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Module Atomic

Index

Enumerations

Classes

Interfaces

Type aliases

Variables

Functions

Type aliases

EventCallback

EventCallback: function

Type declaration

    • (data: T): void
    • Parameters

      • data: T

      Returns void

Variables

ABM_ADDITIVE

ABM_ADDITIVE: number

JavaScript Only - For TypeScript, use: AnimationBlendMode.ABM_ADDITIVE

ABM_LERP

ABM_LERP: number

JavaScript Only - For TypeScript, use: AnimationBlendMode.ABM_LERP

ADDRESS_BORDER

ADDRESS_BORDER: number

JavaScript Only - For TypeScript, use: TextureAddressMode.ADDRESS_BORDER

ADDRESS_CLAMP

ADDRESS_CLAMP: number

JavaScript Only - For TypeScript, use: TextureAddressMode.ADDRESS_CLAMP

ADDRESS_MIRROR

ADDRESS_MIRROR: number

JavaScript Only - For TypeScript, use: TextureAddressMode.ADDRESS_MIRROR

ADDRESS_WRAP

ADDRESS_WRAP: number

JavaScript Only - For TypeScript, use: TextureAddressMode.ADDRESS_WRAP

AM_COMPONENTID

AM_COMPONENTID: number

AM_DEFAULT

AM_DEFAULT: number

AM_EDIT

AM_EDIT: number

AM_FILE

AM_FILE: number

AM_LATESTDATA

AM_LATESTDATA: number

AM_NET

AM_NET: number

AM_NODEID

AM_NODEID: number

AM_NODEIDVECTOR

AM_NODEIDVECTOR: number

AM_NOEDIT

AM_NOEDIT: number

ANIMATION_LOD_BASESCALE

ANIMATION_LOD_BASESCALE: number

ASYNC_DONE

ASYNC_DONE: number

JavaScript Only - For TypeScript, use: AsyncLoadState.ASYNC_DONE

ASYNC_FAIL

ASYNC_FAIL: number

JavaScript Only - For TypeScript, use: AsyncLoadState.ASYNC_FAIL

ASYNC_LOADING

ASYNC_LOADING: number

JavaScript Only - For TypeScript, use: AsyncLoadState.ASYNC_LOADING

ASYNC_QUEUED

ASYNC_QUEUED: number

JavaScript Only - For TypeScript, use: AsyncLoadState.ASYNC_QUEUED

ASYNC_SUCCESS

ASYNC_SUCCESS: number

JavaScript Only - For TypeScript, use: AsyncLoadState.ASYNC_SUCCESS

BEZIER_CURVE

BEZIER_CURVE: number

JavaScript Only - For TypeScript, use: InterpolationMode.BEZIER_CURVE

BITS_PER_COMPONENT

BITS_PER_COMPONENT: number

BLEND_ADD

BLEND_ADD: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_ADD

BLEND_ADDALPHA

BLEND_ADDALPHA: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_ADDALPHA

BLEND_ALPHA

BLEND_ALPHA: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_ALPHA

BLEND_INVDESTALPHA

BLEND_INVDESTALPHA: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_INVDESTALPHA

BLEND_MULTIPLY

BLEND_MULTIPLY: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_MULTIPLY

BLEND_PREMULALPHA

BLEND_PREMULALPHA: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_PREMULALPHA

BLEND_REPLACE

BLEND_REPLACE: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_REPLACE

BLEND_SUBTRACT

BLEND_SUBTRACT: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_SUBTRACT

BLEND_SUBTRACTALPHA

BLEND_SUBTRACTALPHA: number

JavaScript Only - For TypeScript, use: BlendMode.BLEND_SUBTRACTALPHA

BONE

BONE: number

JavaScript Only - For TypeScript, use: ObjectType.BONE

BONECOLLISION_BOX

BONECOLLISION_BOX: number

BONECOLLISION_NONE

BONECOLLISION_NONE: number

BONECOLLISION_SPHERE

BONECOLLISION_SPHERE: number

BT_DYNAMIC

BT_DYNAMIC: number

JavaScript Only - For TypeScript, use: BodyType2D.BT_DYNAMIC

BT_KINEMATIC

BT_KINEMATIC: number

JavaScript Only - For TypeScript, use: BodyType2D.BT_KINEMATIC

BT_STATIC

BT_STATIC: number

JavaScript Only - For TypeScript, use: BodyType2D.BT_STATIC

CATMULL_ROM_CURVE

CATMULL_ROM_CURVE: number

JavaScript Only - For TypeScript, use: InterpolationMode.CATMULL_ROM_CURVE

CATMULL_ROM_FULL_CURVE

CATMULL_ROM_FULL_CURVE: number

JavaScript Only - For TypeScript, use: InterpolationMode.CATMULL_ROM_FULL_CURVE

CA_REQUESTEDTARGET_NONE

CA_REQUESTEDTARGET_NONE: number

JavaScript Only - For TypeScript, use: CrowdAgentRequestedTarget.CA_REQUESTEDTARGET_NONE

CA_REQUESTEDTARGET_POSITION

CA_REQUESTEDTARGET_POSITION: number

JavaScript Only - For TypeScript, use: CrowdAgentRequestedTarget.CA_REQUESTEDTARGET_POSITION

CA_REQUESTEDTARGET_VELOCITY

CA_REQUESTEDTARGET_VELOCITY: number

JavaScript Only - For TypeScript, use: CrowdAgentRequestedTarget.CA_REQUESTEDTARGET_VELOCITY

CA_STATE_INVALID

CA_STATE_INVALID: number

JavaScript Only - For TypeScript, use: CrowdAgentState.CA_STATE_INVALID

CA_STATE_OFFMESH

CA_STATE_OFFMESH: number

JavaScript Only - For TypeScript, use: CrowdAgentState.CA_STATE_OFFMESH

CA_STATE_WALKING

CA_STATE_WALKING: number

JavaScript Only - For TypeScript, use: CrowdAgentState.CA_STATE_WALKING

CA_TARGET_FAILED

CA_TARGET_FAILED: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_FAILED

CA_TARGET_NONE

CA_TARGET_NONE: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_NONE

CA_TARGET_REQUESTING

CA_TARGET_REQUESTING: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_REQUESTING

CA_TARGET_VALID

CA_TARGET_VALID: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_VALID

CA_TARGET_VELOCITY

CA_TARGET_VELOCITY: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_VELOCITY

CA_TARGET_WAITINGFORPATH

CA_TARGET_WAITINGFORPATH: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_WAITINGFORPATH

CA_TARGET_WAITINGFORQUEUE

CA_TARGET_WAITINGFORQUEUE: number

JavaScript Only - For TypeScript, use: CrowdAgentTargetState.CA_TARGET_WAITINGFORQUEUE

CF_DXT1

CF_DXT1: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_DXT1

CF_DXT3

CF_DXT3: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_DXT3

CF_DXT5

CF_DXT5: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_DXT5

CF_ETC1

CF_ETC1: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_ETC1

CF_NONE

CF_NONE: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_NONE

CF_PVRTC_RGBA_2BPP

CF_PVRTC_RGBA_2BPP: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_PVRTC_RGBA_2BPP

CF_PVRTC_RGBA_4BPP

CF_PVRTC_RGBA_4BPP: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_PVRTC_RGBA_4BPP

CF_PVRTC_RGB_2BPP

CF_PVRTC_RGB_2BPP: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_PVRTC_RGB_2BPP

CF_PVRTC_RGB_4BPP

CF_PVRTC_RGB_4BPP: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_PVRTC_RGB_4BPP

CF_RGBA

CF_RGBA: number

JavaScript Only - For TypeScript, use: CompressedFormat.CF_RGBA

CHANNEL_POSITION

CHANNEL_POSITION: number

CHANNEL_ROTATION

CHANNEL_ROTATION: number

CHANNEL_SCALE

CHANNEL_SCALE: number

CLEAR_COLOR

CLEAR_COLOR: number

CLEAR_DEPTH

CLEAR_DEPTH: number

CLEAR_STENCIL

CLEAR_STENCIL: number

CMD_CLEAR

CMD_CLEAR: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_CLEAR

CMD_FORWARDLIGHTS

CMD_FORWARDLIGHTS: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_FORWARDLIGHTS

CMD_LIGHTVOLUMES

CMD_LIGHTVOLUMES: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_LIGHTVOLUMES

CMD_NONE

CMD_NONE: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_NONE

CMD_QUAD

CMD_QUAD: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_QUAD

CMD_RENDERUI

CMD_RENDERUI: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_RENDERUI

CMD_SCENEPASS

CMD_SCENEPASS: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_SCENEPASS

CMD_SENDEVENT

CMD_SENDEVENT: number

JavaScript Only - For TypeScript, use: RenderCommandType.CMD_SENDEVENT

CML_BLENDER

CML_BLENDER: number

JavaScript Only - For TypeScript, use: CubeMapLayout.CML_BLENDER

CML_HORIZONTAL

CML_HORIZONTAL: number

JavaScript Only - For TypeScript, use: CubeMapLayout.CML_HORIZONTAL

CML_HORIZONTALCROSS

CML_HORIZONTALCROSS: number

JavaScript Only - For TypeScript, use: CubeMapLayout.CML_HORIZONTALCROSS

CML_HORIZONTALNVIDIA

CML_HORIZONTALNVIDIA: number

JavaScript Only - For TypeScript, use: CubeMapLayout.CML_HORIZONTALNVIDIA

CML_VERTICALCROSS

CML_VERTICALCROSS: number

JavaScript Only - For TypeScript, use: CubeMapLayout.CML_VERTICALCROSS

CMP_ALWAYS

CMP_ALWAYS: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_ALWAYS

CMP_EQUAL

CMP_EQUAL: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_EQUAL

CMP_GREATER

CMP_GREATER: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_GREATER

CMP_GREATEREQUAL

CMP_GREATEREQUAL: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_GREATEREQUAL

CMP_LESS

CMP_LESS: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_LESS

CMP_LESSEQUAL

CMP_LESSEQUAL: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_LESSEQUAL

CMP_NOTEQUAL

CMP_NOTEQUAL: number

JavaScript Only - For TypeScript, use: CompareMode.CMP_NOTEQUAL

COLLISION_ACTIVE

COLLISION_ACTIVE: number

JavaScript Only - For TypeScript, use: CollisionEventMode.COLLISION_ACTIVE

COLLISION_ALWAYS

COLLISION_ALWAYS: number

JavaScript Only - For TypeScript, use: CollisionEventMode.COLLISION_ALWAYS

COLLISION_NEVER

COLLISION_NEVER: number

JavaScript Only - For TypeScript, use: CollisionEventMode.COLLISION_NEVER

COLOR_LUT_SIZE

COLOR_LUT_SIZE: number

CONSTRAINT_CONETWIST

CONSTRAINT_CONETWIST: number

JavaScript Only - For TypeScript, use: ConstraintType.CONSTRAINT_CONETWIST

CONSTRAINT_HINGE

CONSTRAINT_HINGE: number

JavaScript Only - For TypeScript, use: ConstraintType.CONSTRAINT_HINGE

CONSTRAINT_POINT

CONSTRAINT_POINT: number

JavaScript Only - For TypeScript, use: ConstraintType.CONSTRAINT_POINT

CONSTRAINT_SLIDER

CONSTRAINT_SLIDER: number

JavaScript Only - For TypeScript, use: ConstraintType.CONSTRAINT_SLIDER

CONTROLLER_AXIS_LEFTX

CONTROLLER_AXIS_LEFTX: number

CONTROLLER_AXIS_LEFTY

CONTROLLER_AXIS_LEFTY: number

CONTROLLER_AXIS_RIGHTX

CONTROLLER_AXIS_RIGHTX: number

CONTROLLER_AXIS_RIGHTY

CONTROLLER_AXIS_RIGHTY: number

CONTROLLER_AXIS_TRIGGERLEFT

CONTROLLER_AXIS_TRIGGERLEFT: number

CONTROLLER_AXIS_TRIGGERRIGHT

CONTROLLER_AXIS_TRIGGERRIGHT: number

CONTROLLER_BUTTON_A

CONTROLLER_BUTTON_A: number

CONTROLLER_BUTTON_B

CONTROLLER_BUTTON_B: number

CONTROLLER_BUTTON_BACK

CONTROLLER_BUTTON_BACK: number

CONTROLLER_BUTTON_DPAD_DOWN

CONTROLLER_BUTTON_DPAD_DOWN: number

CONTROLLER_BUTTON_DPAD_LEFT

CONTROLLER_BUTTON_DPAD_LEFT: number

CONTROLLER_BUTTON_DPAD_RIGHT

CONTROLLER_BUTTON_DPAD_RIGHT: number

CONTROLLER_BUTTON_DPAD_UP

CONTROLLER_BUTTON_DPAD_UP: number

CONTROLLER_BUTTON_GUIDE

CONTROLLER_BUTTON_GUIDE: number

CONTROLLER_BUTTON_LEFTSHOULDER

CONTROLLER_BUTTON_LEFTSHOULDER: number

CONTROLLER_BUTTON_LEFTSTICK

CONTROLLER_BUTTON_LEFTSTICK: number

CONTROLLER_BUTTON_RIGHTSHOULDER

CONTROLLER_BUTTON_RIGHTSHOULDER: number

CONTROLLER_BUTTON_RIGHTSTICK

CONTROLLER_BUTTON_RIGHTSTICK: number

CONTROLLER_BUTTON_START

CONTROLLER_BUTTON_START: number

CONTROLLER_BUTTON_X

CONTROLLER_BUTTON_X: number

CONTROLLER_BUTTON_Y

CONTROLLER_BUTTON_Y: number

CONTROLS_CONTENT_ID

CONTROLS_CONTENT_ID: number

CONVERSION_BUFFER_LENGTH

CONVERSION_BUFFER_LENGTH: number

COORD_U

COORD_U: number

JavaScript Only - For TypeScript, use: TextureCoordinate.COORD_U

COORD_V

COORD_V: number

JavaScript Only - For TypeScript, use: TextureCoordinate.COORD_V

COORD_W

COORD_W: number

JavaScript Only - For TypeScript, use: TextureCoordinate.COORD_W

CUBIC

CUBIC: number

JavaScript Only - For TypeScript, use: CurveType.CUBIC

CULL_CCW

CULL_CCW: number

JavaScript Only - For TypeScript, use: CullMode.CULL_CCW

CULL_CW

CULL_CW: number

JavaScript Only - For TypeScript, use: CullMode.CULL_CW

CULL_NONE

CULL_NONE: number

JavaScript Only - For TypeScript, use: CullMode.CULL_NONE

DEBUG_HUD_PROFILE_METRICS

DEBUG_HUD_PROFILE_METRICS: number

JavaScript Only - For TypeScript, use: DebugHudProfileMode.DEBUG_HUD_PROFILE_METRICS

DEBUG_HUD_PROFILE_PERFORMANCE

DEBUG_HUD_PROFILE_PERFORMANCE: number

JavaScript Only - For TypeScript, use: DebugHudProfileMode.DEBUG_HUD_PROFILE_PERFORMANCE

