointFlag Documentation for this section has not yet been entered.
NavigationPushiness Documentation for this section has not yet been entered.
NavigationQuality Documentation for this section has not yet been entered.
NavmeshPartitionType Documentation for this section has not yet been entered.
NETAtomicPlayer Documentation for this section has not yet been entered.
NETCore Documentation for this section has not yet been entered.
NETIPCPlayerApp Documentation for this section has not yet been entered.
NETScriptObject Object (which is abstract) and use the event system, etc
NETServiceApplication Documentation for this section has not yet been entered.
Network %Network subsystem. Manages client-server communications using the UDP protocol.
NetworkMessageEvent Documentation for this section has not yet been entered.
NetworkModule Documentation for this section has not yet been entered.
NetworkPriority %Network interest management settings component.
NetworkSceneLoadFailedEvent Documentation for this section has not yet been entered.
NetworkStringMessageEvent Documentation for this section has not yet been entered.
NetworkUpdateEvent Documentation for this section has not yet been entered.
NetworkUpdateSentEvent Documentation for this section has not yet been entered.
Node %Scene node that may contain components and child nodes.
NodeAddedEvent Documentation for this section has not yet been entered.
NodeBeginContact2DEvent Documentation for this section has not yet been entered.
NodeClonedEvent Documentation for this section has not yet been entered.
NodeCollisionEndEvent Documentation for this section has not yet been entered.
NodeCollisionEvent Documentation for this section has not yet been entered.
NodeCollisionStartEvent Documentation for this section has not yet been entered.
NodeEnabledChangedEvent Documentation for this section has not yet been entered.
NodeEndContact2DEvent Documentation for this section has not yet been entered.
NodeNameChangedEvent Documentation for this section has not yet been entered.
NodeRemovedEvent Documentation for this section has not yet been entered.
NodeTagAddedEvent Documentation for this section has not yet been entered.
NodeTagRemovedEvent Documentation for this section has not yet been entered.
ObjectAddedEvent Documentation for this section has not yet been entered.
ObjectAnimation Object animation class, an object animation include one or more attribute animations and theirs wrap mode and speed for an Animatable object.
ObjectRemovedEvent Documentation for this section has not yet been entered.
ObjectType Documentation for this section has not yet been entered.
ObserverPositionSendMode Documentation for this section has not yet been entered.
Obstacle Obstacle for dynamic navigation mesh.
Octree %Octree component. Should be added only to the root scene node
OffMeshConnection A link between otherwise unconnected regions of the navigation mesh.
Orientation2D Documentation for this section has not yet been entered.
PackageFile Stores files of a directory tree sequentially for convenient access.
ParticleEffect %Particle effect definition.
ParticleEffect2D 2D particle effect resource.
ParticleEffectFinishedEvent Documentation for this section has not yet been entered.
ParticleEmitter %Particle emitter component.
ParticleEmitter2D 2D particle emitter component.
Pass %Material rendering pass, which defines shaders and render state.
PassLightingMode Documentation for this section has not yet been entered.
PauseResumeRequestedEvent Documentation for this section has not yet been entered.
PauseStepRequestedEvent Documentation for this section has not yet been entered.
PhysicsBeginContact2DEvent Documentation for this section has not yet been entered.
PhysicsCollisionEndEvent Documentation for this section has not yet been entered.
PhysicsCollisionEvent Documentation for this section has not yet been entered.
PhysicsCollisionStartEvent Documentation for this section has not yet been entered.
PhysicsContact Documentation for this section has not yet been entered.
PhysicsEndContact2DEvent Documentation for this section has not yet been entered.
PhysicsModule Documentation for this section has not yet been entered.
PhysicsNodeCollision Documentation for this section has not yet been entered.
PhysicsPostStepEvent Documentation for this section has not yet been entered.
PhysicsPreStepEvent Documentation for this section has not yet been entered.
PhysicsRaycastResult Documentation for this section has not yet been entered.
PhysicsWorld Physics simulation world component. Should be added only to the root scene node.
PhysicsWorld2D 2D physics simulation world component. Should be added only to the root scene node.
Plane Documentation for this section has not yet been entered.
PlayerApp Documentation for this section has not yet been entered.
PlayerQuitEvent Documentation for this section has not yet been entered.
PListFile Property list (plist).
PListValueType Documentation for this section has not yet been entered.
PointLight2D Documentation for this section has not yet been entered.
PopupMenuSelectEvent Documentation for this section has not yet been entered.
PositionalLight2D Documentation for this section has not yet been entered.
PostRenderUpdateEvent Documentation for this section has not yet been entered.
PostUpdateEvent Documentation for this section has not yet been entered.