DEFAULT_CAMERA_FOV

DEFAULT_CAMERA_FOV: number

DEFAULT_FARCLIP

DEFAULT_FARCLIP: number

DEFAULT_LIGHTMASK

DEFAULT_LIGHTMASK: number

DEFAULT_MAX_NETWORK_ANGULAR_VELOCITY

DEFAULT_MAX_NETWORK_ANGULAR_VELOCITY: number

DEFAULT_NEARCLIP

DEFAULT_NEARCLIP: number

DEFAULT_NUM_PARTICLES

DEFAULT_NUM_PARTICLES: number

DEFAULT_ORTHOSIZE

DEFAULT_ORTHOSIZE: number

DEFAULT_RENDER_ORDER

DEFAULT_RENDER_ORDER: number

DEFAULT_SHADOWMASK

DEFAULT_SHADOWMASK: number

DEFAULT_VIEWMASK

DEFAULT_VIEWMASK: number

DEFAULT_ZONEMASK

DEFAULT_ZONEMASK: number

DLPS_NONE

DLPS_NONE: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_NONE

DLPS_ORTHO

DLPS_ORTHO: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHO

DLPS_ORTHOPOINT

DLPS_ORTHOPOINT: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINT

DLPS_ORTHOPOINTMASK

DLPS_ORTHOPOINTMASK: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTMASK

DLPS_ORTHOPOINTMASKSHADOW

DLPS_ORTHOPOINTMASKSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTMASKSHADOW

DLPS_ORTHOPOINTMASKSHADOWNORMALOFFSET

DLPS_ORTHOPOINTMASKSHADOWNORMALOFFSET: number

DLPS_ORTHOPOINTMASKSHADOWSPEC

DLPS_ORTHOPOINTMASKSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTMASKSHADOWSPEC

DLPS_ORTHOPOINTMASKSHADOWSPECNORMALOFFSET

DLPS_ORTHOPOINTMASKSHADOWSPECNORMALOFFSET: number

DLPS_ORTHOPOINTMASKSPEC

DLPS_ORTHOPOINTMASKSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTMASKSPEC

DLPS_ORTHOPOINTSHADOW

DLPS_ORTHOPOINTSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTSHADOW

DLPS_ORTHOPOINTSHADOWNORMALOFFSET

DLPS_ORTHOPOINTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTSHADOWNORMALOFFSET

DLPS_ORTHOPOINTSHADOWSPEC

DLPS_ORTHOPOINTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTSHADOWSPEC

DLPS_ORTHOPOINTSHADOWSPECNORMALOFFSET

DLPS_ORTHOPOINTSHADOWSPECNORMALOFFSET: number

DLPS_ORTHOPOINTSPEC

DLPS_ORTHOPOINTSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOPOINTSPEC

DLPS_ORTHOSHADOW

DLPS_ORTHOSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSHADOW

DLPS_ORTHOSHADOWNORMALOFFSET

DLPS_ORTHOSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSHADOWNORMALOFFSET

DLPS_ORTHOSHADOWSPEC

DLPS_ORTHOSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSHADOWSPEC

DLPS_ORTHOSHADOWSPECNORMALOFFSET

DLPS_ORTHOSHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSHADOWSPECNORMALOFFSET

DLPS_ORTHOSPEC

DLPS_ORTHOSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPEC

DLPS_ORTHOSPOT

DLPS_ORTHOSPOT: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOT

DLPS_ORTHOSPOTSHADOW

DLPS_ORTHOSPOTSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOTSHADOW

DLPS_ORTHOSPOTSHADOWNORMALOFFSET

DLPS_ORTHOSPOTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOTSHADOWNORMALOFFSET

DLPS_ORTHOSPOTSHADOWSPEC

DLPS_ORTHOSPOTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOTSHADOWSPEC

DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET

DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET

DLPS_ORTHOSPOTSPEC

DLPS_ORTHOSPOTSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_ORTHOSPOTSPEC

DLPS_POINT

DLPS_POINT: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINT

DLPS_POINTMASK

DLPS_POINTMASK: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASK

DLPS_POINTMASKSHADOW

DLPS_POINTMASKSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASKSHADOW

DLPS_POINTMASKSHADOWNORMALOFFSET

DLPS_POINTMASKSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASKSHADOWNORMALOFFSET

DLPS_POINTMASKSHADOWSPEC

DLPS_POINTMASKSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASKSHADOWSPEC

DLPS_POINTMASKSHADOWSPECNORMALOFFSET

DLPS_POINTMASKSHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASKSHADOWSPECNORMALOFFSET

DLPS_POINTMASKSPEC

DLPS_POINTMASKSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTMASKSPEC

DLPS_POINTSHADOW

DLPS_POINTSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTSHADOW

DLPS_POINTSHADOWNORMALOFFSET

DLPS_POINTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTSHADOWNORMALOFFSET

DLPS_POINTSHADOWSPEC

DLPS_POINTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTSHADOWSPEC

DLPS_POINTSHADOWSPECNORMALOFFSET

DLPS_POINTSHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTSHADOWSPECNORMALOFFSET

DLPS_POINTSPEC

DLPS_POINTSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_POINTSPEC

DLPS_SHADOW

DLPS_SHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SHADOW

DLPS_SHADOWNORMALOFFSET

DLPS_SHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SHADOWNORMALOFFSET

DLPS_SHADOWSPEC

DLPS_SHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SHADOWSPEC

DLPS_SHADOWSPECNORMALOFFSET

DLPS_SHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SHADOWSPECNORMALOFFSET

DLPS_SPEC

DLPS_SPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPEC

DLPS_SPOT

DLPS_SPOT: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOT

DLPS_SPOTSHADOW

DLPS_SPOTSHADOW: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOTSHADOW

DLPS_SPOTSHADOWNORMALOFFSET

DLPS_SPOTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOTSHADOWNORMALOFFSET

DLPS_SPOTSHADOWSPEC

DLPS_SPOTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOTSHADOWSPEC

DLPS_SPOTSHADOWSPECNORMALOFFSET

DLPS_SPOTSHADOWSPECNORMALOFFSET: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOTSHADOWSPECNORMALOFFSET

DLPS_SPOTSPEC

DLPS_SPOTSPEC: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.DLPS_SPOTSPEC

DLVS_DIR

DLVS_DIR: number

JavaScript Only - For TypeScript, use: DeferredLightVSVariation.DLVS_DIR

DLVS_NONE

DLVS_NONE: number

JavaScript Only - For TypeScript, use: DeferredLightVSVariation.DLVS_NONE

DLVS_ORTHO

DLVS_ORTHO: number

JavaScript Only - For TypeScript, use: DeferredLightVSVariation.DLVS_ORTHO

DLVS_ORTHODIR

DLVS_ORTHODIR: number

JavaScript Only - For TypeScript, use: DeferredLightVSVariation.DLVS_ORTHODIR

DRAWABLE_ANY

DRAWABLE_ANY: number

DRAWABLE_GEOMETRY

DRAWABLE_GEOMETRY: number

DRAWABLE_GEOMETRY2D

DRAWABLE_GEOMETRY2D: number

DRAWABLE_LIGHT

DRAWABLE_LIGHT: number

DRAWABLE_UNDEFINED

DRAWABLE_UNDEFINED: number

DRAWABLE_ZONE

DRAWABLE_ZONE: number

Default

Default: number

JavaScript Only - For TypeScript, use: LoopMode.Default

ELEMENT_BLENDINDICES

ELEMENT_BLENDINDICES: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_BLENDINDICES

ELEMENT_BLENDWEIGHTS

ELEMENT_BLENDWEIGHTS: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_BLENDWEIGHTS

ELEMENT_COLOR

ELEMENT_COLOR: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_COLOR

ELEMENT_CUBETEXCOORD1

ELEMENT_CUBETEXCOORD1: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_CUBETEXCOORD1

ELEMENT_CUBETEXCOORD2

ELEMENT_CUBETEXCOORD2: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_CUBETEXCOORD2

ELEMENT_INSTANCEMATRIX1

ELEMENT_INSTANCEMATRIX1: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_INSTANCEMATRIX1

ELEMENT_INSTANCEMATRIX2

ELEMENT_INSTANCEMATRIX2: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_INSTANCEMATRIX2

ELEMENT_INSTANCEMATRIX3

ELEMENT_INSTANCEMATRIX3: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_INSTANCEMATRIX3

ELEMENT_NORMAL

ELEMENT_NORMAL: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_NORMAL

ELEMENT_OBJECTINDEX

ELEMENT_OBJECTINDEX: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_OBJECTINDEX

ELEMENT_POSITION

ELEMENT_POSITION: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_POSITION

ELEMENT_TANGENT

ELEMENT_TANGENT: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_TANGENT

ELEMENT_TEXCOORD1

ELEMENT_TEXCOORD1: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_TEXCOORD1

ELEMENT_TEXCOORD2

ELEMENT_TEXCOORD2: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.ELEMENT_TEXCOORD2

EMITTER_BOX

EMITTER_BOX: number

JavaScript Only - For TypeScript, use: EmitterType.EMITTER_BOX

EMITTER_SPHERE

EMITTER_SPHERE: number

JavaScript Only - For TypeScript, use: EmitterType.EMITTER_SPHERE

EMITTER_TYPE_GRAVITY

EMITTER_TYPE_GRAVITY: number

JavaScript Only - For TypeScript, use: EmitterType2D.EMITTER_TYPE_GRAVITY

EMITTER_TYPE_RADIAL

EMITTER_TYPE_RADIAL: number

JavaScript Only - For TypeScript, use: EmitterType2D.EMITTER_TYPE_RADIAL

FACE_NEGATIVE_X

FACE_NEGATIVE_X: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_NEGATIVE_X

FACE_NEGATIVE_Y

FACE_NEGATIVE_Y: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_NEGATIVE_Y

FACE_NEGATIVE_Z

FACE_NEGATIVE_Z: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_NEGATIVE_Z

FACE_POSITIVE_X

FACE_POSITIVE_X: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_POSITIVE_X

FACE_POSITIVE_Y

FACE_POSITIVE_Y: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_POSITIVE_Y

FACE_POSITIVE_Z

FACE_POSITIVE_Z: number

JavaScript Only - For TypeScript, use: CubeMapFace.FACE_POSITIVE_Z

FC_DIRECTION

FC_DIRECTION: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_DIRECTION

FC_LOOKAT_MIXED

FC_LOOKAT_MIXED: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_LOOKAT_MIXED

FC_LOOKAT_XYZ

FC_LOOKAT_XYZ: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_LOOKAT_XYZ

FC_LOOKAT_Y

FC_LOOKAT_Y: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_LOOKAT_Y

FC_NONE

FC_NONE: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_NONE

FC_ROTATE_XYZ

FC_ROTATE_XYZ: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_ROTATE_XYZ

FC_ROTATE_Y

FC_ROTATE_Y: number

JavaScript Only - For TypeScript, use: FaceCameraMode.FC_ROTATE_Y

FILE_APPEND

FILE_APPEND: number

JavaScript Only - For TypeScript, use: FileMode.FILE_APPEND

FILE_READ

FILE_READ: number

JavaScript Only - For TypeScript, use: FileMode.FILE_READ

FILE_READWRITE

FILE_READWRITE: number

JavaScript Only - For TypeScript, use: FileMode.FILE_READWRITE

FILE_WRITE

FILE_WRITE: number

JavaScript Only - For TypeScript, use: FileMode.FILE_WRITE

FILL_POINT

FILL_POINT: number

JavaScript Only - For TypeScript, use: FillMode.FILL_POINT

FILL_SOLID

FILL_SOLID: number

JavaScript Only - For TypeScript, use: FillMode.FILL_SOLID

FILL_WIREFRAME

FILL_WIREFRAME: number

JavaScript Only - For TypeScript, use: FillMode.FILL_WIREFRAME

FILTER_ANISOTROPIC

FILTER_ANISOTROPIC: number

JavaScript Only - For TypeScript, use: TextureFilterMode.FILTER_ANISOTROPIC

FILTER_BILINEAR

FILTER_BILINEAR: number

JavaScript Only - For TypeScript, use: TextureFilterMode.FILTER_BILINEAR

FILTER_DEFAULT

FILTER_DEFAULT: number

JavaScript Only - For TypeScript, use: TextureFilterMode.FILTER_DEFAULT

FILTER_NEAREST

FILTER_NEAREST: number

JavaScript Only - For TypeScript, use: TextureFilterMode.FILTER_NEAREST

FILTER_TRILINEAR

FILTER_TRILINEAR: number

JavaScript Only - For TypeScript, use: TextureFilterMode.FILTER_TRILINEAR

FIRST_LOCAL_ID

FIRST_LOCAL_ID: number

FIRST_REPLICATED_ID

FIRST_REPLICATED_ID: number

ForceClamped

ForceClamped: number

JavaScript Only - For TypeScript, use: LoopMode.ForceClamped

ForceLooped

ForceLooped: number

JavaScript Only - For TypeScript, use: LoopMode.ForceLooped

GAME_CONNECTED

GAME_CONNECTED: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_CONNECTED

GAME_CONNECTING_EXTERNAL_IP

GAME_CONNECTING_EXTERNAL_IP: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_CONNECTING_EXTERNAL_IP

GAME_CONNECTING_INTERNAL_IP

GAME_CONNECTING_INTERNAL_IP: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_CONNECTING_INTERNAL_IP

GAME_CONNECTION_FAILED

GAME_CONNECTION_FAILED: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_CONNECTION_FAILED

GAME_NOT_CONNECTED

GAME_NOT_CONNECTED: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_NOT_CONNECTED

GAME_VERIFYING_SERVER

GAME_VERIFYING_SERVER: number

JavaScript Only - For TypeScript, use: ClientConnectToGameServerState.GAME_VERIFYING_SERVER

GEOM_BILLBOARD

GEOM_BILLBOARD: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_BILLBOARD

GEOM_DIRBILLBOARD

GEOM_DIRBILLBOARD: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_DIRBILLBOARD

GEOM_INSTANCED

GEOM_INSTANCED: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_INSTANCED

GEOM_SKINNED

GEOM_SKINNED: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_SKINNED

GEOM_STATIC

GEOM_STATIC: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_STATIC

GEOM_STATIC_NOINSTANCING

GEOM_STATIC_NOINSTANCING: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_STATIC_NOINSTANCING

GEOM_TRAIL_BONE

GEOM_TRAIL_BONE: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_TRAIL_BONE

GEOM_TRAIL_FACE_CAMERA

GEOM_TRAIL_FACE_CAMERA: number

JavaScript Only - For TypeScript, use: GeometryType.GEOM_TRAIL_FACE_CAMERA

HAT_CENTER

HAT_CENTER: number

HAT_DOWN

HAT_DOWN: number

HAT_LEFT

HAT_LEFT: number

HAT_RIGHT

HAT_RIGHT: number

HAT_UP

HAT_UP: number

HTTP_CLOSED

HTTP_CLOSED: number

JavaScript Only - For TypeScript, use: HttpRequestState.HTTP_CLOSED JavaScript Only - For TypeScript, use: WebRequestState.HTTP_CLOSED

HTTP_ERROR

HTTP_ERROR: number

JavaScript Only - For TypeScript, use: HttpRequestState.HTTP_ERROR JavaScript Only - For TypeScript, use: WebRequestState.HTTP_ERROR

HTTP_INITIALIZING

HTTP_INITIALIZING: number

JavaScript Only - For TypeScript, use: HttpRequestState.HTTP_INITIALIZING JavaScript Only - For TypeScript, use: WebRequestState.HTTP_INITIALIZING

HTTP_OPEN

HTTP_OPEN: number

JavaScript Only - For TypeScript, use: HttpRequestState.HTTP_OPEN JavaScript Only - For TypeScript, use: WebRequestState.HTTP_OPEN

IM_LINEAR

IM_LINEAR: number

JavaScript Only - For TypeScript, use: InterpMethod.IM_LINEAR

IM_NONE

IM_NONE: number

JavaScript Only - For TypeScript, use: InterpMethod.IM_NONE

IM_SPLINE

IM_SPLINE: number

JavaScript Only - For TypeScript, use: InterpMethod.IM_SPLINE

INSIDE

INSIDE: number

JavaScript Only - For TypeScript, use: Intersection.INSIDE

INSTANCING_BUFFER_DEFAULT_SIZE

INSTANCING_BUFFER_DEFAULT_SIZE: number

INSTANT

INSTANT: number

JavaScript Only - For TypeScript, use: CurveType.INSTANT

INSTANTIATION_JAVASCRIPT

INSTANTIATION_JAVASCRIPT: number

JavaScript Only - For TypeScript, use: InstantiationType.INSTANTIATION_JAVASCRIPT