PrefabChangedEvent Documentation for this section has not yet been entered.
PrefabComponent Documentation for this section has not yet been entered.
PrefabSaveEvent Documentation for this section has not yet been entered.
PrimitiveType Documentation for this section has not yet been entered.
ProcSky Documentation for this section has not yet been entered.
PropertySet2D Property set.
Quaternion Represents a Quaternion.
Ray Documentation for this section has not yet been entered.
RayOctreeQuery Documentation for this section has not yet been entered.
RayQueryLevel Documentation for this section has not yet been entered.
RayQueryResult Documentation for this section has not yet been entered.
Rect Documentation for this section has not yet been entered.
RefCounted Base class for intrusively reference-counted objects. These are noncopyable and non-assignable.
RefCountedDeletedDelegate Documentation for this section has not yet been entered.
ReloadFailedEvent Documentation for this section has not yet been entered.
ReloadFinishedEvent Documentation for this section has not yet been entered.
ReloadStartedEvent Documentation for this section has not yet been entered.
RemoteEventDataEvent Documentation for this section has not yet been entered.
RenameResourceNotificationEvent Documentation for this section has not yet been entered.
RenderCommandSortMode Documentation for this section has not yet been entered.
RenderCommandType Documentation for this section has not yet been entered.
Renderer High-level rendering subsystem. Manages drawing of 3D views.
RenderPath Rendering path definition. A sequence of commands (e.g. clear screen, draw objects with specific pass) that yields the scene rendering result.
RenderPathEvent Documentation for this section has not yet been entered.
RenderSurface %Color or depth-stencil surface that can be rendered into.
RenderSurfaceUpdateEvent Documentation for this section has not yet been entered.
RenderSurfaceUpdateMode Documentation for this section has not yet been entered.
RenderTargetSizeMode Documentation for this section has not yet been entered.
RenderUpdateEvent Documentation for this section has not yet been entered.
Resource Base class for resources.
ResourceBackgroundLoadedEvent Documentation for this section has not yet been entered.
ResourceCache %Resource cache subsystem. Loads resources on demand and stores them for later access.
ResourceModule Documentation for this section has not yet been entered.
ResourceNameIterator Helper class to expose resource iteration to script
ResourceNotFoundEvent Documentation for this section has not yet been entered.
ResourceRequest Documentation for this section has not yet been entered.
RibbonTrail Drawable component that creates a tail.
RigidBody Physics rigid body component.
RigidBody2D 2D rigid body component.
Scene Root scene node, represents the whole scene.
SceneDrawableUpdateFinishedEvent Documentation for this section has not yet been entered.
SceneModule Documentation for this section has not yet been entered.
ScenePostUpdateEvent Documentation for this section has not yet been entered.
SceneSubsystemUpdateEvent Documentation for this section has not yet been entered.
SceneUpdateEvent Documentation for this section has not yet been entered.
ScreenModeEvent Documentation for this section has not yet been entered.
ScriptComponent Documentation for this section has not yet been entered.
ScriptComponentFile NET Assembly resource.
ScriptModule Documentation for this section has not yet been entered.
ScriptObject Object (which is abstract) and use the event system, etc
ScriptVariant For performance sensitive code, specialized marshaling should be used instead
ScriptVariantMap For performance sensitive code, specialized marshaling should be used instead (for example physics event data)
ScriptVector Documentation for this section has not yet been entered.
SDL Documentation for this section has not yet been entered.
SDL.SDL_GameControllerAxis Documentation for this section has not yet been entered.
SDL.SDL_GameControllerButton Documentation for this section has not yet been entered.
SDL.SDL_Keycode Documentation for this section has not yet been entered.
SDL.SDL_Scancode Documentation for this section has not yet been entered.
SDLEvents Documentation for this section has not yet been entered.
SdlEventType Documentation for this section has not yet been entered.
SDLRawInputEvent Documentation for this section has not yet been entered.
SdlWindowEvent Documentation for this section has not yet been entered.
Serializable Base class for objects with automatic serialization through attributes.
Serializer Abstract stream for writing.
ServerConnectedEvent Documentation for this section has not yet been entered.
ServerDisconnectedEvent Documentation for this section has not yet been entered.
Shader %Shader resource consisting of several shader variations.
ShaderParameterGroup Documentation for this section has not yet been entered.
ShaderParams Documentation for this section has not yet been entered.
ShaderPrecache Utility class for collecting used shader combinations during runtime for precaching.
ShaderType Documentation for this section has not yet been entered.
ShaderVariation Vertex or pixel shader on the GPU.
ShadowQuality Documentation for this section has not yet been entered.
ShapeType Documentation for this section has not yet been entered.
Skeleton Documentation for this section has not yet been entered.
Skybox Static model component with fixed position in relation to the camera.
SmoothedTransform Transform smoothing component for network updates.
Sound %Sound resource.
SoundFinishedEvent Documentation for this section has not yet been entered.
SoundListener %Sound listener component
SoundSource %Sound source component with stereo position. A sound source needs to be created to a node to be considered "enabled" and be able to play, however that node does not need to belong to a scene.
SoundSource3D %Sound source component with three-dimensional position.
SplinePath Spline for creating smooth movement based on Speed along a set of Control Points modified by the Interpolation Mode.
Sprite2D Sprite.
SpriteSheet2D Sprite sheet.
StaticModel Static model component.
StaticModelGroup Renders several object instances while culling and receiving light as one unit. Can be used as a CPU-side optimization, but note that also regular StaticModels will use instanced rendering if possible.
StaticSprite2D Static sprite component.
StencilOp Documentation for this section has not yet been entered.
StringHash Documentation for this section has not yet been entered.
TargetPositionChangedEvent Documentation for this section has not yet been entered.
TargetRotationChangedEvent Documentation for this section has not yet been entered.
Technique %Material technique. Consists of several passes.
TemporaryChangedEvent Documentation for this section has not yet been entered.
Terrain Heightmap terrain component.
TerrainCreatedEvent Documentation for this section has not yet been entered.
TerrainPatch Individually rendered part of a heightmap terrain.
TextInputEvent Documentation for this section has not yet been entered.
Texture Base class for texture resources.
Texture2D 2D texture resource.
Texture3D 3D texture resource.
TextureAddressMode Documentation for this section has not yet been entered.
TextureCoordinate Documentation for this section has not yet been entered.
TextureCube Cube texture resource.
TextureFilterMode Documentation for this section has not yet been entered.
TextureUnit Documentation for this section has not yet been entered.
TextureUsage Documentation for this section has not yet been entered.
Tile2D Tile define.
TileMap2D Tile map component.
TileMapLayer2D Tile map component.
TileMapLayerType2D Documentation for this section has not yet been entered.
TileMapObject2D Tile map object.
TileMapObjectType2D Documentation for this section has not yet been entered.
Time %Time and frame counter subsystem.
TmxFile2D Tile map file.
TmxImageLayer2D Tmx image layer.
TmxLayer2D Tmx layer.
TmxObjectGroup2D Tmx image layer.
TmxTileLayer2D Tmx tile layer.
TouchBeginEvent Documentation for this section has not yet been entered.
TouchEndEvent Documentation for this section has not yet been entered.
TouchMoveEvent Documentation for this section has not yet been entered.
TrailType Documentation for this section has not yet been entered.
TransformSpace Documentation for this section has not yet been entered.
UI Documentation for this section has not yet been entered.
UI_AXIS Documentation for this section has not yet been entered.
UI_EDIT_TYPE Documentation for this section has not yet been entered.
UI_EVENT_TYPE Documentation for this section has not yet been entered.
UI_GRAVITY Documentation for this section has not yet been entered.
UI_LAYOUT_DISTRIBUTION Documentation for this section has not yet been entered.
UI_LAYOUT_DISTRIBUTION_POSITION Documentation for this section has not yet been entered.
UI_LAYOUT_POSITION Documentation for this section has not yet been entered.
UI_LAYOUT_SIZE Documentation for this section has not yet been entered.
UI_MESSAGEWINDOW_SETTINGS Documentation for this section has not yet been entered.
UI_SCROLL_MODE Documentation for this section has not yet been entered.
UI_SIZE_DEP Documentation for this section has not yet been entered.
UI_TEXT_ALIGN Documentation for this section has not yet been entered.
UI_WIDGET_STATE Documentation for this section has not yet been entered.
UI_WIDGET_VISIBILITY Documentation for this section has not yet been entered.
UI_WIDGET_Z_REL Documentation for this section has not yet been entered.
UI_WINDOW_SETTINGS Documentation for this section has not yet been entered.
UIButton Documentation for this section has not yet been entered.
UICheckBox Documentation for this section has not yet been entered.
UIClickLabel Documentation for this section has not yet been entered.
UIColorWheel Documentation for this section has not yet been entered.
UIColorWidget doesn't need to be loaded 2x (once for Texture2D and once for say a UIImageWidget)
UIContainer Documentation for this section has not yet been entered.
UIDimmer Documentation for this section has not yet been entered.
UIDragObject Documentation for this section has not yet been entered.
UIEditField Documentation for this section has not yet been entered.
UIFontDescription Documentation for this section has not yet been entered.