INSTANTIATION_NATIVE

INSTANTIATION_NATIVE: number

JavaScript Only - For TypeScript, use: InstantiationType.INSTANTIATION_NATIVE

INSTANTIATION_NET

INSTANTIATION_NET: number

JavaScript Only - For TypeScript, use: InstantiationType.INSTANTIATION_NET

INTERSECTS

INTERSECTS: number

JavaScript Only - For TypeScript, use: Intersection.INTERSECTS

IPC_MESSAGE_EVENT

IPC_MESSAGE_EVENT: number

IPC_MESSAGE_UNDEFINED

IPC_MESSAGE_UNDEFINED: number

JSONNT_FLOAT_DOUBLE

JSONNT_FLOAT_DOUBLE: number

JavaScript Only - For TypeScript, use: JSONNumberType.JSONNT_FLOAT_DOUBLE

JSONNT_INT

JSONNT_INT: number

JavaScript Only - For TypeScript, use: JSONNumberType.JSONNT_INT

JSONNT_NAN

JSONNT_NAN: number

JavaScript Only - For TypeScript, use: JSONNumberType.JSONNT_NAN

JSONNT_UINT

JSONNT_UINT: number

JavaScript Only - For TypeScript, use: JSONNumberType.JSONNT_UINT

JSON_ARRAY

JSON_ARRAY: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_ARRAY

JSON_BOOL

JSON_BOOL: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_BOOL

JSON_NULL

JSON_NULL: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_NULL

JSON_NUMBER

JSON_NUMBER: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_NUMBER

JSON_OBJECT

JSON_OBJECT: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_OBJECT

JSON_STRING

JSON_STRING: number

JavaScript Only - For TypeScript, use: JSONValueType.JSON_STRING

KEY_0

KEY_0: number

KEY_1

KEY_1: number

KEY_2

KEY_2: number

KEY_3

KEY_3: number

KEY_4

KEY_4: number

KEY_5

KEY_5: number

KEY_6

KEY_6: number

KEY_7

KEY_7: number

KEY_8

KEY_8: number

KEY_9

KEY_9: number

KEY_A

KEY_A: number

KEY_AC_BACK

KEY_AC_BACK: number

KEY_AC_BOOKMARKS

KEY_AC_BOOKMARKS: number

KEY_AC_FORWARD

KEY_AC_FORWARD: number

KEY_AC_HOME

KEY_AC_HOME: number

KEY_AC_REFRESH

KEY_AC_REFRESH: number

KEY_AC_SEARCH

KEY_AC_SEARCH: number

KEY_AC_STOP

KEY_AC_STOP: number

KEY_AGAIN

KEY_AGAIN: number

KEY_ALT

KEY_ALT: number

KEY_ALTERASE

KEY_ALTERASE: number

KEY_AMPERSAND

KEY_AMPERSAND: number

KEY_APPLICATION

KEY_APPLICATION: number

KEY_ASTERISK

KEY_ASTERISK: number

KEY_AT

KEY_AT: number

KEY_AUDIOMUTE

KEY_AUDIOMUTE: number

KEY_AUDIONEXT

KEY_AUDIONEXT: number

KEY_AUDIOPLAY

KEY_AUDIOPLAY: number

KEY_AUDIOPREV

KEY_AUDIOPREV: number

KEY_AUDIOSTOP

KEY_AUDIOSTOP: number

KEY_B

KEY_B: number

KEY_BACKQUOTE

KEY_BACKQUOTE: number

KEY_BACKSLASH

KEY_BACKSLASH: number

KEY_BACKSPACE

KEY_BACKSPACE: number

KEY_BRIGHTNESSDOWN

KEY_BRIGHTNESSDOWN: number

KEY_BRIGHTNESSUP

KEY_BRIGHTNESSUP: number

KEY_C

KEY_C: number

KEY_CALCULATOR

KEY_CALCULATOR: number

KEY_CANCEL

KEY_CANCEL: number

KEY_CAPSLOCK

KEY_CAPSLOCK: number

KEY_CARET

KEY_CARET: number

KEY_CLEAR

KEY_CLEAR: number

KEY_CLEARAGAIN

KEY_CLEARAGAIN: number

KEY_COLON

KEY_COLON: number

KEY_COMMA

KEY_COMMA: number

KEY_COMPUTER

KEY_COMPUTER: number

KEY_COPY

KEY_COPY: number

KEY_CRSEL

KEY_CRSEL: number

KEY_CTRL

KEY_CTRL: number

KEY_CURRENCYSUBUNIT

KEY_CURRENCYSUBUNIT: number

KEY_CURRENCYUNIT

KEY_CURRENCYUNIT: number

KEY_CUT

KEY_CUT: number

KEY_D

KEY_D: number

KEY_DECIMALSEPARATOR

KEY_DECIMALSEPARATOR: number

KEY_DELETE

KEY_DELETE: number

KEY_DISPLAYSWITCH

KEY_DISPLAYSWITCH: number

KEY_DOLLAR

KEY_DOLLAR: number

KEY_DOWN

KEY_DOWN: number

KEY_E

KEY_E: number

KEY_EJECT

KEY_EJECT: number

KEY_END

KEY_END: number

KEY_EQUALS

KEY_EQUALS: number

KEY_ESCAPE

KEY_ESCAPE: number

KEY_EXCLAIM

KEY_EXCLAIM: number

KEY_EXSEL

KEY_EXSEL: number

KEY_F

KEY_F: number

KEY_F1

KEY_F1: number

KEY_F10

KEY_F10: number

KEY_F11

KEY_F11: number

KEY_F12

KEY_F12: number

KEY_F13

KEY_F13: number

KEY_F14

KEY_F14: number

KEY_F15

KEY_F15: number

KEY_F16

KEY_F16: number

KEY_F17

KEY_F17: number

KEY_F18

KEY_F18: number

KEY_F19

KEY_F19: number

KEY_F2

KEY_F2: number

KEY_F20

KEY_F20: number

KEY_F21

KEY_F21: number

KEY_F22

KEY_F22: number

KEY_F23

KEY_F23: number

KEY_F24

KEY_F24: number

KEY_F3

KEY_F3: number

KEY_F4

KEY_F4: number

KEY_F5

KEY_F5: number

KEY_F6

KEY_F6: number

KEY_F7

KEY_F7: number

KEY_F8

KEY_F8: number

KEY_F9

KEY_F9: number

KEY_FIND

KEY_FIND: number

KEY_G

KEY_G: number

KEY_GREATER

KEY_GREATER: number

KEY_GUI

KEY_GUI: number

KEY_H

KEY_H: number

KEY_HASH

KEY_HASH: number

KEY_HELP

KEY_HELP: number

KEY_HOME

KEY_HOME: number

KEY_I

KEY_I: number

KEY_INSERT

KEY_INSERT: number

KEY_J

KEY_J: number

KEY_K

KEY_K: number

KEY_KBDILLUMDOWN

KEY_KBDILLUMDOWN: number

KEY_KBDILLUMTOGGLE

KEY_KBDILLUMTOGGLE: number

KEY_KBDILLUMUP

KEY_KBDILLUMUP: number

KEY_KP_0

KEY_KP_0: number

KEY_KP_00

KEY_KP_00: number

KEY_KP_000

KEY_KP_000: number

KEY_KP_1

KEY_KP_1: number

KEY_KP_2

KEY_KP_2: number

KEY_KP_3

KEY_KP_3: number

KEY_KP_4

KEY_KP_4: number

KEY_KP_5

KEY_KP_5: number

KEY_KP_6

KEY_KP_6: number

KEY_KP_7

KEY_KP_7: number

KEY_KP_8

KEY_KP_8: number

KEY_KP_9

KEY_KP_9: number

KEY_KP_A

KEY_KP_A: number

KEY_KP_AMPERSAND

KEY_KP_AMPERSAND: number

KEY_KP_AT

KEY_KP_AT: number

KEY_KP_B

KEY_KP_B: number

KEY_KP_BACKSPACE

KEY_KP_BACKSPACE: number

KEY_KP_BINARY

KEY_KP_BINARY: number

KEY_KP_C

KEY_KP_C: number

KEY_KP_CLEAR

KEY_KP_CLEAR: number

KEY_KP_CLEARENTRY

KEY_KP_CLEARENTRY: number

KEY_KP_COLON

KEY_KP_COLON: number

KEY_KP_COMMA

KEY_KP_COMMA: number

KEY_KP_D

KEY_KP_D: number

KEY_KP_DBLAMPERSAND

KEY_KP_DBLAMPERSAND: number

KEY_KP_DBLVERTICALBAR

KEY_KP_DBLVERTICALBAR: number

KEY_KP_DECIMAL

KEY_KP_DECIMAL: number

KEY_KP_DIVIDE

KEY_KP_DIVIDE: number

KEY_KP_E

KEY_KP_E: number

KEY_KP_ENTER

KEY_KP_ENTER: number

KEY_KP_EQUALS

KEY_KP_EQUALS: number

KEY_KP_EQUALSAS400

KEY_KP_EQUALSAS400: number

KEY_KP_EXCLAM

KEY_KP_EXCLAM: number

KEY_KP_F

KEY_KP_F: number

KEY_KP_GREATER

KEY_KP_GREATER: number

KEY_KP_HASH

KEY_KP_HASH: number

KEY_KP_HEXADECIMAL

KEY_KP_HEXADECIMAL: number

KEY_KP_LEFTBRACE

KEY_KP_LEFTBRACE: number

KEY_KP_LEFTPAREN

KEY_KP_LEFTPAREN: number

KEY_KP_LESS

KEY_KP_LESS: number

KEY_KP_MEMADD

KEY_KP_MEMADD: number

KEY_KP_MEMCLEAR

KEY_KP_MEMCLEAR: number

KEY_KP_MEMDIVIDE

KEY_KP_MEMDIVIDE: number

KEY_KP_MEMMULTIPLY

KEY_KP_MEMMULTIPLY: number

KEY_KP_MEMRECALL

KEY_KP_MEMRECALL: number

KEY_KP_MEMSTORE

KEY_KP_MEMSTORE: number

KEY_KP_MEMSUBTRACT

KEY_KP_MEMSUBTRACT: number

KEY_KP_MINUS

KEY_KP_MINUS: number

KEY_KP_MULTIPLY

KEY_KP_MULTIPLY: number

KEY_KP_OCTAL

KEY_KP_OCTAL: number

KEY_KP_PERCENT

KEY_KP_PERCENT: number

KEY_KP_PERIOD

KEY_KP_PERIOD: number

KEY_KP_PLUS

KEY_KP_PLUS: number

KEY_KP_PLUSMINUS

KEY_KP_PLUSMINUS: number

KEY_KP_POWER

KEY_KP_POWER: number

KEY_KP_RIGHTBRACE

KEY_KP_RIGHTBRACE: number

KEY_KP_RIGHTPAREN

KEY_KP_RIGHTPAREN: number

KEY_KP_SPACE

KEY_KP_SPACE: number

KEY_KP_TAB

KEY_KP_TAB: number

KEY_KP_VERTICALBAR

KEY_KP_VERTICALBAR: number

KEY_KP_XOR

KEY_KP_XOR: number

KEY_L

KEY_L: number

KEY_LALT

KEY_LALT: number

KEY_LCTRL

KEY_LCTRL: number

KEY_LEFT

KEY_LEFT: number

KEY_LEFTBRACKET

KEY_LEFTBRACKET: number

KEY_LEFTPAREN

KEY_LEFTPAREN: number

KEY_LESS

KEY_LESS: number

KEY_LGUI

KEY_LGUI: number

KEY_LSHIFT

KEY_LSHIFT: number

KEY_M

KEY_M: number

KEY_MAIL

KEY_MAIL: number

KEY_MEDIASELECT

KEY_MEDIASELECT: number

KEY_MENU

KEY_MENU: number

KEY_MINUS

KEY_MINUS: number

KEY_MODE

KEY_MODE: number

KEY_MUTE

KEY_MUTE: number

KEY_N

KEY_N: number

KEY_NUMLOCKCLEAR

KEY_NUMLOCKCLEAR: number

KEY_O

KEY_O: number

KEY_OPER

KEY_OPER: number

KEY_OUT

KEY_OUT: number

KEY_P

KEY_P: number

KEY_PAGEDOWN

KEY_PAGEDOWN: number

KEY_PAGEUP

KEY_PAGEUP: number

KEY_PASTE

KEY_PASTE: number

KEY_PAUSE

KEY_PAUSE: number

KEY_PERCENT

KEY_PERCENT: number

KEY_PERIOD

KEY_PERIOD: number

KEY_PLUS

KEY_PLUS: number

KEY_POWER

KEY_POWER: number

KEY_PRINTSCREEN

KEY_PRINTSCREEN: number

KEY_PRIOR

KEY_PRIOR: number

KEY_Q

KEY_Q: number

KEY_QUESTION

KEY_QUESTION: number

KEY_QUOTE

KEY_QUOTE: number

KEY_QUOTEDBL

KEY_QUOTEDBL: number

KEY_R

KEY_R: number

KEY_RALT

KEY_RALT: number

KEY_RCTRL

KEY_RCTRL: number

KEY_RETURN

KEY_RETURN: number

KEY_RETURN2

KEY_RETURN2: number

KEY_RGUI

KEY_RGUI: number

KEY_RIGHT

KEY_RIGHT: number

KEY_RIGHTBRACKET

KEY_RIGHTBRACKET: number

KEY_RIGHTPAREN

KEY_RIGHTPAREN: number

KEY_RSHIFT

KEY_RSHIFT: number

KEY_S

KEY_S: number

KEY_SCROLLLOCK

KEY_SCROLLLOCK: number

KEY_SELECT

KEY_SELECT: number

KEY_SEMICOLON

KEY_SEMICOLON: number

KEY_SEPARATOR

KEY_SEPARATOR: number

KEY_SHIFT

KEY_SHIFT: number

KEY_SLASH

KEY_SLASH: number

KEY_SLEEP

KEY_SLEEP: number

KEY_SPACE

KEY_SPACE: number

KEY_STOP

KEY_STOP: number

KEY_SYSREQ

KEY_SYSREQ: number

KEY_T

KEY_T: number

KEY_TAB

KEY_TAB: number

KEY_THOUSANDSSEPARATOR

KEY_THOUSANDSSEPARATOR: number

KEY_U

KEY_U: number

KEY_UNDERSCORE

KEY_UNDERSCORE: number

KEY_UNDO

KEY_UNDO: number

KEY_UNKNOWN

KEY_UNKNOWN: number

KEY_UP

KEY_UP: number

KEY_V

KEY_V: number

KEY_VOLUMEDOWN

KEY_VOLUMEDOWN: number

KEY_VOLUMEUP

KEY_VOLUMEUP: number

KEY_W

KEY_W: number

KEY_WWW

KEY_WWW: number

KEY_X

KEY_X: number

KEY_Y

KEY_Y: number

KEY_Z

KEY_Z: number

LAST_LOCAL_ID

LAST_LOCAL_ID: number

LAST_REPLICATED_ID

LAST_REPLICATED_ID: number

LIGHT2D_DIRECTIONAL

LIGHT2D_DIRECTIONAL: number

JavaScript Only - For TypeScript, use: LightType2D.LIGHT2D_DIRECTIONAL

LIGHT2D_POINT

LIGHT2D_POINT: number

JavaScript Only - For TypeScript, use: LightType2D.LIGHT2D_POINT

LIGHTING_PERPIXEL

LIGHTING_PERPIXEL: number

JavaScript Only - For TypeScript, use: PassLightingMode.LIGHTING_PERPIXEL

LIGHTING_PERVERTEX

LIGHTING_PERVERTEX: number

JavaScript Only - For TypeScript, use: PassLightingMode.LIGHTING_PERVERTEX

LIGHTING_UNLIT

LIGHTING_UNLIT: number

JavaScript Only - For TypeScript, use: PassLightingMode.LIGHTING_UNLIT

LIGHT_DIRECTIONAL

LIGHT_DIRECTIONAL: number

JavaScript Only - For TypeScript, use: LightType.LIGHT_DIRECTIONAL

LIGHT_POINT

LIGHT_POINT: number

JavaScript Only - For TypeScript, use: LightType.LIGHT_POINT

LIGHT_SPOT

LIGHT_SPOT: number

JavaScript Only - For TypeScript, use: LightType.LIGHT_SPOT

LINEAR

LINEAR: number

JavaScript Only - For TypeScript, use: CurveType.LINEAR

LINEAR_CURVE

LINEAR_CURVE: number

JavaScript Only - For TypeScript, use: InterpolationMode.LINEAR_CURVE

LINE_LIST

LINE_LIST: number

JavaScript Only - For TypeScript, use: PrimitiveType.LINE_LIST

LINE_STRIP

LINE_STRIP: number

JavaScript Only - For TypeScript, use: PrimitiveType.LINE_STRIP

LM_DEFAULT

LM_DEFAULT: number

JavaScript Only - For TypeScript, use: LoopMode2D.LM_DEFAULT

LM_FORCE_CLAMPED

LM_FORCE_CLAMPED: number

JavaScript Only - For TypeScript, use: LoopMode2D.LM_FORCE_CLAMPED

LM_FORCE_LOOPED

LM_FORCE_LOOPED: number

JavaScript Only - For TypeScript, use: LoopMode2D.LM_FORCE_LOOPED

LOAD_RESOURCES_ONLY

LOAD_RESOURCES_ONLY: number

JavaScript Only - For TypeScript, use: LoadMode.LOAD_RESOURCES_ONLY

LOAD_SCENE

LOAD_SCENE: number

JavaScript Only - For TypeScript, use: LoadMode.LOAD_SCENE

LOAD_SCENE_AND_RESOURCES

LOAD_SCENE_AND_RESOURCES: number

JavaScript Only - For TypeScript, use: LoadMode.LOAD_SCENE_AND_RESOURCES

LOCAL

LOCAL: number

JavaScript Only - For TypeScript, use: CreateMode.LOCAL

LOCK_HARDWARE

LOCK_HARDWARE: number

JavaScript Only - For TypeScript, use: LockState.LOCK_HARDWARE

LOCK_NONE

LOCK_NONE: number

JavaScript Only - For TypeScript, use: LockState.LOCK_NONE

LOCK_SCRATCH

LOCK_SCRATCH: number

JavaScript Only - For TypeScript, use: LockState.LOCK_SCRATCH

LOCK_SHADOW

LOCK_SHADOW: number

JavaScript Only - For TypeScript, use: LockState.LOCK_SHADOW

LOG_DEBUG

LOG_DEBUG: number

LOG_ERROR

LOG_ERROR: number

LOG_INFO

LOG_INFO: number

LOG_NONE

LOG_NONE: number

LOG_RAW

LOG_RAW: number

LOG_WARNING

LOG_WARNING: number

LPS_NONE

LPS_NONE: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_NONE

LPS_POINT

LPS_POINT: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINT

LPS_POINTMASK

LPS_POINTMASK: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTMASK

LPS_POINTMASKSHADOW

LPS_POINTMASKSHADOW: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTMASKSHADOW

LPS_POINTMASKSHADOWSPEC

LPS_POINTMASKSHADOWSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTMASKSHADOWSPEC

LPS_POINTMASKSPEC

LPS_POINTMASKSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTMASKSPEC

LPS_POINTSHADOW

LPS_POINTSHADOW: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTSHADOW

LPS_POINTSHADOWSPEC

LPS_POINTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTSHADOWSPEC

LPS_POINTSPEC

LPS_POINTSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_POINTSPEC

LPS_SHADOW

LPS_SHADOW: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SHADOW

LPS_SHADOWSPEC

LPS_SHADOWSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SHADOWSPEC

LPS_SPEC

LPS_SPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SPEC

LPS_SPOT

LPS_SPOT: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SPOT

LPS_SPOTSHADOW

LPS_SPOTSHADOW: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SPOTSHADOW

LPS_SPOTSHADOWSPEC

LPS_SPOTSHADOWSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SPOTSHADOWSPEC

LPS_SPOTSPEC

LPS_SPOTSPEC: number

JavaScript Only - For TypeScript, use: LightPSVariation.LPS_SPOTSPEC

LT_IMAGE_LAYER

LT_IMAGE_LAYER: number

JavaScript Only - For TypeScript, use: TileMapLayerType2D.LT_IMAGE_LAYER

LT_INVALID

LT_INVALID: number

JavaScript Only - For TypeScript, use: TileMapLayerType2D.LT_INVALID

LT_OBJECT_GROUP

LT_OBJECT_GROUP: number

JavaScript Only - For TypeScript, use: TileMapLayerType2D.LT_OBJECT_GROUP

LT_TILE_LAYER

LT_TILE_LAYER: number

JavaScript Only - For TypeScript, use: TileMapLayerType2D.LT_TILE_LAYER

LVS_DIR

LVS_DIR: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_DIR

LVS_POINT

LVS_POINT: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_POINT

LVS_POINTSHADOW

LVS_POINTSHADOW: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_POINTSHADOW

LVS_POINTSHADOWNORMALOFFSET

LVS_POINTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_POINTSHADOWNORMALOFFSET

LVS_SHADOW

LVS_SHADOW: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_SHADOW

LVS_SHADOWNORMALOFFSET

LVS_SHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_SHADOWNORMALOFFSET

LVS_SPOT

LVS_SPOT: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_SPOT

LVS_SPOTSHADOW

LVS_SPOTSHADOW: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_SPOTSHADOW

LVS_SPOTSHADOWNORMALOFFSET

LVS_SPOTSHADOWNORMALOFFSET: number

JavaScript Only - For TypeScript, use: LightVSVariation.LVS_SPOTSHADOWNORMALOFFSET

MASK_BLENDINDICES

MASK_BLENDINDICES: number

MASK_BLENDWEIGHTS

MASK_BLENDWEIGHTS: number

MASK_COLOR

MASK_COLOR: number

MASK_CUBETEXCOORD1

MASK_CUBETEXCOORD1: number

MASK_CUBETEXCOORD2

MASK_CUBETEXCOORD2: number

MASK_INSTANCEMATRIX1

MASK_INSTANCEMATRIX1: number

MASK_INSTANCEMATRIX2

MASK_INSTANCEMATRIX2: number

MASK_INSTANCEMATRIX3

MASK_INSTANCEMATRIX3: number

MASK_NONE

MASK_NONE: number

MASK_NORMAL

MASK_NORMAL: number

MASK_OBJECTINDEX

MASK_OBJECTINDEX: number

MASK_POSITION

MASK_POSITION: number

MASK_TANGENT

MASK_TANGENT: number

MASK_TEXCOORD1

MASK_TEXCOORD1: number

MASK_TEXCOORD2

MASK_TEXCOORD2: number

MASTER_CONNECTED

MASTER_CONNECTED: number

JavaScript Only - For TypeScript, use: ConnectToMasterState.MASTER_CONNECTED

MASTER_CONNECTING_TCP

MASTER_CONNECTING_TCP: number

JavaScript Only - For TypeScript, use: ConnectToMasterState.MASTER_CONNECTING_TCP

MASTER_CONNECTING_UDP

MASTER_CONNECTING_UDP: number

JavaScript Only - For TypeScript, use: ConnectToMasterState.MASTER_CONNECTING_UDP

MASTER_CONNECTION_FAILED

MASTER_CONNECTION_FAILED: number

JavaScript Only - For TypeScript, use: ConnectToMasterState.MASTER_CONNECTION_FAILED

MASTER_NOT_CONNECTED

MASTER_NOT_CONNECTED: number

JavaScript Only - For TypeScript, use: ConnectToMasterState.MASTER_NOT_CONNECTED

MATRIX_CONVERSION_BUFFER_LENGTH

MATRIX_CONVERSION_BUFFER_LENGTH: number

MAX_ADDRESSMODES

MAX_ADDRESSMODES: number

JavaScript Only - For TypeScript, use: TextureAddressMode.MAX_ADDRESSMODES

MAX_BILLBOARDS

MAX_BILLBOARDS: number

MAX_BLENDMODES

MAX_BLENDMODES: number

JavaScript Only - For TypeScript, use: BlendMode.MAX_BLENDMODES

MAX_CASCADE_SPLITS

MAX_CASCADE_SPLITS: number

MAX_COMPAREMODES

MAX_COMPAREMODES: number

JavaScript Only - For TypeScript, use: CompareMode.MAX_COMPAREMODES

MAX_CONSTANT_REGISTERS

MAX_CONSTANT_REGISTERS: number

MAX_COORDS

MAX_COORDS: number

JavaScript Only - For TypeScript, use: TextureCoordinate.MAX_COORDS

MAX_CUBEMAP_FACES

MAX_CUBEMAP_FACES: number

JavaScript Only - For TypeScript, use: CubeMapFace.MAX_CUBEMAP_FACES

MAX_CULLMODES

MAX_CULLMODES: number

JavaScript Only - For TypeScript, use: CullMode.MAX_CULLMODES

MAX_DEFERRED_LIGHT_PS_VARIATIONS

MAX_DEFERRED_LIGHT_PS_VARIATIONS: number

JavaScript Only - For TypeScript, use: DeferredLightPSVariation.MAX_DEFERRED_LIGHT_PS_VARIATIONS

MAX_DEFERRED_LIGHT_VS_VARIATIONS

MAX_DEFERRED_LIGHT_VS_VARIATIONS: number

JavaScript Only - For TypeScript, use: DeferredLightVSVariation.MAX_DEFERRED_LIGHT_VS_VARIATIONS

MAX_FILTERMODES

MAX_FILTERMODES: number

JavaScript Only - For TypeScript, use: TextureFilterMode.MAX_FILTERMODES

MAX_GEOMETRYTYPES

MAX_GEOMETRYTYPES: number

JavaScript Only - For TypeScript, use: GeometryType.MAX_GEOMETRYTYPES

MAX_LEGACY_VERTEX_ELEMENTS

MAX_LEGACY_VERTEX_ELEMENTS: number

JavaScript Only - For TypeScript, use: LegacyVertexElement.MAX_LEGACY_VERTEX_ELEMENTS

MAX_LIGHT_PS_VARIATIONS

MAX_LIGHT_PS_VARIATIONS: number

JavaScript Only - For TypeScript, use: LightPSVariation.MAX_LIGHT_PS_VARIATIONS

MAX_LIGHT_SPLITS

MAX_LIGHT_SPLITS: number

MAX_LIGHT_VS_VARIATIONS

MAX_LIGHT_VS_VARIATIONS: number

JavaScript Only - For TypeScript, use: LightVSVariation.MAX_LIGHT_VS_VARIATIONS

MAX_MATERIAL_TEXTURE_UNITS

MAX_MATERIAL_TEXTURE_UNITS: number

JavaScript Only - For TypeScript, use: TextureUnit.MAX_MATERIAL_TEXTURE_UNITS

MAX_NETWORK_ATTRIBUTES

MAX_NETWORK_ATTRIBUTES: number

MAX_RENDERTARGETS

MAX_RENDERTARGETS: number

MAX_SHADER_PARAMETER_GROUPS

MAX_SHADER_PARAMETER_GROUPS: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.MAX_SHADER_PARAMETER_GROUPS

MAX_TEXTURE_QUALITY_LEVELS

MAX_TEXTURE_QUALITY_LEVELS: number

MAX_TEXTURE_UNITS

MAX_TEXTURE_UNITS: number

JavaScript Only - For TypeScript, use: TextureUnit.MAX_TEXTURE_UNITS

MAX_VAR_TYPES

MAX_VAR_TYPES: number

JavaScript Only - For TypeScript, use: VariantType.MAX_VAR_TYPES

MAX_VERTEXLIGHT_VS_VARIATIONS

MAX_VERTEXLIGHT_VS_VARIATIONS: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.MAX_VERTEXLIGHT_VS_VARIATIONS

MAX_VERTEX_ELEMENT_SEMANTICS

MAX_VERTEX_ELEMENT_SEMANTICS: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.MAX_VERTEX_ELEMENT_SEMANTICS

MAX_VERTEX_ELEMENT_TYPES

MAX_VERTEX_ELEMENT_TYPES: number

JavaScript Only - For TypeScript, use: VertexElementType.MAX_VERTEX_ELEMENT_TYPES

MAX_VERTEX_LIGHTS

MAX_VERTEX_LIGHTS: number

MAX_VERTEX_STREAMS

MAX_VERTEX_STREAMS: number

MAX_VIEWPORT_TEXTURES

MAX_VIEWPORT_TEXTURES: number

MM_ABSOLUTE

MM_ABSOLUTE: number

JavaScript Only - For TypeScript, use: MouseMode.MM_ABSOLUTE

MM_FREE

MM_FREE: number

JavaScript Only - For TypeScript, use: MouseMode.MM_FREE

MM_INVALID

MM_INVALID: number

JavaScript Only - For TypeScript, use: MouseMode.MM_INVALID

MM_RELATIVE

MM_RELATIVE: number

JavaScript Only - For TypeScript, use: MouseMode.MM_RELATIVE

MM_WRAP

MM_WRAP: number

JavaScript Only - For TypeScript, use: MouseMode.MM_WRAP

MODEL_VERSION

MODEL_VERSION: number

MOUSEB_LEFT

MOUSEB_LEFT: number

MOUSEB_MIDDLE

MOUSEB_MIDDLE: number

MOUSEB_RIGHT

MOUSEB_RIGHT: number

MOUSEB_X1

MOUSEB_X1: number

MOUSEB_X2

MOUSEB_X2: number

MSG_COMPONENTDELTAUPDATE

MSG_COMPONENTDELTAUPDATE: number

MSG_COMPONENTLATESTDATA

MSG_COMPONENTLATESTDATA: number

MSG_CONTROLS

MSG_CONTROLS: number

MSG_CREATECOMPONENT

MSG_CREATECOMPONENT: number

MSG_CREATENODE

MSG_CREATENODE: number

MSG_IDENTITY

MSG_IDENTITY: number

MSG_LOADSCENE

MSG_LOADSCENE: number

MSG_NODEDELTAUPDATE

MSG_NODEDELTAUPDATE: number

MSG_NODELATESTDATA

MSG_NODELATESTDATA: number

MSG_PACKAGEDATA

MSG_PACKAGEDATA: number

MSG_PACKAGEINFO

MSG_PACKAGEINFO: number

MSG_REMOTEEVENT

MSG_REMOTEEVENT: number

MSG_REMOTENODEEVENT

MSG_REMOTENODEEVENT: number

MSG_REMOVECOMPONENT

MSG_REMOVECOMPONENT: number

MSG_REMOVENODE

MSG_REMOVENODE: number

MSG_REQUESTPACKAGE

MSG_REQUESTPACKAGE: number

MSG_SCENECHECKSUMERROR

MSG_SCENECHECKSUMERROR: number

MSG_SCENELOADED

MSG_SCENELOADED: number

MSG_STRING

MSG_STRING: number

M_DEGTORAD

M_DEGTORAD: number

M_DEGTORAD_2

M_DEGTORAD_2: number

M_EPSILON

M_EPSILON: number

M_HALF_PI

M_HALF_PI: number

M_INFINITY

M_INFINITY: number

M_LARGE_EPSILON

M_LARGE_EPSILON: number

M_LARGE_VALUE

M_LARGE_VALUE: number

M_MAX_FOV

M_MAX_FOV: number

M_MAX_INT

M_MAX_INT: number

M_MAX_UNSIGNED

M_MAX_UNSIGNED: number

M_MIN_INT

M_MIN_INT: number

M_MIN_NEARCLIP

M_MIN_NEARCLIP: number

M_MIN_UNSIGNED

M_MIN_UNSIGNED: number

M_PI

M_PI: number

M_RADTODEG

M_RADTODEG: number

NAVIGATIONPUSHINESS_HIGH

NAVIGATIONPUSHINESS_HIGH: number

JavaScript Only - For TypeScript, use: NavigationPushiness.NAVIGATIONPUSHINESS_HIGH

NAVIGATIONPUSHINESS_LOW

NAVIGATIONPUSHINESS_LOW: number

JavaScript Only - For TypeScript, use: NavigationPushiness.NAVIGATIONPUSHINESS_LOW

NAVIGATIONPUSHINESS_MEDIUM

NAVIGATIONPUSHINESS_MEDIUM: number

JavaScript Only - For TypeScript, use: NavigationPushiness.NAVIGATIONPUSHINESS_MEDIUM

NAVIGATIONPUSHINESS_NONE

NAVIGATIONPUSHINESS_NONE: number

JavaScript Only - For TypeScript, use: NavigationPushiness.NAVIGATIONPUSHINESS_NONE

NAVIGATIONQUALITY_HIGH

NAVIGATIONQUALITY_HIGH: number

JavaScript Only - For TypeScript, use: NavigationQuality.NAVIGATIONQUALITY_HIGH

NAVIGATIONQUALITY_LOW

NAVIGATIONQUALITY_LOW: number

JavaScript Only - For TypeScript, use: NavigationQuality.NAVIGATIONQUALITY_LOW

NAVIGATIONQUALITY_MEDIUM

NAVIGATIONQUALITY_MEDIUM: number

JavaScript Only - For TypeScript, use: NavigationQuality.NAVIGATIONQUALITY_MEDIUM

NAVMESH_PARTITION_MONOTONE

NAVMESH_PARTITION_MONOTONE: number

JavaScript Only - For TypeScript, use: NavmeshPartitionType.NAVMESH_PARTITION_MONOTONE

NAVMESH_PARTITION_WATERSHED

NAVMESH_PARTITION_WATERSHED: number

JavaScript Only - For TypeScript, use: NavmeshPartitionType.NAVMESH_PARTITION_WATERSHED

NAVPATHFLAG_END

NAVPATHFLAG_END: number

JavaScript Only - For TypeScript, use: NavigationPathPointFlag.NAVPATHFLAG_END

NAVPATHFLAG_NONE

NAVPATHFLAG_NONE: number

JavaScript Only - For TypeScript, use: NavigationPathPointFlag.NAVPATHFLAG_NONE

NAVPATHFLAG_OFF_MESH

NAVPATHFLAG_OFF_MESH: number

JavaScript Only - For TypeScript, use: NavigationPathPointFlag.NAVPATHFLAG_OFF_MESH

NAVPATHFLAG_START

NAVPATHFLAG_START: number

JavaScript Only - For TypeScript, use: NavigationPathPointFlag.NAVPATHFLAG_START

NUM_FRUSTUM_PLANES

NUM_FRUSTUM_PLANES: number

NUM_FRUSTUM_VERTICES

NUM_FRUSTUM_VERTICES: number

NUM_OCTANTS

NUM_OCTANTS: number

OCCLUSION_DEFAULT_MAX_TRIANGLES

OCCLUSION_DEFAULT_MAX_TRIANGLES: number

OCCLUSION_FIXED_BIAS

OCCLUSION_FIXED_BIAS: number

OCCLUSION_MIN_SIZE

OCCLUSION_MIN_SIZE: number

OCCLUSION_RELATIVE_BIAS

OCCLUSION_RELATIVE_BIAS: number

OCCLUSION_X_SCALE

OCCLUSION_X_SCALE: number

OCCLUSION_Z_SCALE

OCCLUSION_Z_SCALE: number

OPSM_NONE

OPSM_NONE: number

JavaScript Only - For TypeScript, use: ObserverPositionSendMode.OPSM_NONE

OPSM_POSITION

OPSM_POSITION: number

JavaScript Only - For TypeScript, use: ObserverPositionSendMode.OPSM_POSITION

OPSM_POSITION_ROTATION

OPSM_POSITION_ROTATION: number

JavaScript Only - For TypeScript, use: ObserverPositionSendMode.OPSM_POSITION_ROTATION