UIImageWidget Documentation for this section has not yet been entered.
UIInlineSelect Documentation for this section has not yet been entered.
UILayout Documentation for this section has not yet been entered.
UILayoutParams Documentation for this section has not yet been entered.
UIListView Documentation for this section has not yet been entered.
UIListViewSelectionChangedEvent Documentation for this section has not yet been entered.
UIMenuItem Documentation for this section has not yet been entered.
UIMenuItemSource Documentation for this section has not yet been entered.
UIMenuWindow Documentation for this section has not yet been entered.
UIMessageWindow Documentation for this section has not yet been entered.
UIModule Documentation for this section has not yet been entered.
UIPreferredSize Documentation for this section has not yet been entered.
UISceneView Documentation for this section has not yet been entered.
UIScrollContainer Documentation for this section has not yet been entered.
UISection Documentation for this section has not yet been entered.
UISelectDropdown Documentation for this section has not yet been entered.
UISelectItem Documentation for this section has not yet been entered.
UISelectItemSource Documentation for this section has not yet been entered.
UISelectList Documentation for this section has not yet been entered.
UISeparator Documentation for this section has not yet been entered.
UIShortcutEvent Documentation for this section has not yet been entered.
UISkinImage Documentation for this section has not yet been entered.
UISlider Documentation for this section has not yet been entered.
UITabContainer Documentation for this section has not yet been entered.
UITextField Documentation for this section has not yet been entered.
UITextureWidget doesn't need to be loaded 2x (once for Texture2D and once for say a UIImageWidget)
UIUnhandledShortcutEvent Documentation for this section has not yet been entered.
UIUpdateEvent Documentation for this section has not yet been entered.
UIView a view off the root widget
UIWidget Wraps a TurboBadger widget in our Object model
UIWidgetEditCompleteEvent Documentation for this section has not yet been entered.
UIWidgetFocusChangedEvent Documentation for this section has not yet been entered.
UIWidgetFocusEscapedEvent Documentation for this section has not yet been entered.
UIWindow Documentation for this section has not yet been entered.
UnknownResourceTypeEvent Documentation for this section has not yet been entered.
UpdateDispatchDelegate Documentation for this section has not yet been entered.
UpdateEvent Documentation for this section has not yet been entered.
UpdateGeometryType Documentation for this section has not yet been entered.
UpdateSmoothingEvent Documentation for this section has not yet been entered.
UpdatesPausedEvent Documentation for this section has not yet been entered.
ValueAnimation Value animation class.
ValueAnimationInfo Base class for a value animation instance, which includes animation runtime information and updates the target object's value automatically.
VariantType Documentation for this section has not yet been entered.
Vector<T> Documentation for this section has not yet been entered.
Vector2 Represents a 2D vector using two single-precision floating-point numbers.
Vector3 Represents a 3D vector using three single-precision floating-point numbers.
Vector4 Represents a 4D vector using four single-precision floating-point numbers.
VertexBuffer Hardware vertex buffer.
VertexElementSemantic Documentation for this section has not yet been entered.
VertexElementType Documentation for this section has not yet been entered.
VertexLightVSVariation Documentation for this section has not yet been entered.
View Internal structure for 3D rendering work. Created for each backbuffer and texture viewport, but not for shadow cameras.
Viewport %Viewport definition either for a render surface or the backbuffer.
WeakPtr Documentation for this section has not yet been entered.
Web %Web subsystem. Manages HTTP requests and WebSocket communications.
WebModule Documentation for this section has not yet been entered.
WebRequest An HTTP(S) connection with response data stream that uses curl internally
WebRequestCompleteEvent Documentation for this section has not yet been entered.
WebRequestDownloadChunkEvent Documentation for this section has not yet been entered.
WebRequestProgressEvent Documentation for this section has not yet been entered.
WebRequestState Documentation for this section has not yet been entered.
WebRequestUploadChunkEvent Documentation for this section has not yet been entered.
WebSocket A WebSocket connection.
WebSocketMessageType Documentation for this section has not yet been entered.
WebSocketState Documentation for this section has not yet been entered.
WidgetDeletedEvent Documentation for this section has not yet been entered.
WidgetEvent Documentation for this section has not yet been entered.
WidgetFocusChangedEvent Documentation for this section has not yet been entered.
WidgetLoadedEvent Documentation for this section has not yet been entered.
WindowClosedEvent Documentation for this section has not yet been entered.
WindowPosEvent Documentation for this section has not yet been entered.
WorkItemCompletedEvent Documentation for this section has not yet been entered.
WrapMode Documentation for this section has not yet been entered.
XMLFile XML document resource.
Zone %Component that describes global rendering properties.