OP_DECR

OP_DECR: number

JavaScript Only - For TypeScript, use: StencilOp.OP_DECR

OP_INCR

OP_INCR: number

JavaScript Only - For TypeScript, use: StencilOp.OP_INCR

OP_KEEP

OP_KEEP: number

JavaScript Only - For TypeScript, use: StencilOp.OP_KEEP

OP_REF

OP_REF: number

JavaScript Only - For TypeScript, use: StencilOp.OP_REF

OP_ZERO

OP_ZERO: number

JavaScript Only - For TypeScript, use: StencilOp.OP_ZERO

OT_ELLIPSE

OT_ELLIPSE: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_ELLIPSE

OT_INVALID

OT_INVALID: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_INVALID

OT_POLYGON

OT_POLYGON: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_POLYGON

OT_POLYLINE

OT_POLYLINE: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_POLYLINE

OT_RECTANGLE

OT_RECTANGLE: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_RECTANGLE

OT_TILE

OT_TILE: number

JavaScript Only - For TypeScript, use: TileMapObjectType2D.OT_TILE

OUTSIDE

OUTSIDE: number

JavaScript Only - For TypeScript, use: Intersection.OUTSIDE

O_HEXAGONAL

O_HEXAGONAL: number

JavaScript Only - For TypeScript, use: Orientation2D.O_HEXAGONAL

O_ISOMETRIC

O_ISOMETRIC: number

JavaScript Only - For TypeScript, use: Orientation2D.O_ISOMETRIC

O_ORTHOGONAL

O_ORTHOGONAL: number

JavaScript Only - For TypeScript, use: Orientation2D.O_ORTHOGONAL

O_STAGGERED

O_STAGGERED: number

JavaScript Only - For TypeScript, use: Orientation2D.O_STAGGERED

PACKAGE_FRAGMENT_SIZE

PACKAGE_FRAGMENT_SIZE: number

PIXEL_SIZE

PIXEL_SIZE: number

PLANE_DOWN

PLANE_DOWN: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_DOWN

PLANE_FAR

PLANE_FAR: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_FAR

PLANE_LEFT

PLANE_LEFT: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_LEFT

PLANE_NEAR

PLANE_NEAR: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_NEAR

PLANE_RIGHT

PLANE_RIGHT: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_RIGHT

PLANE_UP

PLANE_UP: number

JavaScript Only - For TypeScript, use: FrustumPlane.PLANE_UP

PLVT_BOOL

PLVT_BOOL: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_BOOL

PLVT_FLOAT

PLVT_FLOAT: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_FLOAT

PLVT_INT

PLVT_INT: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_INT

PLVT_NONE

PLVT_NONE: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_NONE

PLVT_STRING

PLVT_STRING: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_STRING

PLVT_VALUEMAP

PLVT_VALUEMAP: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_VALUEMAP

PLVT_VALUEVECTOR

PLVT_VALUEVECTOR: number

JavaScript Only - For TypeScript, use: PListValueType.PLVT_VALUEVECTOR

POINT_LIST

POINT_LIST: number

JavaScript Only - For TypeScript, use: PrimitiveType.POINT_LIST

PRIORITY_LAST

PRIORITY_LAST: number

PS

PS: number

JavaScript Only - For TypeScript, use: ShaderType.PS

QUADRATIC

QUADRATIC: number

JavaScript Only - For TypeScript, use: CurveType.QUADRATIC

QUALITY_HIGH

QUALITY_HIGH: number

QUALITY_LOW

QUALITY_LOW: number

QUALITY_MAX

QUALITY_MAX: number

QUALITY_MEDIUM

QUALITY_MEDIUM: number

QUAL_ALT

QUAL_ALT: number

QUAL_ANY

QUAL_ANY: number

QUAL_CTRL

QUAL_CTRL: number

QUAL_SHIFT

QUAL_SHIFT: number

QUICKSORT_THRESHOLD

QUICKSORT_THRESHOLD: number

RAY_AABB

RAY_AABB: number

JavaScript Only - For TypeScript, use: RayQueryLevel.RAY_AABB

RAY_OBB

RAY_OBB: number

JavaScript Only - For TypeScript, use: RayQueryLevel.RAY_OBB

RAY_TRIANGLE

RAY_TRIANGLE: number

JavaScript Only - For TypeScript, use: RayQueryLevel.RAY_TRIANGLE

RAY_TRIANGLE_UV

RAY_TRIANGLE_UV: number

JavaScript Only - For TypeScript, use: RayQueryLevel.RAY_TRIANGLE_UV

REMOVE_COMPONENT

REMOVE_COMPONENT: number

JavaScript Only - For TypeScript, use: AutoRemoveMode.REMOVE_COMPONENT

REMOVE_DISABLED

REMOVE_DISABLED: number

JavaScript Only - For TypeScript, use: AutoRemoveMode.REMOVE_DISABLED

REMOVE_NODE

REMOVE_NODE: number

JavaScript Only - For TypeScript, use: AutoRemoveMode.REMOVE_NODE

REPLICATED

REPLICATED: number

JavaScript Only - For TypeScript, use: CreateMode.REPLICATED

RESOURCE_CHECKEXISTS

RESOURCE_CHECKEXISTS: number

JavaScript Only - For TypeScript, use: ResourceRequest.RESOURCE_CHECKEXISTS

RESOURCE_GETFILE

RESOURCE_GETFILE: number

JavaScript Only - For TypeScript, use: ResourceRequest.RESOURCE_GETFILE

ROOT_INDEX

ROOT_INDEX: number

SCANCODE_0

SCANCODE_0: number

SCANCODE_1

SCANCODE_1: number

SCANCODE_2

SCANCODE_2: number

SCANCODE_3

SCANCODE_3: number

SCANCODE_4

SCANCODE_4: number

SCANCODE_5

SCANCODE_5: number

SCANCODE_6

SCANCODE_6: number

SCANCODE_7

SCANCODE_7: number

SCANCODE_8

SCANCODE_8: number

SCANCODE_9

SCANCODE_9: number

SCANCODE_A

SCANCODE_A: number

SCANCODE_AC_BACK

SCANCODE_AC_BACK: number

SCANCODE_AC_BOOKMARKS

SCANCODE_AC_BOOKMARKS: number

SCANCODE_AC_FORWARD

SCANCODE_AC_FORWARD: number

SCANCODE_AC_HOME

SCANCODE_AC_HOME: number

SCANCODE_AC_REFRESH

SCANCODE_AC_REFRESH: number

SCANCODE_AC_SEARCH

SCANCODE_AC_SEARCH: number

SCANCODE_AC_STOP

SCANCODE_AC_STOP: number

SCANCODE_AGAIN

SCANCODE_AGAIN: number

SCANCODE_ALT

SCANCODE_ALT: number

SCANCODE_ALTERASE

SCANCODE_ALTERASE: number

SCANCODE_APOSTROPHE

SCANCODE_APOSTROPHE: number

SCANCODE_APP1

SCANCODE_APP1: number

SCANCODE_APP2

SCANCODE_APP2: number

SCANCODE_APPLICATION

SCANCODE_APPLICATION: number

SCANCODE_AUDIOMUTE

SCANCODE_AUDIOMUTE: number

SCANCODE_AUDIONEXT

SCANCODE_AUDIONEXT: number

SCANCODE_AUDIOPLAY

SCANCODE_AUDIOPLAY: number

SCANCODE_AUDIOPREV

SCANCODE_AUDIOPREV: number

SCANCODE_AUDIOSTOP

SCANCODE_AUDIOSTOP: number

SCANCODE_B

SCANCODE_B: number

SCANCODE_BACKSLASH

SCANCODE_BACKSLASH: number

SCANCODE_BACKSPACE

SCANCODE_BACKSPACE: number

SCANCODE_BRIGHTNESSDOWN

SCANCODE_BRIGHTNESSDOWN: number

SCANCODE_BRIGHTNESSUP

SCANCODE_BRIGHTNESSUP: number

SCANCODE_C

SCANCODE_C: number

SCANCODE_CALCULATOR

SCANCODE_CALCULATOR: number

SCANCODE_CANCEL

SCANCODE_CANCEL: number

SCANCODE_CAPSLOCK

SCANCODE_CAPSLOCK: number

SCANCODE_CLEAR

SCANCODE_CLEAR: number

SCANCODE_CLEARAGAIN

SCANCODE_CLEARAGAIN: number

SCANCODE_COMMA

SCANCODE_COMMA: number

SCANCODE_COMPUTER

SCANCODE_COMPUTER: number

SCANCODE_COPY

SCANCODE_COPY: number

SCANCODE_CRSEL

SCANCODE_CRSEL: number

SCANCODE_CTRL

SCANCODE_CTRL: number

SCANCODE_CURRENCYSUBUNIT

SCANCODE_CURRENCYSUBUNIT: number

SCANCODE_CURRENCYUNIT

SCANCODE_CURRENCYUNIT: number

SCANCODE_CUT

SCANCODE_CUT: number

SCANCODE_D

SCANCODE_D: number

SCANCODE_DECIMALSEPARATOR

SCANCODE_DECIMALSEPARATOR: number

SCANCODE_DELETE

SCANCODE_DELETE: number

SCANCODE_DISPLAYSWITCH

SCANCODE_DISPLAYSWITCH: number

SCANCODE_DOWN

SCANCODE_DOWN: number

SCANCODE_E

SCANCODE_E: number

SCANCODE_EJECT

SCANCODE_EJECT: number

SCANCODE_END

SCANCODE_END: number

SCANCODE_EQUALS

SCANCODE_EQUALS: number

SCANCODE_ESCAPE

SCANCODE_ESCAPE: number

SCANCODE_EXECUTE

SCANCODE_EXECUTE: number

SCANCODE_EXSEL

SCANCODE_EXSEL: number

SCANCODE_F

SCANCODE_F: number

SCANCODE_F1

SCANCODE_F1: number

SCANCODE_F10

SCANCODE_F10: number

SCANCODE_F11

SCANCODE_F11: number

SCANCODE_F12

SCANCODE_F12: number

SCANCODE_F13

SCANCODE_F13: number

SCANCODE_F14

SCANCODE_F14: number

SCANCODE_F15

SCANCODE_F15: number

SCANCODE_F16

SCANCODE_F16: number

SCANCODE_F17

SCANCODE_F17: number

SCANCODE_F18

SCANCODE_F18: number

SCANCODE_F19

SCANCODE_F19: number

SCANCODE_F2

SCANCODE_F2: number

SCANCODE_F20

SCANCODE_F20: number

SCANCODE_F21

SCANCODE_F21: number

SCANCODE_F22

SCANCODE_F22: number

SCANCODE_F23

SCANCODE_F23: number

SCANCODE_F24

SCANCODE_F24: number

SCANCODE_F3

SCANCODE_F3: number

SCANCODE_F4

SCANCODE_F4: number

SCANCODE_F5

SCANCODE_F5: number

SCANCODE_F6

SCANCODE_F6: number

SCANCODE_F7

SCANCODE_F7: number

SCANCODE_F8

SCANCODE_F8: number

SCANCODE_F9

SCANCODE_F9: number

SCANCODE_FIND

SCANCODE_FIND: number

SCANCODE_G

SCANCODE_G: number

SCANCODE_GRAVE

SCANCODE_GRAVE: number

SCANCODE_GUI

SCANCODE_GUI: number

SCANCODE_H

SCANCODE_H: number

SCANCODE_HELP

SCANCODE_HELP: number

SCANCODE_HOME

SCANCODE_HOME: number

SCANCODE_I

SCANCODE_I: number

SCANCODE_INSERT

SCANCODE_INSERT: number

SCANCODE_INTERNATIONAL1

SCANCODE_INTERNATIONAL1: number

SCANCODE_INTERNATIONAL2

SCANCODE_INTERNATIONAL2: number

SCANCODE_INTERNATIONAL3

SCANCODE_INTERNATIONAL3: number

SCANCODE_INTERNATIONAL4

SCANCODE_INTERNATIONAL4: number

SCANCODE_INTERNATIONAL5

SCANCODE_INTERNATIONAL5: number

SCANCODE_INTERNATIONAL6

SCANCODE_INTERNATIONAL6: number

SCANCODE_INTERNATIONAL7

SCANCODE_INTERNATIONAL7: number

SCANCODE_INTERNATIONAL8

SCANCODE_INTERNATIONAL8: number

SCANCODE_INTERNATIONAL9

SCANCODE_INTERNATIONAL9: number

SCANCODE_J

SCANCODE_J: number

SCANCODE_K

SCANCODE_K: number

SCANCODE_KBDILLUMDOWN

SCANCODE_KBDILLUMDOWN: number

SCANCODE_KBDILLUMTOGGLE

SCANCODE_KBDILLUMTOGGLE: number

SCANCODE_KBDILLUMUP

SCANCODE_KBDILLUMUP: number

SCANCODE_KP_0

SCANCODE_KP_0: number

SCANCODE_KP_00

SCANCODE_KP_00: number

SCANCODE_KP_000

SCANCODE_KP_000: number

SCANCODE_KP_1

SCANCODE_KP_1: number

SCANCODE_KP_2

SCANCODE_KP_2: number

SCANCODE_KP_3

SCANCODE_KP_3: number

SCANCODE_KP_4

SCANCODE_KP_4: number

SCANCODE_KP_5

SCANCODE_KP_5: number

SCANCODE_KP_6

SCANCODE_KP_6: number

SCANCODE_KP_7

SCANCODE_KP_7: number

SCANCODE_KP_8

SCANCODE_KP_8: number

SCANCODE_KP_9

SCANCODE_KP_9: number

SCANCODE_KP_A

SCANCODE_KP_A: number

SCANCODE_KP_AMPERSAND

SCANCODE_KP_AMPERSAND: number

SCANCODE_KP_AT

SCANCODE_KP_AT: number

SCANCODE_KP_B

SCANCODE_KP_B: number

SCANCODE_KP_BACKSPACE

SCANCODE_KP_BACKSPACE: number

SCANCODE_KP_BINARY

SCANCODE_KP_BINARY: number

SCANCODE_KP_C

SCANCODE_KP_C: number

SCANCODE_KP_CLEAR

SCANCODE_KP_CLEAR: number

SCANCODE_KP_CLEARENTRY

SCANCODE_KP_CLEARENTRY: number

SCANCODE_KP_COLON

SCANCODE_KP_COLON: number

SCANCODE_KP_COMMA

SCANCODE_KP_COMMA: number

SCANCODE_KP_D

SCANCODE_KP_D: number

SCANCODE_KP_DBLAMPERSAND

SCANCODE_KP_DBLAMPERSAND: number

SCANCODE_KP_DBLVERTICALBAR

SCANCODE_KP_DBLVERTICALBAR: number

SCANCODE_KP_DECIMAL

SCANCODE_KP_DECIMAL: number

SCANCODE_KP_DIVIDE

SCANCODE_KP_DIVIDE: number

SCANCODE_KP_E

SCANCODE_KP_E: number

SCANCODE_KP_ENTER

SCANCODE_KP_ENTER: number

SCANCODE_KP_EQUALS

SCANCODE_KP_EQUALS: number

SCANCODE_KP_EQUALSAS400

SCANCODE_KP_EQUALSAS400: number

SCANCODE_KP_EXCLAM

SCANCODE_KP_EXCLAM: number

SCANCODE_KP_F

SCANCODE_KP_F: number

SCANCODE_KP_GREATER

SCANCODE_KP_GREATER: number

SCANCODE_KP_HASH

SCANCODE_KP_HASH: number

SCANCODE_KP_HEXADECIMAL

SCANCODE_KP_HEXADECIMAL: number

SCANCODE_KP_LEFTBRACE

SCANCODE_KP_LEFTBRACE: number

SCANCODE_KP_LEFTPAREN

SCANCODE_KP_LEFTPAREN: number

SCANCODE_KP_LESS

SCANCODE_KP_LESS: number

SCANCODE_KP_MEMADD

SCANCODE_KP_MEMADD: number

SCANCODE_KP_MEMCLEAR

SCANCODE_KP_MEMCLEAR: number

SCANCODE_KP_MEMDIVIDE

SCANCODE_KP_MEMDIVIDE: number

SCANCODE_KP_MEMMULTIPLY

SCANCODE_KP_MEMMULTIPLY: number

SCANCODE_KP_MEMRECALL

SCANCODE_KP_MEMRECALL: number

SCANCODE_KP_MEMSTORE

SCANCODE_KP_MEMSTORE: number

SCANCODE_KP_MEMSUBTRACT

SCANCODE_KP_MEMSUBTRACT: number

SCANCODE_KP_MINUS

SCANCODE_KP_MINUS: number

SCANCODE_KP_MULTIPLY

SCANCODE_KP_MULTIPLY: number

SCANCODE_KP_OCTAL

SCANCODE_KP_OCTAL: number

SCANCODE_KP_PERCENT

SCANCODE_KP_PERCENT: number

SCANCODE_KP_PERIOD

SCANCODE_KP_PERIOD: number

SCANCODE_KP_PLUS

SCANCODE_KP_PLUS: number

SCANCODE_KP_PLUSMINUS

SCANCODE_KP_PLUSMINUS: number

SCANCODE_KP_POWER

SCANCODE_KP_POWER: number

SCANCODE_KP_RIGHTBRACE

SCANCODE_KP_RIGHTBRACE: number

SCANCODE_KP_RIGHTPAREN

SCANCODE_KP_RIGHTPAREN: number

SCANCODE_KP_SPACE

SCANCODE_KP_SPACE: number

SCANCODE_KP_TAB

SCANCODE_KP_TAB: number

SCANCODE_KP_VERTICALBAR

SCANCODE_KP_VERTICALBAR: number

SCANCODE_KP_XOR

SCANCODE_KP_XOR: number

SCANCODE_L

SCANCODE_L: number

SCANCODE_LALT

SCANCODE_LALT: number

SCANCODE_LANG1

SCANCODE_LANG1: number

SCANCODE_LANG2

SCANCODE_LANG2: number

SCANCODE_LANG3

SCANCODE_LANG3: number

SCANCODE_LANG4

SCANCODE_LANG4: number

SCANCODE_LANG5

SCANCODE_LANG5: number

SCANCODE_LANG6

SCANCODE_LANG6: number

SCANCODE_LANG7

SCANCODE_LANG7: number

SCANCODE_LANG8

SCANCODE_LANG8: number

SCANCODE_LANG9

SCANCODE_LANG9: number

SCANCODE_LCTRL

SCANCODE_LCTRL: number

SCANCODE_LEFT

SCANCODE_LEFT: number

SCANCODE_LEFTBRACKET

SCANCODE_LEFTBRACKET: number

SCANCODE_LGUI

SCANCODE_LGUI: number

SCANCODE_LSHIFT

SCANCODE_LSHIFT: number

SCANCODE_M

SCANCODE_M: number

SCANCODE_MAIL

SCANCODE_MAIL: number

SCANCODE_MEDIASELECT

SCANCODE_MEDIASELECT: number

SCANCODE_MENU

SCANCODE_MENU: number

SCANCODE_MINUS

SCANCODE_MINUS: number

SCANCODE_MODE

SCANCODE_MODE: number

SCANCODE_MUTE

SCANCODE_MUTE: number

SCANCODE_N

SCANCODE_N: number

SCANCODE_NONUSBACKSLASH

SCANCODE_NONUSBACKSLASH: number

SCANCODE_NONUSHASH

SCANCODE_NONUSHASH: number

SCANCODE_NUMLOCKCLEAR

SCANCODE_NUMLOCKCLEAR: number

SCANCODE_O

SCANCODE_O: number

SCANCODE_OPER

SCANCODE_OPER: number

SCANCODE_OUT

SCANCODE_OUT: number

SCANCODE_P

SCANCODE_P: number

SCANCODE_PAGEDOWN

SCANCODE_PAGEDOWN: number

SCANCODE_PAGEUP

SCANCODE_PAGEUP: number

SCANCODE_PASTE

SCANCODE_PASTE: number

SCANCODE_PAUSE

SCANCODE_PAUSE: number

SCANCODE_PERIOD

SCANCODE_PERIOD: number

SCANCODE_POWER

SCANCODE_POWER: number

SCANCODE_PRINTSCREEN

SCANCODE_PRINTSCREEN: number

SCANCODE_PRIOR

SCANCODE_PRIOR: number

SCANCODE_Q

SCANCODE_Q: number

SCANCODE_R

SCANCODE_R: number

SCANCODE_RALT

SCANCODE_RALT: number

SCANCODE_RCTRL

SCANCODE_RCTRL: number

SCANCODE_RETURN

SCANCODE_RETURN: number

SCANCODE_RETURN2

SCANCODE_RETURN2: number

SCANCODE_RGUI

SCANCODE_RGUI: number

SCANCODE_RIGHT

SCANCODE_RIGHT: number

SCANCODE_RIGHTBRACKET

SCANCODE_RIGHTBRACKET: number

SCANCODE_RSHIFT

SCANCODE_RSHIFT: number

SCANCODE_S

SCANCODE_S: number

SCANCODE_SCROLLLOCK

SCANCODE_SCROLLLOCK: number

SCANCODE_SELECT

SCANCODE_SELECT: number

SCANCODE_SEMICOLON

SCANCODE_SEMICOLON: number

SCANCODE_SEPARATOR

SCANCODE_SEPARATOR: number

SCANCODE_SHIFT

SCANCODE_SHIFT: number

SCANCODE_SLASH

SCANCODE_SLASH: number

SCANCODE_SLEEP

SCANCODE_SLEEP: number

SCANCODE_SPACE

SCANCODE_SPACE: number

SCANCODE_STOP

SCANCODE_STOP: number

SCANCODE_SYSREQ

SCANCODE_SYSREQ: number

SCANCODE_T

SCANCODE_T: number

SCANCODE_TAB

SCANCODE_TAB: number

SCANCODE_THOUSANDSSEPARATOR

SCANCODE_THOUSANDSSEPARATOR: number

SCANCODE_U

SCANCODE_U: number

SCANCODE_UNDO

SCANCODE_UNDO: number

SCANCODE_UNKNOWN

SCANCODE_UNKNOWN: number

SCANCODE_UP

SCANCODE_UP: number

SCANCODE_V

SCANCODE_V: number

SCANCODE_VOLUMEDOWN

SCANCODE_VOLUMEDOWN: number

SCANCODE_VOLUMEUP

SCANCODE_VOLUMEUP: number

SCANCODE_W

SCANCODE_W: number

SCANCODE_WWW

SCANCODE_WWW: number

SCANCODE_X

SCANCODE_X: number

SCANCODE_Y

SCANCODE_Y: number

SCANCODE_Z

SCANCODE_Z: number

SCAN_DIRS

SCAN_DIRS: number

SCAN_FILES

SCAN_FILES: number

SCAN_HIDDEN

SCAN_HIDDEN: number

SEM_BINORMAL

SEM_BINORMAL: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_BINORMAL

SEM_BLENDINDICES

SEM_BLENDINDICES: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_BLENDINDICES

SEM_BLENDWEIGHTS

SEM_BLENDWEIGHTS: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_BLENDWEIGHTS

SEM_COLOR

SEM_COLOR: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_COLOR

SEM_NORMAL

SEM_NORMAL: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_NORMAL

SEM_OBJECTINDEX

SEM_OBJECTINDEX: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_OBJECTINDEX

SEM_POSITION

SEM_POSITION: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_POSITION

SEM_TANGENT

SEM_TANGENT: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_TANGENT

SEM_TEXCOORD

SEM_TEXCOORD: number

JavaScript Only - For TypeScript, use: VertexElementSemantic.SEM_TEXCOORD

SHADOWQUALITY_BLUR_VSM

SHADOWQUALITY_BLUR_VSM: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_BLUR_VSM

SHADOWQUALITY_PCF_16BIT

SHADOWQUALITY_PCF_16BIT: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_PCF_16BIT

SHADOWQUALITY_PCF_24BIT

SHADOWQUALITY_PCF_24BIT: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_PCF_24BIT

SHADOWQUALITY_SIMPLE_16BIT

SHADOWQUALITY_SIMPLE_16BIT: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_SIMPLE_16BIT

SHADOWQUALITY_SIMPLE_24BIT

SHADOWQUALITY_SIMPLE_24BIT: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_SIMPLE_24BIT

SHADOWQUALITY_VSM

SHADOWQUALITY_VSM: number

JavaScript Only - For TypeScript, use: ShadowQuality.SHADOWQUALITY_VSM

SHADOW_MIN_PIXELS

SHADOW_MIN_PIXELS: number

SHADOW_MIN_QUANTIZE

SHADOW_MIN_QUANTIZE: number

SHADOW_MIN_VIEW

SHADOW_MIN_VIEW: number

SHAPE_BOX

SHAPE_BOX: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_BOX

SHAPE_CAPSULE

SHAPE_CAPSULE: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_CAPSULE

SHAPE_CONE

SHAPE_CONE: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_CONE

SHAPE_CONVEXHULL

SHAPE_CONVEXHULL: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_CONVEXHULL

SHAPE_CYLINDER

SHAPE_CYLINDER: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_CYLINDER

SHAPE_SPHERE

SHAPE_SPHERE: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_SPHERE

SHAPE_STATICPLANE

SHAPE_STATICPLANE: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_STATICPLANE

SHAPE_TERRAIN

SHAPE_TERRAIN: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_TERRAIN

SHAPE_TRIANGLEMESH

SHAPE_TRIANGLEMESH: number

JavaScript Only - For TypeScript, use: ShapeType.SHAPE_TRIANGLEMESH

SIZE_ABSOLUTE

SIZE_ABSOLUTE: number

JavaScript Only - For TypeScript, use: RenderTargetSizeMode.SIZE_ABSOLUTE

SIZE_VIEWPORTDIVISOR

SIZE_VIEWPORTDIVISOR: number

JavaScript Only - For TypeScript, use: RenderTargetSizeMode.SIZE_VIEWPORTDIVISOR

SIZE_VIEWPORTMULTIPLIER

SIZE_VIEWPORTMULTIPLIER: number

JavaScript Only - For TypeScript, use: RenderTargetSizeMode.SIZE_VIEWPORTMULTIPLIER

SMOOTH_NONE

SMOOTH_NONE: number

SMOOTH_POSITION

SMOOTH_POSITION: number

SMOOTH_ROTATION

SMOOTH_ROTATION: number

SORT_BACKTOFRONT

SORT_BACKTOFRONT: number

JavaScript Only - For TypeScript, use: RenderCommandSortMode.SORT_BACKTOFRONT

SORT_FRONTTOBACK

SORT_FRONTTOBACK: number

JavaScript Only - For TypeScript, use: RenderCommandSortMode.SORT_FRONTTOBACK

SOUND_AMBIENT

SOUND_AMBIENT: number

SOUND_EFFECT

SOUND_EFFECT: number

SOUND_MASTER

SOUND_MASTER: number

SOUND_MUSIC

SOUND_MUSIC: number

SOUND_VOICE

SOUND_VOICE: number

SPRITE

SPRITE: number

JavaScript Only - For TypeScript, use: ObjectType.SPRITE

SP_CAMERA

SP_CAMERA: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_CAMERA

SP_CUSTOM

SP_CUSTOM: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_CUSTOM

SP_FRAME

SP_FRAME: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_FRAME

SP_LIGHT

SP_LIGHT: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_LIGHT

SP_MATERIAL

SP_MATERIAL: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_MATERIAL

SP_OBJECT

SP_OBJECT: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_OBJECT

SP_ZONE

SP_ZONE: number

JavaScript Only - For TypeScript, use: ShaderParameterGroup.SP_ZONE

STREAM_BUFFER_LENGTH

STREAM_BUFFER_LENGTH: number

SURFACE_MANUALUPDATE

SURFACE_MANUALUPDATE: number

JavaScript Only - For TypeScript, use: RenderSurfaceUpdateMode.SURFACE_MANUALUPDATE

SURFACE_UPDATEALWAYS

SURFACE_UPDATEALWAYS: number

JavaScript Only - For TypeScript, use: RenderSurfaceUpdateMode.SURFACE_UPDATEALWAYS

SURFACE_UPDATEVISIBLE

SURFACE_UPDATEVISIBLE: number

JavaScript Only - For TypeScript, use: RenderSurfaceUpdateMode.SURFACE_UPDATEVISIBLE

TEXTURE_DEPTHSTENCIL

TEXTURE_DEPTHSTENCIL: number

JavaScript Only - For TypeScript, use: TextureUsage.TEXTURE_DEPTHSTENCIL

TEXTURE_DYNAMIC

TEXTURE_DYNAMIC: number

JavaScript Only - For TypeScript, use: TextureUsage.TEXTURE_DYNAMIC

TEXTURE_RENDERTARGET

TEXTURE_RENDERTARGET: number

JavaScript Only - For TypeScript, use: TextureUsage.TEXTURE_RENDERTARGET

TEXTURE_STATIC

TEXTURE_STATIC: number

JavaScript Only - For TypeScript, use: TextureUsage.TEXTURE_STATIC

TRIANGLE_FAN

TRIANGLE_FAN: number

JavaScript Only - For TypeScript, use: PrimitiveType.TRIANGLE_FAN

TRIANGLE_LIST

TRIANGLE_LIST: number

JavaScript Only - For TypeScript, use: PrimitiveType.TRIANGLE_LIST

TRIANGLE_STRIP

TRIANGLE_STRIP: number

JavaScript Only - For TypeScript, use: PrimitiveType.TRIANGLE_STRIP

TS_LOCAL

TS_LOCAL: number

JavaScript Only - For TypeScript, use: TransformSpace.TS_LOCAL

TS_PARENT

TS_PARENT: number

JavaScript Only - For TypeScript, use: TransformSpace.TS_PARENT

TS_WORLD

TS_WORLD: number

JavaScript Only - For TypeScript, use: TransformSpace.TS_WORLD

TT_BONE

TT_BONE: number

JavaScript Only - For TypeScript, use: TrailType.TT_BONE

TT_FACE_CAMERA

TT_FACE_CAMERA: number

JavaScript Only - For TypeScript, use: TrailType.TT_FACE_CAMERA

TU_ALBEDOBUFFER

TU_ALBEDOBUFFER: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_ALBEDOBUFFER

TU_DIFFUSE

TU_DIFFUSE: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_DIFFUSE

TU_EMISSIVE

TU_EMISSIVE: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_EMISSIVE

TU_ENVIRONMENT

TU_ENVIRONMENT: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_ENVIRONMENT

TU_LIGHTRAMP

TU_LIGHTRAMP: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_LIGHTRAMP

TU_LIGHTSHAPE

TU_LIGHTSHAPE: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_LIGHTSHAPE

TU_NORMAL

TU_NORMAL: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_NORMAL

TU_NORMALBUFFER

TU_NORMALBUFFER: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_NORMALBUFFER

TU_SHADOWMAP

TU_SHADOWMAP: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_SHADOWMAP

TU_SPECULAR

TU_SPECULAR: number

JavaScript Only - For TypeScript, use: TextureUnit.TU_SPECULAR

TYPE_FLOAT

TYPE_FLOAT: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_FLOAT

TYPE_INT

TYPE_INT: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_INT

TYPE_UBYTE4

TYPE_UBYTE4: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_UBYTE4

TYPE_UBYTE4_NORM

TYPE_UBYTE4_NORM: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_UBYTE4_NORM

TYPE_VECTOR2

TYPE_VECTOR2: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_VECTOR2

TYPE_VECTOR3

TYPE_VECTOR3: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_VECTOR3

TYPE_VECTOR4

TYPE_VECTOR4: number

JavaScript Only - For TypeScript, use: VertexElementType.TYPE_VECTOR4

UI_AXIS_X

UI_AXIS_X: number

JavaScript Only - For TypeScript, use: UI_AXIS.UI_AXIS_X

UI_AXIS_Y

UI_AXIS_Y: number

JavaScript Only - For TypeScript, use: UI_AXIS.UI_AXIS_Y

UI_EDIT_TYPE_EMAIL

UI_EDIT_TYPE_EMAIL: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_EMAIL

UI_EDIT_TYPE_NUMBER

UI_EDIT_TYPE_NUMBER: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_NUMBER

UI_EDIT_TYPE_PASSWORD

UI_EDIT_TYPE_PASSWORD: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_PASSWORD

UI_EDIT_TYPE_PHONE

UI_EDIT_TYPE_PHONE: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_PHONE

UI_EDIT_TYPE_SEARCH

UI_EDIT_TYPE_SEARCH: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_SEARCH

UI_EDIT_TYPE_TEXT

UI_EDIT_TYPE_TEXT: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_TEXT

UI_EDIT_TYPE_URL

UI_EDIT_TYPE_URL: number

JavaScript Only - For TypeScript, use: UI_EDIT_TYPE.UI_EDIT_TYPE_URL

UI_EVENT_TYPE_CHANGED

UI_EVENT_TYPE_CHANGED: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_CHANGED

UI_EVENT_TYPE_CLICK

UI_EVENT_TYPE_CLICK: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK

UI_EVENT_TYPE_CONTEXT_MENU

UI_EVENT_TYPE_CONTEXT_MENU: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_CONTEXT_MENU

UI_EVENT_TYPE_CUSTOM

UI_EVENT_TYPE_CUSTOM: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_CUSTOM

UI_EVENT_TYPE_FILE_DROP

UI_EVENT_TYPE_FILE_DROP: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_FILE_DROP

UI_EVENT_TYPE_KEY_DOWN

UI_EVENT_TYPE_KEY_DOWN: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_KEY_DOWN

UI_EVENT_TYPE_KEY_UP

UI_EVENT_TYPE_KEY_UP: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_KEY_UP

UI_EVENT_TYPE_LONG_CLICK

UI_EVENT_TYPE_LONG_CLICK: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_LONG_CLICK

UI_EVENT_TYPE_POINTER_DOWN

UI_EVENT_TYPE_POINTER_DOWN: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_POINTER_DOWN

UI_EVENT_TYPE_POINTER_MOVE

UI_EVENT_TYPE_POINTER_MOVE: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_POINTER_MOVE

UI_EVENT_TYPE_POINTER_UP

UI_EVENT_TYPE_POINTER_UP: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_POINTER_UP

UI_EVENT_TYPE_RIGHT_POINTER_DOWN

UI_EVENT_TYPE_RIGHT_POINTER_DOWN: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_RIGHT_POINTER_DOWN

UI_EVENT_TYPE_RIGHT_POINTER_UP

UI_EVENT_TYPE_RIGHT_POINTER_UP: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_RIGHT_POINTER_UP

UI_EVENT_TYPE_SHORTCUT

UI_EVENT_TYPE_SHORTCUT: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_SHORTCUT

UI_EVENT_TYPE_TAB_CHANGED

UI_EVENT_TYPE_TAB_CHANGED: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_TAB_CHANGED

UI_EVENT_TYPE_TOUCH_CANCEL

UI_EVENT_TYPE_TOUCH_CANCEL: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_TOUCH_CANCEL

UI_EVENT_TYPE_TOUCH_DOWN

UI_EVENT_TYPE_TOUCH_DOWN: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_TOUCH_DOWN

UI_EVENT_TYPE_TOUCH_MOVE

UI_EVENT_TYPE_TOUCH_MOVE: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_TOUCH_MOVE

UI_EVENT_TYPE_TOUCH_UP

UI_EVENT_TYPE_TOUCH_UP: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_TOUCH_UP

UI_EVENT_TYPE_WHEEL

UI_EVENT_TYPE_WHEEL: number

JavaScript Only - For TypeScript, use: UI_EVENT_TYPE.UI_EVENT_TYPE_WHEEL

UI_GRAVITY_ALL

UI_GRAVITY_ALL: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_ALL

UI_GRAVITY_BOTTOM

UI_GRAVITY_BOTTOM: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_BOTTOM

UI_GRAVITY_DEFAULT

UI_GRAVITY_DEFAULT: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_DEFAULT

UI_GRAVITY_LEFT

UI_GRAVITY_LEFT: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_LEFT

UI_GRAVITY_LEFT_RIGHT

UI_GRAVITY_LEFT_RIGHT: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_LEFT_RIGHT

UI_GRAVITY_NONE

UI_GRAVITY_NONE: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_NONE

UI_GRAVITY_RIGHT

UI_GRAVITY_RIGHT: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_RIGHT

UI_GRAVITY_TOP

UI_GRAVITY_TOP: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_TOP

UI_GRAVITY_TOP_BOTTOM

UI_GRAVITY_TOP_BOTTOM: number

JavaScript Only - For TypeScript, use: UI_GRAVITY.UI_GRAVITY_TOP_BOTTOM

UI_LAYOUT_DISTRIBUTION_AVAILABLE

UI_LAYOUT_DISTRIBUTION_AVAILABLE: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_DISTRIBUTION.UI_LAYOUT_DISTRIBUTION_AVAILABLE

UI_LAYOUT_DISTRIBUTION_GRAVITY

UI_LAYOUT_DISTRIBUTION_GRAVITY: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_DISTRIBUTION.UI_LAYOUT_DISTRIBUTION_GRAVITY

UI_LAYOUT_DISTRIBUTION_POSITION_CENTER

UI_LAYOUT_DISTRIBUTION_POSITION_CENTER: number

UI_LAYOUT_DISTRIBUTION_POSITION_LEFT_TOP

UI_LAYOUT_DISTRIBUTION_POSITION_LEFT_TOP: number

UI_LAYOUT_DISTRIBUTION_POSITION_RIGHT_BOTTOM

UI_LAYOUT_DISTRIBUTION_POSITION_RIGHT_BOTTOM: number

UI_LAYOUT_DISTRIBUTION_PREFERRED

UI_LAYOUT_DISTRIBUTION_PREFERRED: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_DISTRIBUTION.UI_LAYOUT_DISTRIBUTION_PREFERRED

UI_LAYOUT_POSITION_CENTER

UI_LAYOUT_POSITION_CENTER: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_POSITION.UI_LAYOUT_POSITION_CENTER

UI_LAYOUT_POSITION_GRAVITY

UI_LAYOUT_POSITION_GRAVITY: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_POSITION.UI_LAYOUT_POSITION_GRAVITY

UI_LAYOUT_POSITION_LEFT_TOP

UI_LAYOUT_POSITION_LEFT_TOP: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_POSITION.UI_LAYOUT_POSITION_LEFT_TOP

UI_LAYOUT_POSITION_RIGHT_BOTTOM

UI_LAYOUT_POSITION_RIGHT_BOTTOM: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_POSITION.UI_LAYOUT_POSITION_RIGHT_BOTTOM

UI_LAYOUT_SIZE_AVAILABLE

UI_LAYOUT_SIZE_AVAILABLE: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_SIZE.UI_LAYOUT_SIZE_AVAILABLE

UI_LAYOUT_SIZE_GRAVITY

UI_LAYOUT_SIZE_GRAVITY: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_SIZE.UI_LAYOUT_SIZE_GRAVITY

UI_LAYOUT_SIZE_PREFERRED

UI_LAYOUT_SIZE_PREFERRED: number

JavaScript Only - For TypeScript, use: UI_LAYOUT_SIZE.UI_LAYOUT_SIZE_PREFERRED

UI_MESSAGEWINDOW_SETTINGS_OK

UI_MESSAGEWINDOW_SETTINGS_OK: number

JavaScript Only - For TypeScript, use: UI_MESSAGEWINDOW_SETTINGS.UI_MESSAGEWINDOW_SETTINGS_OK

UI_MESSAGEWINDOW_SETTINGS_OK_CANCEL

UI_MESSAGEWINDOW_SETTINGS_OK_CANCEL: number

JavaScript Only - For TypeScript, use: UI_MESSAGEWINDOW_SETTINGS.UI_MESSAGEWINDOW_SETTINGS_OK_CANCEL

UI_MESSAGEWINDOW_SETTINGS_YES_NO

UI_MESSAGEWINDOW_SETTINGS_YES_NO: number

JavaScript Only - For TypeScript, use: UI_MESSAGEWINDOW_SETTINGS.UI_MESSAGEWINDOW_SETTINGS_YES_NO

UI_SCROLL_MODE_OFF

UI_SCROLL_MODE_OFF: number

JavaScript Only - For TypeScript, use: UI_SCROLL_MODE.UI_SCROLL_MODE_OFF

UI_SCROLL_MODE_X_AUTO_Y_AUTO

UI_SCROLL_MODE_X_AUTO_Y_AUTO: number

JavaScript Only - For TypeScript, use: UI_SCROLL_MODE.UI_SCROLL_MODE_X_AUTO_Y_AUTO

UI_SCROLL_MODE_X_Y

UI_SCROLL_MODE_X_Y: number

JavaScript Only - For TypeScript, use: UI_SCROLL_MODE.UI_SCROLL_MODE_X_Y

UI_SCROLL_MODE_Y

UI_SCROLL_MODE_Y: number

JavaScript Only - For TypeScript, use: UI_SCROLL_MODE.UI_SCROLL_MODE_Y

UI_SCROLL_MODE_Y_AUTO

UI_SCROLL_MODE_Y_AUTO: number

JavaScript Only - For TypeScript, use: UI_SCROLL_MODE.UI_SCROLL_MODE_Y_AUTO

UI_SIZE_DEP_BOTH

UI_SIZE_DEP_BOTH: number

JavaScript Only - For TypeScript, use: UI_SIZE_DEP.UI_SIZE_DEP_BOTH

UI_SIZE_DEP_HEIGHT_DEPEND_ON_WIDTH

UI_SIZE_DEP_HEIGHT_DEPEND_ON_WIDTH: number

JavaScript Only - For TypeScript, use: UI_SIZE_DEP.UI_SIZE_DEP_HEIGHT_DEPEND_ON_WIDTH

UI_SIZE_DEP_NONE

UI_SIZE_DEP_NONE: number

JavaScript Only - For TypeScript, use: UI_SIZE_DEP.UI_SIZE_DEP_NONE

UI_SIZE_DEP_WIDTH_DEPEND_ON_HEIGHT

UI_SIZE_DEP_WIDTH_DEPEND_ON_HEIGHT: number

JavaScript Only - For TypeScript, use: UI_SIZE_DEP.UI_SIZE_DEP_WIDTH_DEPEND_ON_HEIGHT

UI_TEXT_ALIGN_CENTER

UI_TEXT_ALIGN_CENTER: number

JavaScript Only - For TypeScript, use: UI_TEXT_ALIGN.UI_TEXT_ALIGN_CENTER

UI_TEXT_ALIGN_LEFT

UI_TEXT_ALIGN_LEFT: number

JavaScript Only - For TypeScript, use: UI_TEXT_ALIGN.UI_TEXT_ALIGN_LEFT

UI_TEXT_ALIGN_RIGHT

UI_TEXT_ALIGN_RIGHT: number

JavaScript Only - For TypeScript, use: UI_TEXT_ALIGN.UI_TEXT_ALIGN_RIGHT

UI_VERTEX_SIZE

UI_VERTEX_SIZE: number

UI_WIDGET_STATE_ALL

UI_WIDGET_STATE_ALL: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_ALL

UI_WIDGET_STATE_DISABLED

UI_WIDGET_STATE_DISABLED: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_DISABLED

UI_WIDGET_STATE_FOCUSED

UI_WIDGET_STATE_FOCUSED: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_FOCUSED

UI_WIDGET_STATE_HOVERED

UI_WIDGET_STATE_HOVERED: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_HOVERED

UI_WIDGET_STATE_NONE

UI_WIDGET_STATE_NONE: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_NONE

UI_WIDGET_STATE_PRESSED

UI_WIDGET_STATE_PRESSED: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_PRESSED

UI_WIDGET_STATE_SELECTED

UI_WIDGET_STATE_SELECTED: number

JavaScript Only - For TypeScript, use: UI_WIDGET_STATE.UI_WIDGET_STATE_SELECTED

UI_WIDGET_VISIBILITY_GONE

UI_WIDGET_VISIBILITY_GONE: number

JavaScript Only - For TypeScript, use: UI_WIDGET_VISIBILITY.UI_WIDGET_VISIBILITY_GONE

UI_WIDGET_VISIBILITY_INVISIBLE

UI_WIDGET_VISIBILITY_INVISIBLE: number

JavaScript Only - For TypeScript, use: UI_WIDGET_VISIBILITY.UI_WIDGET_VISIBILITY_INVISIBLE

UI_WIDGET_VISIBILITY_VISIBLE

UI_WIDGET_VISIBILITY_VISIBLE: number

JavaScript Only - For TypeScript, use: UI_WIDGET_VISIBILITY.UI_WIDGET_VISIBILITY_VISIBLE

UI_WIDGET_Z_REL_AFTER

UI_WIDGET_Z_REL_AFTER: number

JavaScript Only - For TypeScript, use: UI_WIDGET_Z_REL.UI_WIDGET_Z_REL_AFTER

UI_WIDGET_Z_REL_BEFORE

UI_WIDGET_Z_REL_BEFORE: number

JavaScript Only - For TypeScript, use: UI_WIDGET_Z_REL.UI_WIDGET_Z_REL_BEFORE

UI_WINDOW_SETTINGS_CAN_ACTIVATE

UI_WINDOW_SETTINGS_CAN_ACTIVATE: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_CAN_ACTIVATE

UI_WINDOW_SETTINGS_CLOSE_BUTTON

UI_WINDOW_SETTINGS_CLOSE_BUTTON: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_CLOSE_BUTTON

UI_WINDOW_SETTINGS_DEFAULT

UI_WINDOW_SETTINGS_DEFAULT: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_DEFAULT

UI_WINDOW_SETTINGS_NONE

UI_WINDOW_SETTINGS_NONE: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_NONE

UI_WINDOW_SETTINGS_RESIZABLE

UI_WINDOW_SETTINGS_RESIZABLE: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_RESIZABLE

UI_WINDOW_SETTINGS_TITLEBAR

UI_WINDOW_SETTINGS_TITLEBAR: number

JavaScript Only - For TypeScript, use: UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_TITLEBAR

UPDATE_MAIN_THREAD

UPDATE_MAIN_THREAD: number

JavaScript Only - For TypeScript, use: UpdateGeometryType.UPDATE_MAIN_THREAD

UPDATE_NONE

UPDATE_NONE: number

JavaScript Only - For TypeScript, use: UpdateGeometryType.UPDATE_NONE

UPDATE_WORKER_THREAD

UPDATE_WORKER_THREAD: number

JavaScript Only - For TypeScript, use: UpdateGeometryType.UPDATE_WORKER_THREAD

USE_FIXEDPOSTUPDATE

USE_FIXEDPOSTUPDATE: number

USE_FIXEDUPDATE

USE_FIXEDUPDATE: number

USE_POSTUPDATE

USE_POSTUPDATE: number

USE_UPDATE

USE_UPDATE: number

VAR_BOOL

VAR_BOOL: number

JavaScript Only - For TypeScript, use: VariantType.VAR_BOOL

VAR_BUFFER

VAR_BUFFER: number

JavaScript Only - For TypeScript, use: VariantType.VAR_BUFFER

VAR_COLOR

VAR_COLOR: number

JavaScript Only - For TypeScript, use: VariantType.VAR_COLOR

VAR_DOUBLE

VAR_DOUBLE: number

JavaScript Only - For TypeScript, use: VariantType.VAR_DOUBLE

VAR_FLOAT

VAR_FLOAT: number

JavaScript Only - For TypeScript, use: VariantType.VAR_FLOAT

VAR_INT

VAR_INT: number

JavaScript Only - For TypeScript, use: VariantType.VAR_INT

VAR_INTRECT

VAR_INTRECT: number

JavaScript Only - For TypeScript, use: VariantType.VAR_INTRECT

VAR_INTVECTOR2

VAR_INTVECTOR2: number

JavaScript Only - For TypeScript, use: VariantType.VAR_INTVECTOR2

VAR_MATRIX3

VAR_MATRIX3: number

JavaScript Only - For TypeScript, use: VariantType.VAR_MATRIX3

VAR_MATRIX3X4

VAR_MATRIX3X4: number

JavaScript Only - For TypeScript, use: VariantType.VAR_MATRIX3X4

VAR_MATRIX4

VAR_MATRIX4: number

JavaScript Only - For TypeScript, use: VariantType.VAR_MATRIX4

VAR_NONE

VAR_NONE: number

JavaScript Only - For TypeScript, use: VariantType.VAR_NONE

VAR_PTR

VAR_PTR: number

JavaScript Only - For TypeScript, use: VariantType.VAR_PTR

VAR_QUATERNION

VAR_QUATERNION: number

JavaScript Only - For TypeScript, use: VariantType.VAR_QUATERNION

VAR_RESOURCEREF

VAR_RESOURCEREF: number

JavaScript Only - For TypeScript, use: VariantType.VAR_RESOURCEREF

VAR_RESOURCEREFLIST

VAR_RESOURCEREFLIST: number

JavaScript Only - For TypeScript, use: VariantType.VAR_RESOURCEREFLIST

VAR_STRING

VAR_STRING: number

JavaScript Only - For TypeScript, use: VariantType.VAR_STRING

VAR_STRINGVECTOR

VAR_STRINGVECTOR: number

JavaScript Only - For TypeScript, use: VariantType.VAR_STRINGVECTOR

VAR_VARIANTMAP

VAR_VARIANTMAP: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VARIANTMAP

VAR_VARIANTVECTOR

VAR_VARIANTVECTOR: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VARIANTVECTOR

VAR_VECTOR2

VAR_VECTOR2: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VECTOR2

VAR_VECTOR3

VAR_VECTOR3: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VECTOR3

VAR_VECTOR4

VAR_VECTOR4: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VECTOR4

VAR_VOIDPTR

VAR_VOIDPTR: number

JavaScript Only - For TypeScript, use: VariantType.VAR_VOIDPTR

VLVS_1LIGHT

VLVS_1LIGHT: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.VLVS_1LIGHT

VLVS_2LIGHTS

VLVS_2LIGHTS: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.VLVS_2LIGHTS

VLVS_3LIGHTS

VLVS_3LIGHTS: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.VLVS_3LIGHTS

VLVS_4LIGHTS

VLVS_4LIGHTS: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.VLVS_4LIGHTS

VLVS_NOLIGHTS

VLVS_NOLIGHTS: number

JavaScript Only - For TypeScript, use: VertexLightVSVariation.VLVS_NOLIGHTS

VO_DISABLE_OCCLUSION

VO_DISABLE_OCCLUSION: number

VO_DISABLE_SHADOWS

VO_DISABLE_SHADOWS: number

VO_LOW_MATERIAL_QUALITY

VO_LOW_MATERIAL_QUALITY: number

VO_NONE

VO_NONE: number

VS

VS: number

JavaScript Only - For TypeScript, use: ShaderType.VS

WM_CLAMP

WM_CLAMP: number

JavaScript Only - For TypeScript, use: WrapMode.WM_CLAMP

WM_LOOP

WM_LOOP: number

JavaScript Only - For TypeScript, use: WrapMode.WM_LOOP

WM_ONCE

WM_ONCE: number

JavaScript Only - For TypeScript, use: WrapMode.WM_ONCE

WSMT_BINARY

WSMT_BINARY: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_BINARY

WSMT_CLOSE

WSMT_CLOSE: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CLOSE

WSMT_CONTINUATION

WSMT_CONTINUATION: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTINUATION

WSMT_CONTROL_RSVB

WSMT_CONTROL_RSVB: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTROL_RSVB

WSMT_CONTROL_RSVC

WSMT_CONTROL_RSVC: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTROL_RSVC

WSMT_CONTROL_RSVD

WSMT_CONTROL_RSVD: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTROL_RSVD

WSMT_CONTROL_RSVE

WSMT_CONTROL_RSVE: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTROL_RSVE

WSMT_CONTROL_RSVF

WSMT_CONTROL_RSVF: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_CONTROL_RSVF

WSMT_PING

WSMT_PING: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_PING

WSMT_PONG

WSMT_PONG: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_PONG

WSMT_RSV3

WSMT_RSV3: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_RSV3

WSMT_RSV4

WSMT_RSV4: number

JavaScript Only - For TypeScript, use: WebSocketMessageType.WSMT_RSV4

WSMT_RSV5

WSMT_RSV5: number